Player Matchup

Awilix
Awilix
BMWBackflip6
Awilix
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 146L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
BigBlink
Danzaburou
Level 49
God Stats
14W - 3L
1,890 SR
Queue Stats
117W - 98L
1,446 Elo+
Party 2
Yemoja
Yemoja
Fox7805
Yemoja
Level 117
God Stats
2W - 0L
1,715 SR
Queue Stats
127W - 106L
1,459 Elo+
Party 2
Jormungandr
Jormungandr
ZARCK36
Jormungandr
Level 115
God Stats
2W - 3L
1,417 SR
Queue Stats
239W - 211L
1,558 Elo+
Solo
Nu Wa
Nu Wa
thejantasy
Nu Wa
Level 149
God Stats
42W - 34L
1,566 SR
Queue Stats
646W - 635L
1,442 Elo+
Solo
Team Averages
Level 99
1,618 SR
1,470 Elo+

VS

Team Averages
Level 155
1,592 SR
1,515 Elo+
Loki
Loki
HeavenMasquerade
Loki
Level 157
God Stats
6W - 4L
1,710 SR
Queue Stats
68W - 54L
1,516 Elo+
Solo
Izanami
Izanami
KetzaL_
Izanami
Level 89
God Stats
1W - 1L
1,543 SR
Queue Stats
4W - 1L
1,704 Elo+
Party 1
Cupid
Cupid
Robitotabi
Cupid
Level 262
God Stats
201W - 218L
1,515 SR
Queue Stats
1,620W - 1,612L
1,489 Elo+
Solo
Sol
Sol
Simbacor
Sol
Level 175
God Stats
13W - 10L
1,694 SR
Queue Stats
439W - 471L
1,519 Elo+
Solo
Maui
Maui
SimplyRex_
Maui
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
5
0 / 0 / 0
3,254
651
482
1,886
489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
BigBlink
Danzaburou
6
0 / 0 / 0
3,656
731
1,020
1,002
232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
Fox7805
Yemoja
6
0 / 0 / 0
3,708
742
1,065
1,005
459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
ZARCK36
Jormungandr
7
0 / 0 / 0
4,214
843
0
3,063
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
8
0 / 0 / 0
3,978
796
1,562
1,773
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,232
646
200
3,343
716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
KetzaL_
Izanami
5
0 / 0 / 0
3,063
613
410
2,101
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cupid
1
0 / 0 / 0
2,475
495
0
0
0
7
0 / 0 / 0
3,573
715
1,397
2,228
479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 0
3,266
653
240
2,344
1,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
0
0
0
0
W
Danzaburou
BigBlink
Danzaburou
0
0
0
0
W
Yemoja
Fox7805
Yemoja
0
0
0
0
L
0
0
0
0
L
Izanami
KetzaL_
Izanami
0
0
0
0
L
Cupid
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Jormungandr
ZARCK36
Jormungandr
0
0
0
0
W
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,129
Damage
2,247
8,729
Taken
10,016
2,639
Mitigated
2,857
2,888
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
482
73
0
315
1,886
489
0
334
1,552
0
9,504
W
Danzaburou
BigBlink
Danzaburou
1,020
86
0
266
1,002
232
0
79
923
0
19,247
W
Yemoja
Fox7805
Yemoja
1,065
308
617
280
1,005
459
0
161
844
8,800
1,121
L
200
0
0
2,252
3,343
716
0
307
3,003
0
18,151
L
Izanami
KetzaL_
Izanami
410
323
0
904
2,101
493
0
611
1,490
0
16,194
L
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
1,397
190
0
1,351
2,228
479
0
1,158
1,006
22,111
0
L
240
55
0
847
2,344
1,169
0
380
1,964
5,196
0
W
Jormungandr
ZARCK36
Jormungandr
0
0
0
660
3,063
1,028
84
0
3,063
23,824
1,562
W
Nu Wa
1,562
773
0
750
1,773
431
0
1,063
710
17,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,810
Gold Earned
15,609
161
Minions Killed
133
0
Camps Cleared
0
543,481
Distance Traveled
421,887
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,254
651
24
5
0
136,398
0
W
Danzaburou
3,656
731
38
8
0
93,462
0
W
Yemoja
3,708
742
17
3
0
96,270
0
L
Loki
3,232
646
36
7
0
110,248
0
L
Izanami
3,063
613
37
7
0
100,658
3
L
Cupid
2,475
495
0
0
0
0
0
L
Sol
3,573
715
48
10
0
98,368
2
L
Maui
3,266
653
12
2
0
112,613
0
W
Jormungandr
4,214
843
38
8
0
107,531
0
W
Nu Wa
3,978
796
44
9
0
109,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role