Player Matchup

Chaac
Chaac
 
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BLACK-styleh
Thor
Level 125
God Stats
2W - 0L
1,513 SR
Queue Stats
31W - 27L
1,528 Elo+
Party 1
Thoth
Thoth
BrahyanCol24
Thoth
Level 97
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 21L
1,545 Elo+
Party 1
Sol
Sol
SHADDMAN
Sol
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 44L
1,333 Elo+
Solo
Hades
Hades
Square1Studio
Hades
Level 106
God Stats
1W - 0L
1,205 SR
Queue Stats
57W - 49L
1,530 Elo+
Solo
Team Averages
Level 119
1,487 SR
1,487 Elo+

VS

Team Averages
Level 101
1,447 SR
1,468 Elo+
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
InkassoFred
He Bo
Level 69
God Stats
3W - 10L
1,157 SR
Queue Stats
355W - 389L
1,475 Elo+
Solo
Anubis
Anubis
UniverseKing
Anubis
Level 129
God Stats
1W - 2L
1,489 SR
Queue Stats
63W - 59L
1,437 Elo+
Solo
Bastet
Bastet
sslotta1989
Bastet
Level 36
God Stats
12W - 12L
1,588 SR
Queue Stats
269W - 292L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 1 / 4
6,801
1,360
6,578
6,784
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 5
5,949
1,190
3,700
6,378
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
6,320
1,264
4,006
4,296
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 6
5,679
1,136
1,994
2,825
698
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 7
6,098
1,220
2,695
5,931
2,431
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 5
6,196
1,239
4,970
7,377
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
11
0 / 2 / 7
5,490
1,098
3,793
3,542
1,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
1 / 3 / 4
5,318
1,064
3,747
3,980
1,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
5
0 / 0 / 0
4,392
878
0
0
0
Bastet
12
5 / 2 / 2
6,381
1,276
6,935
6,293
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
9
Kills
8
8
Deaths
9
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
4
6
L
Ymir
 
Ymir
2
2
5
2.25
L
Cernunnos
 
Cernunnos
0
2
7
1.75
W
2
2
5
2.25
W
2
1
3
3.5
L
1
3
4
1
W
0
1
6
3
W
1
3
7
1.5
L
Anubis
0
0
0
0
L
Bastet
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,973
Damage
19,445
26,214
Taken
21,192
11,319
Mitigated
11,353
8,578
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,578
743
164
1,610
6,784
5,165
90
2,995
3,789
0
10,046
L
Ymir
 
Ymir
4,970
489
12
1,839
7,377
6,109
0
3,220
4,157
6,264
0
L
Cernunnos
 
Cernunnos
3,793
1,118
480
670
3,542
1,435
0
1,517
2,025
0
12,013
W
3,700
0
207
650
6,378
2,018
216
2,707
3,671
0
8,596
W
4,006
216
198
1,655
4,296
1,007
204
397
3,899
11,428
0
L
3,747
396
286
457
3,980
1,613
0
1,632
2,348
4,697
302
W
1,994
217
918
1,011
2,825
698
236
626
2,199
5,225
232
W
2,695
153
400
1,765
5,931
2,431
175
1,773
4,158
9,708
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
6,935
1,106
605
2,277
6,293
2,196
0
2,200
4,093
0
17,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
27,777
69
Minions Killed
43
0
Camps Cleared
0
571,105
Distance Traveled
445,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,801
1,360
9
2
0
126,395
0
L
Ymir
6,196
1,239
4
1
0
105,598
0
L
Cernunnos
5,490
1,098
15
3
0
98,446
0
W
Thor
5,949
1,190
14
3
0
114,946
0
W
Thoth
6,320
1,264
22
4
0
121,014
0
L
He Bo
5,318
1,064
2
0
0
104,639
0
W
Sol
5,679
1,136
10
2
0
103,011
0
W
Hades
6,098
1,220
14
3
0
105,739
0
L
Anubis
4,392
878
0
0
0
0
0
L
Bastet
6,381
1,276
22
4
0
137,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role