Player Matchup

Ra
Ra
Biteyyy
Ra
Level 175
God Stats
2W - 0L
1,967 SR
Queue Stats
3W - 0L
1,768 Elo+
Solo
Neith
Neith
DrTobinator
Neith
Level 67
God Stats
28W - 27L
1,454 SR
Queue Stats
140W - 131L
1,619 Elo+
Solo
Sobek
Sobek
JaffaCakeInn
Sobek
Level 152
God Stats
8W - 1L
1,642 SR
Queue Stats
431W - 81L
1,825 Elo+
Party 1
Ix Chel
Ix Chel
StarReeses
Ix Chel
Level 211
God Stats
18W - 22L
1,576 SR
Queue Stats
176W - 140L
1,697 Elo+
Solo
Loki
Loki
The Mystery 651
Loki
Level 158
God Stats
31W - 10L
1,861 SR
Queue Stats
565W - 177L
1,763 Elo+
Party 1
Team Averages
Level 153
1,700 SR
1,734 Elo+

VS

Team Averages
Level 151
1,566 SR
1,532 Elo+
Danzaburou
Danzaburou
BilingualEngine
Danzaburou
Level 142
God Stats
10W - 6L
1,679 SR
Queue Stats
196W - 181L
1,667 Elo+
Solo
Janus
Janus
Chqdou
Janus
Level 156
God Stats
14W - 13L
1,603 SR
Queue Stats
38W - 47L
1,507 Elo+
Solo
Chaac
Chaac
Kuzeb
Chaac
Level 162
God Stats
47W - 25L
1,713 SR
Queue Stats
242W - 207L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OriginalBoomer
Morgan Le Fay
Level 81
God Stats
0W - 2L
1,495 SR
Queue Stats
15W - 19L
1,419 Elo+
Solo
Maui
Maui
ponk182
Maui
Level 215
God Stats
12W - 19L
1,342 SR
Queue Stats
730W - 700L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
6,912
987
7,241
3,460
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 6
7,071
1,010
3,389
3,996
1,256
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 1 / 7
7,064
1,009
1,484
8,652
6,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
StarReeses
Ix Chel
14
5 / 0 / 5
7,772
1,110
7,638
4,255
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 3
7,667
1,095
2,953
5,485
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BilingualEngine
Danzaburou
12
1 / 4 / 0
6,776
968
5,779
6,831
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Chqdou
Janus
11
0 / 2 / 0
6,298
900
1,794
2,821
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Kuzeb
Chaac
13
1 / 1 / 1
6,656
951
6,285
7,534
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
OriginalBoomer
Morgan Le Fay
11
0 / 4 / 1
6,112
873
3,658
5,430
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
ponk182
Maui
10
0 / 2 / 2
6,250
893
1,384
3,608
1,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
13
Kills
2
2
Deaths
13
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BilingualEngine
Danzaburou
1
4
0
0.25
W
2
0
6
5
L
Janus
Chqdou
Janus
0
2
0
0
W
0
1
6
3
W
1
1
7
4.5
L
Chaac
Kuzeb
Chaac
1
1
1
1.5
L
Morgan Le Fay
OriginalBoomer
Morgan Le Fay
0
4
1
0.13
W
Ix Chel
StarReeses
Ix Chel
5
0
5
7.5
W
5
0
3
6.5
L
Maui
ponk182
Maui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
18,900
25,848
Taken
26,224
13,270
Mitigated
11,028
10,749
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BilingualEngine
Danzaburou
5,779
864
0
821
6,831
2,275
0
3,930
2,666
0
27,313
W
7,241
526
1,203
1,174
3,460
1,086
616
660
2,800
19,799
11
L
Janus
Chqdou
Janus
1,794
107
0
255
2,821
616
0
1,879
822
15,079
0
W
3,389
734
0
1,018
3,996
1,256
954
1,153
2,837
0
24,466
W
1,484
85
1,431
2,972
8,652
6,167
329
2,593
5,979
4,944
0
L
Chaac
Kuzeb
Chaac
6,285
595
0
1,125
7,534
4,954
0
4,430
2,944
0
16,713
L
Morgan Le Fay
OriginalBoomer
Morgan Le Fay
3,658
0
0
509
5,430
1,383
0
3,314
2,010
11,596
0
W
Ix Chel
StarReeses
Ix Chel
7,638
948
901
1,356
4,255
1,698
631
1,139
3,042
19,189
0
W
2,953
206
0
694
5,485
3,063
0
953
4,496
0
19,158
L
Maui
ponk182
Maui
1,384
304
0
332
3,608
1,800
0
2,070
1,430
6,092
204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,486
Gold Earned
32,092
185
Minions Killed
145
0
Camps Cleared
0
780,567
Distance Traveled
638,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,776
968
47
7
0
139,020
0
W
Ra
6,912
987
41
6
0
187,865
0
L
Janus
6,298
900
35
5
0
105,699
0
W
Neith
7,071
1,010
62
9
0
128,376
0
W
Sobek
7,064
1,009
10
1
0
139,672
0
L
Chaac
6,656
951
34
5
0
139,750
0
L
Morgan Le Fay
6,112
873
22
3
0
136,339
0
W
Ix Chel
7,772
1,110
38
5
0
156,506
0
W
Loki
7,667
1,095
34
5
0
168,148
0
L
Maui
6,250
893
7
1
0
117,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role