Player Matchup

Surtr
Surtr
Escanor087
Surtr
Level 123
God Stats
1W - 1L
1,298 SR
Queue Stats
39W - 34L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
JetXwolf45
Ao Kuang
Level 149
God Stats
12W - 10L
1,581 SR
Queue Stats
572W - 553L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Mikescarn1096
Danzaburou
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 63L
1,461 Elo+
Solo
Hades
Hades
Optical Element
Hades
Level 128
God Stats
6W - 5L
1,524 SR
Queue Stats
305W - 285L
1,560 Elo+
Party 1
Chaac
Chaac
SuPeRxNoVaxZeRo
Chaac
Level 65
God Stats
2W - 1L
1,450 SR
Queue Stats
14W - 8L
1,479 Elo+
Party 1
Team Averages
Level 101
1,471 SR
1,520 Elo+

VS

Team Averages
Level 85
1,537 SR
1,492 Elo+
Achilles
Achilles
Destro290
Achilles
Level 35
God Stats
13W - 17L
1,362 SR
Queue Stats
21W - 24L
1,413 Elo+
Solo
Susano
Susano
SlimShady864
Susano
Level 128
God Stats
4W - 8L
1,522 SR
Queue Stats
122W - 112L
1,537 Elo+
Party 2
Maui
Maui
TheLegendRoheet
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 107L
1,463 Elo+
Solo
Ix Chel
Ix Chel
YokaiTF69
Ix Chel
Level 89
God Stats
2W - 1L
1,784 SR
Queue Stats
142W - 122L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
nacho45905
Cernunnos
Level 62
God Stats
2W - 5L
1,517 SR
Queue Stats
118W - 122L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
0 / 4 / 0
7,877
563
6,060
13,561
9,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
JetXwolf45
Ao Kuang
14
6 / 4 / 3
8,394
600
9,354
13,888
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
Mikescarn1096
Danzaburou
12
2 / 3 / 2
7,436
531
7,827
9,651
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
5 / 4 / 4
8,469
605
10,149
13,351
4,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 3
7,339
524
6,410
8,107
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Destro290
Achilles
15
5 / 1 / 0
9,005
643
10,898
13,127
10,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
6 / 2 / 5
8,148
582
12,048
11,632
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
6,636
474
1,808
11,363
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
YokaiTF69
Ix Chel
13
5 / 5 / 5
7,969
569
12,719
11,081
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
nacho45905
Cernunnos
13
0 / 2 / 0
6,691
478
4,179
7,829
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
14
Kills
16
16
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Destro290
Achilles
5
1
0
5
W
Surtr
0
4
0
0
W
Ao Kuang
JetXwolf45
Ao Kuang
6
4
3
1.88
W
Danzaburou
Mikescarn1096
Danzaburou
2
3
2
1
W
5
4
4
1.75
L
Susano
6
2
5
4.25
W
1
1
3
2.5
L
0
4
0
0
L
Ix Chel
YokaiTF69
Ix Chel
5
5
5
1.5
L
Cernunnos
nacho45905
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,800
Damage
41,652
58,558
Taken
55,032
26,008
Mitigated
27,472
17,079
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Destro290
Achilles
10,898
3,152
0
2,766
13,127
10,014
0
2,758
10,369
0
66,520
W
Surtr
6,060
2,097
0
2,130
13,561
9,461
0
121
13,440
1,284
53,097
W
Ao Kuang
JetXwolf45
Ao Kuang
9,354
2,591
0
3,930
13,888
4,371
156
3,744
9,750
42,224
2,662
W
Danzaburou
Mikescarn1096
Danzaburou
7,827
2,127
0
3,182
9,651
2,870
408
2,574
7,011
0
45,367
W
10,149
152
410
5,729
13,351
4,369
138
5,587
7,314
49,439
1,247
L
Susano
12,048
3,753
0
4,580
11,632
4,084
0
4,395
7,237
0
52,866
W
6,410
432
0
1,698
8,107
4,937
242
1,296
6,735
7,430
37,497
L
1,808
186
0
1,645
11,363
7,466
0
2,941
8,422
24,370
0
L
Ix Chel
YokaiTF69
Ix Chel
12,719
2,250
604
3,056
11,081
3,374
0
8,329
2,752
45,904
1,663
L
Cernunnos
nacho45905
Cernunnos
4,179
797
0
1,734
7,829
2,534
766
1,920
5,909
0
48,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
38,449
407
Minions Killed
434
0
Camps Cleared
0
1,426,231
Distance Traveled
1,462,884
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,005
643
139
10
0
294,363
3
W
Surtr
7,877
563
112
8
0
290,481
0
W
Ao Kuang
8,394
600
60
4
0
331,281
4
W
Danzaburou
7,436
531
82
6
0
251,810
0
W
Hades
8,469
605
74
5
0
256,671
0
L
Susano
8,148
582
91
7
0
336,494
6
W
Chaac
7,339
524
79
6
0
295,988
0
L
Maui
6,636
474
52
4
0
276,817
5
L
Ix Chel
7,969
569
65
5
0
287,589
1
L
Cernunnos
6,691
478
87
6
0
267,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role