Player Matchup

Bacchus
Bacchus
CallMeB0ssman
Bacchus
Level 63
God Stats
18W - 18L
1,517 SR
Queue Stats
309W - 305L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
RSander90
Nu Wa
Level 65
God Stats
6W - 12L
1,492 SR
Queue Stats
139W - 159L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
WatermelonChamoy
Cu Chulainn
Level 107
God Stats
6W - 3L
1,872 SR
Queue Stats
753W - 724L
1,428 Elo+
Party 2
Bastet
Bastet
nenaselena
Bastet
Level 139
God Stats
2W - 8L
1,613 SR
Queue Stats
346W - 403L
1,464 Elo+
Solo
Ishtar
Ishtar
rockerx111
Ishtar
Level 68
God Stats
2W - 3L
1,497 SR
Queue Stats
202W - 214L
1,435 Elo+
Party 2
Team Averages
Level 88
1,598 SR
1,448 Elo+

VS

Team Averages
Level 100
1,536 SR
1,474 Elo+
Athena
Athena
 
Athena
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Faja Jigg
Hun Batz
Level 128
God Stats
8W - 9L
1,572 SR
Queue Stats
57W - 51L
1,528 Elo+
Solo
Ra
Ra
KURDLEDKOOM
Ra
Level 128
God Stats
5W - 3L
1,626 SR
Queue Stats
86W - 88L
1,471 Elo+
Party 1
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 123
God Stats
198W - 187L
1,481 SR
Queue Stats
363W - 349L
1,408 Elo+
Solo
Apollo
Apollo
minime1031
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 3 / 1
6,742
482
2,330
9,244
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
RSander90
Nu Wa
12
0 / 5 / 0
6,486
463
5,674
7,766
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
WatermelonChamoy
Cu Chulainn
12
0 / 3 / 2
6,734
481
6,997
12,203
8,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
nenaselena
Bastet
11
2 / 5 / 0
6,633
474
3,249
14,160
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
rockerx111
Ishtar
11
0 / 8 / 1
6,147
439
2,558
9,428
2,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 2 / 9
8,215
587
2,398
10,152
8,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Faja Jigg
Hun Batz
15
6 / 1 / 2
8,558
611
7,793
8,875
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 0 / 4
8,830
631
4,186
5,698
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 3
8,558
611
10,026
12,557
11,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
minime1031
Apollo
15
11 / 0 / 4
9,834
702
9,860
6,199
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
24
24
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
9
3.25
L
Bacchus
1
3
1
0.5
W
Hun Batz
Faja Jigg
Hun Batz
6
1
2
7
W
2
0
4
4
W
3
1
3
4.5
L
Nu Wa
RSander90
Nu Wa
0
5
0
0
L
Cu Chulainn
WatermelonChamoy
Cu Chulainn
0
3
2
0.33
W
Apollo
minime1031
Apollo
11
0
4
13
L
Bastet
nenaselena
Bastet
2
5
0
0.4
L
Ishtar
rockerx111
Ishtar
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,808
Damage
34,263
52,801
Taken
43,481
24,523
Mitigated
26,982
12,455
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,398
628
77
1,155
10,152
8,907
641
1,471
8,681
18,088
328
L
Bacchus
2,330
547
0
2,651
9,244
6,826
0
1,015
8,229
14,820
1,089
W
Hun Batz
Faja Jigg
Hun Batz
7,793
1,472
0
5,808
8,875
3,140
612
1,448
7,427
0
66,778
W
4,186
267
514
3,561
5,698
1,604
885
3,607
2,091
65,811
1,917
W
10,026
4,828
0
5,220
12,557
11,167
0
2,193
10,364
298
54,177
L
Nu Wa
RSander90
Nu Wa
5,674
1,374
0
994
7,766
1,825
0
2,853
4,544
44,689
0
L
Cu Chulainn
WatermelonChamoy
Cu Chulainn
6,997
1,741
0
3,130
12,203
8,363
0
0
12,203
8,279
39,555
W
Apollo
minime1031
Apollo
9,860
7,185
0
2,484
6,199
2,164
2,626
1,189
5,010
0
71,138
L
Bastet
nenaselena
Bastet
3,249
765
0
4,126
14,160
4,785
0
1,075
13,015
0
42,301
L
Ishtar
rockerx111
Ishtar
2,558
1,918
0
1,554
9,428
2,724
0
1,279
8,149
0
34,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
43,995
325
Minions Killed
481
0
Camps Cleared
0
1,323,771
Distance Traveled
1,426,838
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,215
587
33
2
0
294,862
3
L
Bacchus
6,742
482
17
1
0
265,519
8
W
Hun Batz
8,558
611
105
8
0
327,521
0
W
Ra
8,830
631
141
10
0
298,390
1
W
Osiris
8,558
611
82
6
0
229,480
0
L
Nu Wa
6,486
463
94
7
0
221,746
4
L
Cu Chulainn
6,734
481
82
6
0
254,537
0
W
Apollo
9,834
702
120
9
0
276,585
3
L
Bastet
6,633
474
73
5
0
324,348
0
L
Ishtar
6,147
439
59
4
0
257,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role