Player Matchup

Tiamat
Tiamat
EXTR4_5ALT_xX
Tiamat
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 92L
1,613 Elo+
Solo
Xing Tian
Xing Tian
FreshTilDeath96
Xing Tian
Level 128
God Stats
2W - 0L
1,731 SR
Queue Stats
261W - 259L
1,487 Elo+
Party 1
Discordia
Discordia
JIN-THE-ROCK
Discordia
Level 71
God Stats
9W - 1L
1,580 SR
Queue Stats
179W - 160L
1,467 Elo+
Solo
Martichoras
Martichoras
OrochiMiru
Martichoras
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,533 Elo+
Party 1
Surtr
Surtr
o0Obesity
Surtr
Level 27
God Stats
3W - 0L
1,719 SR
Queue Stats
20W - 20L
1,467 Elo+
Solo
Team Averages
Level 82
1,606 SR
1,514 Elo+

VS

Team Averages
Level 87
1,519 SR
1,489 Elo+
Sun Wukong
Sun Wukong
KiLLaSeason
Sun Wukong
Level 104
God Stats
5W - 2L
1,585 SR
Queue Stats
299W - 289L
1,464 Elo+
Solo
Sol
Sol
Mixxr69
Sol
Level 68
God Stats
2W - 2L
1,823 SR
Queue Stats
44W - 37L
1,498 Elo+
Party 2
Odin
Odin
S0TL34
Odin
Level 114
God Stats
1W - 2L
1,516 SR
Queue Stats
64W - 57L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
YungCanto
Yu Huang
Level 124
God Stats
0W - 4L
1,172 SR
Queue Stats
53W - 49L
1,522 Elo+
Party 3
Medusa
Medusa
millybandz
Medusa
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 15L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 19
10,484
874
13,112
11,395
9,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
FreshTilDeath96
Xing Tian
15
4 / 4 / 20
9,691
808
4,998
14,920
14,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
JIN-THE-ROCK
Discordia
17
10 / 2 / 17
10,955
913
14,343
8,030
3,594
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
OrochiMiru
Martichoras
20
10 / 0 / 21
12,224
1,019
14,017
11,521
7,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Surtr
o0Obesity
Surtr
16
5 / 3 / 24
10,610
884
10,779
17,459
19,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KiLLaSeason
Sun Wukong
16
3 / 9 / 6
9,237
770
7,717
17,630
16,621
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
16
4 / 7 / 3
9,214
768
10,929
12,310
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
S0TL34
Odin
16
2 / 9 / 4
9,458
788
7,890
15,728
10,431
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
YungCanto
Yu Huang
14
2 / 7 / 5
8,500
708
16,846
10,972
3,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
millybandz
Medusa
7
0 / 5 / 0
6,416
535
822
5,789
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
29
37
Kills
11
12
Deaths
37
101
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
3
19
5.83
W
Xing Tian
FreshTilDeath96
Xing Tian
4
4
20
3.5
W
Discordia
JIN-THE-ROCK
Discordia
10
2
17
9.25
L
Sun Wukong
KiLLaSeason
Sun Wukong
3
9
6
0.67
L
Sol
4
7
3
0.79
W
Martichoras
OrochiMiru
Martichoras
10
0
21
20.5
L
Odin
S0TL34
Odin
2
9
4
0.44
L
Yu Huang
YungCanto
Yu Huang
2
7
5
0.64
L
Medusa
millybandz
Medusa
0
5
0
0
W
Surtr
o0Obesity
Surtr
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,249
Damage
44,204
63,325
Taken
62,429
55,060
Mitigated
35,763
18,252
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,112
1,547
582
2,669
11,395
9,802
1,001
5,592
5,803
22,803
0
W
Xing Tian
FreshTilDeath96
Xing Tian
4,998
540
651
673
14,920
14,422
629
4,886
10,034
8,461
0
W
Discordia
JIN-THE-ROCK
Discordia
14,343
869
1,965
1,509
8,030
3,594
1,679
4,974
3,056
25,236
274
L
Sun Wukong
KiLLaSeason
Sun Wukong
7,717
1,499
229
2,290
17,630
16,621
0
6,509
10,578
0
20,892
L
Sol
10,929
1,606
244
2,559
12,310
3,666
0
7,468
4,138
25,971
731
W
Martichoras
OrochiMiru
Martichoras
14,017
4,729
1,460
5,394
11,521
7,457
1,977
3,387
8,134
0
47,706
L
Odin
S0TL34
Odin
7,890
612
232
1,034
15,728
10,431
0
7,047
7,946
0
21,124
L
Yu Huang
YungCanto
Yu Huang
16,846
275
257
608
10,972
3,588
0
6,297
4,236
28,169
0
L
Medusa
millybandz
Medusa
822
822
0
85
5,789
1,457
0
3,606
1,991
0
1,027
W
Surtr
o0Obesity
Surtr
10,779
2,433
921
2,428
17,459
19,785
1,295
8,888
8,571
2,118
19,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,964
Gold Earned
42,825
141
Minions Killed
116
0
Camps Cleared
0
1,161,932
Distance Traveled
866,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,484
874
30
3
0
236,292
0
W
Xing Tian
9,691
808
8
1
0
211,284
0
W
Discordia
10,955
913
28
2
0
234,291
0
L
Sun Wukong
9,237
770
15
1
0
210,651
0
L
Sol
9,214
768
31
3
0
183,900
0
W
Martichoras
12,224
1,019
56
5
0
242,013
0
L
Odin
9,458
788
39
3
0
214,802
0
L
Yu Huang
8,500
708
30
3
0
204,386
0
L
Medusa
6,416
535
1
0
0
52,749
0
W
Surtr
10,610
884
19
2
0
238,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role