Player Matchup

Medusa
Medusa
BigCountry45
Medusa
Level 109
God Stats
17W - 25L
1,426 SR
Queue Stats
328W - 314L
1,467 Elo+
Solo
Fenrir
Fenrir
Indolomnir
Fenrir
Level 125
God Stats
2W - 1L
1,517 SR
Queue Stats
315W - 318L
1,448 Elo+
Solo
Bake Kujira
Bake Kujira
KaputConstant9
Bake Kujira
Level 159
God Stats
13W - 12L
1,559 SR
Queue Stats
535W - 556L
1,507 Elo+
Solo
Danzaburou
Danzaburou
PB1CUP
Danzaburou
Level 113
God Stats
19W - 23L
1,249 SR
Queue Stats
266W - 274L
1,481 Elo+
Solo
Zeus
Zeus
StoniestFan668
Zeus
Level 79
God Stats
14W - 10L
1,487 SR
Queue Stats
118W - 136L
1,373 Elo+
Solo
Team Averages
Level 117
1,448 SR
1,455 Elo+

VS

Team Averages
Level 127
1,493 SR
1,480 Elo+
Set
Set
 
Set
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MrButtermen82
Kuzenbo
Level 131
God Stats
122W - 117L
1,552 SR
Queue Stats
626W - 656L
1,438 Elo+
Solo
Jing Wei
Jing Wei
chitownfinest012
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,488 Elo+
Solo
Ra
Ra
kaseykas
Ra
Level 128
God Stats
4W - 5L
1,411 SR
Queue Stats
168W - 132L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 0 / 4
6,561
656
5,167
4,028
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fenrir
Indolomnir
Fenrir
12
7 / 2 / 2
6,635
664
5,787
6,886
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bake Kujira
KaputConstant9
Bake Kujira
10
2 / 1 / 4
5,727
573
3,140
5,864
4,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PB1CUP
Danzaburou
10
2 / 0 / 1
6,033
603
3,724
3,441
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 1
5,703
570
1,753
3,073
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 3 / 0
5,681
568
3,361
9,068
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tyr
 
Tyr
8
0 / 3 / 1
4,913
491
1,795
7,348
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
8
0 / 2 / 1
4,822
482
1,956
6,042
4,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,052
505
2,230
4,747
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
5,495
550
2,253
3,544
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
2
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
0
0.33
L
Tyr
 
Tyr
0
3
1
0.17
W
Medusa
1
0
4
3
W
Fenrir
Indolomnir
Fenrir
7
2
2
4
W
Bake Kujira
KaputConstant9
Bake Kujira
2
1
4
4
L
Kuzenbo
0
2
1
0.25
W
Danzaburou
PB1CUP
Danzaburou
2
0
1
2.5
W
1
0
1
1.5
L
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,571
Damage
11,595
23,292
Taken
30,749
10,231
Mitigated
13,656
8,149
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,361
2,105
0
4,210
9,068
3,579
0
1,140
7,928
0
43,789
L
Tyr
 
Tyr
1,795
184
0
2,626
7,348
3,668
0
434
6,914
0
28,902
W
Medusa
5,167
1,177
0
1,623
4,028
1,282
0
241
3,787
0
46,996
W
Fenrir
Indolomnir
Fenrir
5,787
936
0
1,815
6,886
2,671
0
646
6,154
0
49,619
W
Bake Kujira
KaputConstant9
Bake Kujira
3,140
2,081
0
1,717
5,864
4,701
0
1,224
4,600
26,872
0
L
Kuzenbo
1,956
847
0
1,557
6,042
4,570
5
1,784
4,258
10,311
0
W
Danzaburou
PB1CUP
Danzaburou
3,724
1,489
0
1,421
3,441
957
954
403
3,038
0
34,355
W
1,753
235
0
1,573
3,073
620
0
1,421
1,504
30,133
184
L
2,230
1,594
0
500
4,747
1,016
0
544
4,203
0
29,628
L
2,253
494
35
676
3,544
823
49
991
2,553
29,855
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
25,963
349
Minions Killed
255
0
Camps Cleared
0
1,029,874
Distance Traveled
996,349
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,681
568
80
8
0
200,947
0
L
Tyr
4,913
491
65
7
0
191,039
0
W
Medusa
6,561
656
94
9
0
202,491
0
W
Fenrir
6,635
664
78
8
0
242,213
0
W
Bake Kujira
5,727
573
53
5
0
194,273
0
L
Kuzenbo
4,822
482
13
1
0
199,229
0
W
Danzaburou
6,033
603
61
6
0
194,776
0
W
Zeus
5,703
570
63
6
0
196,121
0
L
Jing Wei
5,052
505
46
5
0
209,421
2
L
Ra
5,495
550
51
5
0
195,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role