Player Matchup

King Arthur
King Arthur
Astro_Sailor_
King Arthur
Level 106
God Stats
19W - 22L
1,514 SR
Queue Stats
215W - 195L
1,516 Elo+
Solo
Ymir
Ymir
GeorgeBushJr611
Ymir
Level 69
God Stats
8W - 3L
1,448 SR
Queue Stats
30W - 20L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
Mittt
Zhong Kui
Level 148
God Stats
4W - 2L
1,419 SR
Queue Stats
246W - 229L
1,478 Elo+
Solo
Camazotz
Camazotz
Tucker vv
Camazotz
Level 155
God Stats
1W - 0L
1,786 SR
Queue Stats
65W - 47L
1,583 Elo+
Party 1
Medusa
Medusa
Wyndhurst
Medusa
Level 85
God Stats
12W - 8L
1,562 SR
Queue Stats
112W - 93L
1,567 Elo+
Solo
Team Averages
Level 113
1,546 SR
1,544 Elo+

VS

Team Averages
Level 147
1,544 SR
1,533 Elo+
Atlas
Atlas
MehTheGodDeer
Atlas
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 76L
1,513 Elo+
Solo
Artemis
Artemis
RIP-Feorge-Gloyd
Artemis
Level 28
God Stats
13W - 4L
1,801 SR
Queue Stats
190W - 170L
1,565 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThatBoy2Dirty
Morgan Le Fay
Level 174
God Stats
29W - 27L
1,640 SR
Queue Stats
216W - 211L
1,501 Elo+
Solo
Serqet
Serqet
X-2BsThickThighs
Serqet
Level 168
God Stats
4W - 4L
1,526 SR
Queue Stats
244W - 219L
1,566 Elo+
Party 2
Bellona
Bellona
xT1M3L0STANG3Lx
Bellona
Level 216
God Stats
1W - 3L
1,252 SR
Queue Stats
125W - 112L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astro_Sailor_
King Arthur
15
5 / 1 / 2
9,215
576
15,788
21,346
18,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 8
8,601
538
8,444
15,406
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Zhong Kui
Mittt
Zhong Kui
14
3 / 0 / 6
8,358
522
7,218
13,588
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Tucker vv
Camazotz
16
4 / 3 / 4
8,789
549
11,074
19,009
7,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
Wyndhurst
Medusa
16
7 / 0 / 5
10,149
634
12,665
10,034
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,067
442
8,585
17,544
15,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 3 / 2
7,332
458
4,017
10,057
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
ThatBoy2Dirty
Morgan Le Fay
12
2 / 2 / 1
7,384
462
14,255
8,337
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 2
7,068
442
6,748
15,666
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 6 / 0
8,466
529
14,412
19,989
18,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
6
6
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Astro_Sailor_
King Arthur
5
1
2
6
W
2
2
8
3
L
1
4
3
0.63
W
Zhong Kui
Mittt
Zhong Kui
3
0
6
6
L
0
3
2
0.33
L
Morgan Le Fay
ThatBoy2Dirty
Morgan Le Fay
2
2
1
1.25
W
Camazotz
Tucker vv
Camazotz
4
3
4
2
W
Medusa
Wyndhurst
Medusa
7
0
5
9.5
L
1
6
2
0.33
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,189
Damage
48,017
79,383
Taken
71,593
48,089
Mitigated
44,278
27,806
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Astro_Sailor_
King Arthur
15,788
2,637
0
6,460
21,346
18,212
0
2,524
18,457
0
63,054
W
8,444
879
0
3,564
15,406
9,784
0
7,144
7,668
41,022
0
L
8,585
2,815
1,992
1,593
17,544
15,012
0
7,609
9,935
22,351
0
W
Zhong Kui
Mittt
Zhong Kui
7,218
726
0
5,693
13,588
9,246
167
5,601
7,412
58,025
1,572
L
4,017
989
0
3,038
10,057
3,048
0
1,123
8,934
0
52,990
L
Morgan Le Fay
ThatBoy2Dirty
Morgan Le Fay
14,255
1,271
0
817
8,337
2,909
0
2,974
5,363
54,071
1,522
W
Camazotz
Tucker vv
Camazotz
11,074
2,812
0
6,591
19,009
7,099
0
3,943
14,340
0
78,870
W
Medusa
Wyndhurst
Medusa
12,665
5,187
0
5,498
10,034
3,748
531
2,255
7,457
0
80,357
L
6,748
1,796
0
6,155
15,666
5,159
0
3,234
12,432
0
43,527
L
14,412
5,916
0
7,723
19,989
18,150
0
496
19,493
0
61,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,112
Gold Earned
37,317
495
Minions Killed
417
0
Camps Cleared
0
1,641,046
Distance Traveled
1,549,566
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,215
576
102
6
0
329,542
4
W
Ymir
8,601
538
54
3
0
306,549
5
L
Atlas
7,067
442
34
2
0
308,768
2
W
Zhong Kui
8,358
522
107
7
0
310,987
3
L
Artemis
7,332
458
96
6
0
301,447
5
L
Morgan Le Fay
7,384
462
107
7
0
302,236
0
W
Camazotz
8,789
549
106
7
0
349,634
0
W
Medusa
10,149
634
126
8
0
344,334
2
L
Serqet
7,068
442
73
5
0
350,271
0
L
Bellona
8,466
529
107
7
0
286,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role