Player Matchup

Danzaburou
Danzaburou
BensonsBallz
Danzaburou
Level 68
God Stats
10W - 10L
1,329 SR
Queue Stats
77W - 91L
1,411 Elo+
Party 1
Mercury
Mercury
Sir-Downfall
Mercury
Level 101
God Stats
5W - 6L
1,395 SR
Queue Stats
100W - 102L
1,469 Elo+
Party 1
Mulan
Mulan
The956Boys
Mulan
Level 142
God Stats
4W - 3L
1,431 SR
Queue Stats
43W - 60L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
vinboss15
Nu Wa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
xDigOlBickx
Zhong Kui
Level 123
God Stats
2W - 0L
1,772 SR
Queue Stats
62W - 72L
1,434 Elo+
Party 2
Team Averages
Level 107
1,485 SR
1,443 Elo+

VS

Team Averages
Level 91
1,557 SR
1,497 Elo+
Izanami
Izanami
Jk1037
Izanami
Level 31
God Stats
4W - 3L
1,615 SR
Queue Stats
48W - 39L
1,669 Elo+
Solo
Vulcan
Vulcan
Kebbers
Vulcan
Level 82
God Stats
14W - 19L
1,459 SR
Queue Stats
157W - 158L
1,442 Elo+
Party 3
Zhong Kui
Zhong Kui
chronodynasty
Zhong Kui
Level 84
God Stats
1W - 1L
1,675 SR
Queue Stats
53W - 55L
1,433 Elo+
Solo
Skadi
Skadi
hiGynx
Skadi
Level 108
God Stats
11W - 9L
1,433 SR
Queue Stats
291W - 318L
1,418 Elo+
Party 3
Nox
Nox
llJENOVAll
Nox
Level 149
God Stats
53W - 48L
1,602 SR
Queue Stats
305W - 274L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BensonsBallz
Danzaburou
19
10 / 2 / 16
13,509
1,228
14,697
11,781
3,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Sir-Downfall
Mercury
19
8 / 1 / 15
12,815
1,165
13,067
10,451
3,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
20
6 / 0 / 24
12,960
1,178
17,470
14,580
11,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
vinboss15
Nu Wa
19
7 / 2 / 19
12,764
1,160
17,448
7,930
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
xDigOlBickx
Zhong Kui
19
6 / 2 / 20
12,420
1,129
13,472
9,666
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jk1037
Izanami
17
2 / 6 / 4
11,499
1,045
8,455
19,282
5,456
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Kebbers
Vulcan
17
2 / 12 / 3
11,023
1,002
12,229
15,703
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
chronodynasty
Zhong Kui
17
2 / 8 / 2
11,581
1,053
16,195
24,029
17,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
hiGynx
Skadi
16
0 / 9 / 4
10,481
953
7,064
16,754
5,234
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

16
1 / 2 / 0
10,173
925
3,717
4,139
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
20
37
Kills
7
7
Deaths
37
94
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BensonsBallz
Danzaburou
10
2
16
9
L
Izanami
Jk1037
Izanami
2
6
4
0.67
L
Vulcan
Kebbers
Vulcan
2
12
3
0.29
W
Mercury
Sir-Downfall
Mercury
8
1
15
15.5
W
Mulan
6
0
24
18
L
Zhong Kui
chronodynasty
Zhong Kui
2
8
2
0.38
L
Skadi
hiGynx
Skadi
0
9
4
0.22
L
1
2
0
0.5
W
Nu Wa
vinboss15
Nu Wa
7
2
19
8.25
W
Zhong Kui
xDigOlBickx
Zhong Kui
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,154
Damage
47,660
54,408
Taken
79,907
29,831
Mitigated
35,675
10,708
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BensonsBallz
Danzaburou
14,697
5,410
0
2,222
11,781
3,995
0
7,315
4,466
0
32,835
L
Izanami
Jk1037
Izanami
8,455
4,947
0
1,252
19,282
5,456
0
9,348
9,934
0
41,336
L
Vulcan
Kebbers
Vulcan
12,229
273
0
0
15,703
5,763
0
4,224
11,479
38,725
0
W
Mercury
Sir-Downfall
Mercury
13,067
7,693
0
1,322
10,451
3,980
0
6,243
4,208
0
28,514
W
Mulan
17,470
2,517
0
5,569
14,580
11,765
0
8,161
6,419
537
46,318
L
Zhong Kui
chronodynasty
Zhong Kui
16,195
3,219
0
3,648
24,029
17,027
0
8,526
15,503
38,240
1,143
L
Skadi
hiGynx
Skadi
7,064
1,381
0
874
16,754
5,234
0
6,699
10,055
0
27,303
L
3,717
55
0
0
4,139
2,195
0
1,929
2,210
7,377
0
W
Nu Wa
vinboss15
Nu Wa
17,448
4,224
0
250
7,930
2,107
0
4,585
3,345
43,076
0
W
Zhong Kui
xDigOlBickx
Zhong Kui
13,472
2,155
0
1,345
9,666
7,984
0
5,397
4,269
26,206
2,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,468
Gold Earned
54,757
256
Minions Killed
215
10
Camps Cleared
3
1,140,368
Distance Traveled
864,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,509
1,228
45
4
1
205,956
0
L
Izanami
11,499
1,045
81
7
0
207,775
0
L
Vulcan
11,023
1,002
50
5
2
202,518
0
W
Mercury
12,815
1,165
28
3
2
268,122
0
W
Mulan
12,960
1,178
87
8
2
228,294
0
L
Zhong Kui
11,581
1,053
50
5
0
176,515
0
L
Skadi
10,481
953
27
2
0
179,763
0
L
Nox
10,173
925
7
1
1
98,031
0
W
Nu Wa
12,764
1,160
64
6
1
217,690
0
W
Zhong Kui
12,420
1,129
32
3
4
220,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role