Player Matchup

Medusa
Medusa
FinnaBust69
Medusa
Level 109
God Stats
3W - 6L
1,425 SR
Queue Stats
146W - 153L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
MonkeWthFlpFlops
Erlang Shen
Level 112
God Stats
5W - 8L
1,505 SR
Queue Stats
150W - 157L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
Rikucarter
Sylvanus
Level 118
God Stats
4W - 5L
1,641 SR
Queue Stats
104W - 86L
1,503 Elo+
Solo
Agni
Agni
kmenard0419
Agni
Level 154
God Stats
1W - 4L
1,487 SR
Queue Stats
279W - 259L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
mati__ace32
Tsukuyomi
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 84L
1,550 Elo+
Solo
Team Averages
Level 111
1,512 SR
1,516 Elo+

VS

Team Averages
Level 102
1,358 SR
1,409 Elo+
King Arthur
King Arthur
DaintyFawn26461
King Arthur
Level 129
God Stats
16W - 28L
1,454 SR
Queue Stats
87W - 119L
1,348 Elo+
Party 2
Scylla
Scylla
Horseyyy MI
Scylla
Level 69
God Stats
0W - 5L
1,069 SR
Queue Stats
27W - 28L
1,439 Elo+
Solo
Cabrakan
Cabrakan
MaxisPowers311
Cabrakan
Level 158
God Stats
21W - 26L
1,595 SR
Queue Stats
77W - 111L
1,421 Elo+
Party 2
Ymir
Ymir
TheWhiteEclipse
Ymir
Level 29
God Stats
3W - 5L
1,484 SR
Queue Stats
197W - 216L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
nicfantana
Danzaburou
Level 124
God Stats
0W - 4L
1,189 SR
Queue Stats
134W - 135L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 0 / 0
6,897
627
2,993
3,803
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
MonkeWthFlpFlops
Erlang Shen
13
3 / 0 / 1
7,822
711
8,160
8,736
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Rikucarter
Sylvanus
11
1 / 0 / 2
6,488
590
4,000
6,703
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 1
6,706
610
4,453
3,899
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
mati__ace32
Tsukuyomi
12
2 / 1 / 3
6,420
584
3,421
7,008
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaintyFawn26461
King Arthur
10
0 / 3 / 0
5,668
515
4,624
13,168
9,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
12
2 / 2 / 1
6,026
548
2,488
5,245
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
12
1 / 2 / 2
5,879
534
3,264
6,425
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,431
494
1,817
7,777
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
nicfantana
Danzaburou
11
0 / 0 / 0
5,764
524
2,431
3,437
812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
3
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DaintyFawn26461
King Arthur
0
3
0
0
W
Medusa
2
0
0
2
L
Scylla
2
2
1
1.25
L
Cabrakan
1
2
2
1
W
Erlang Shen
MonkeWthFlpFlops
Erlang Shen
3
0
1
3.5
W
Sylvanus
Rikucarter
Sylvanus
1
0
2
2
L
0
3
1
0.17
W
2
2
1
1.25
W
Tsukuyomi
mati__ace32
Tsukuyomi
2
1
3
3.5
L
Danzaburou
nicfantana
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
14,624
30,149
Taken
36,052
15,474
Mitigated
20,257
14,759
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DaintyFawn26461
King Arthur
4,624
226
0
2,816
13,168
9,234
0
447
12,721
0
36,752
W
Medusa
2,993
1,253
0
1,476
3,803
1,386
570
477
3,326
0
54,556
L
Scylla
2,488
345
0
615
5,245
1,391
0
2,796
2,142
35,628
0
L
Cabrakan
3,264
468
0
3,124
6,425
4,061
0
881
5,436
42,928
0
W
Erlang Shen
MonkeWthFlpFlops
Erlang Shen
8,160
4,195
0
5,289
8,736
6,460
0
343
8,393
1,754
57,780
W
Sylvanus
Rikucarter
Sylvanus
4,000
1,717
1,764
3,286
6,703
4,644
463
2,074
4,629
22,529
0
L
1,817
221
0
1,718
7,777
4,759
0
3,232
4,399
18,941
0
W
4,453
87
0
410
3,899
959
0
2,367
1,532
35,643
1,072
W
Tsukuyomi
mati__ace32
Tsukuyomi
3,421
626
0
2,534
7,008
2,025
0
2,308
4,700
0
44,431
L
Danzaburou
nicfantana
Danzaburou
2,431
1,227
0
1,102
3,437
812
0
903
2,534
0
43,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
28,768
439
Minions Killed
349
0
Camps Cleared
0
1,151,052
Distance Traveled
1,087,791
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,668
515
64
6
0
206,845
0
W
Medusa
6,897
627
104
9
0
215,583
0
L
Scylla
6,026
548
70
6
0
212,354
0
L
Cabrakan
5,879
534
91
8
0
240,580
0
W
Erlang Shen
7,822
711
105
10
0
240,512
2
W
Sylvanus
6,488
590
58
5
0
201,070
0
L
Ymir
5,431
494
29
3
0
231,744
2
W
Agni
6,706
610
96
9
0
218,320
0
W
Tsukuyomi
6,420
584
76
7
0
275,567
0
L
Danzaburou
5,764
524
95
9
0
196,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role