Player Matchup

Nut
Nut
Carnage__13
Nut
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Solo
Thanatos
Thanatos
HerasRose
Thanatos
Level 130
God Stats
0W - 2L
1,331 SR
Queue Stats
164W - 150L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
Kingsburg
Zhong Kui
Level 146
God Stats
2W - 3L
1,251 SR
Queue Stats
511W - 528L
1,527 Elo+
Solo
Anubis
Anubis
Meilana
Anubis
Level 161
God Stats
1W - 3L
1,342 SR
Queue Stats
61W - 57L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Snowflurry12345
Gilgamesh
Level 104
God Stats
2W - 3L
1,435 SR
Queue Stats
325W - 293L
1,541 Elo+
Solo
Team Averages
Level 129
1,372 SR
1,475 Elo+

VS

Team Averages
Level 115
1,658 SR
1,484 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Horseyyy MI
Ares
Level 69
God Stats
6W - 2L
1,949 SR
Queue Stats
27W - 28L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
kmenard0419
Zhong Kui
Level 154
God Stats
4W - 1L
1,839 SR
Queue Stats
279W - 259L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,402
680
2,279
2,651
669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
HerasRose
Thanatos
6
0 / 0 / 0
3,269
654
751
2,438
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Kingsburg
Zhong Kui
7
0 / 1 / 0
3,775
755
2,234
3,421
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Meilana
Anubis
3
0 / 1 / 0
2,805
561
0
510
80
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Snowflurry12345
Gilgamesh
5
0 / 1 / 0
3,441
688
1,859
5,033
1,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
2 / 0 / 1
4,249
850
2,170
1,917
355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
 
Apollo
6
1 / 1 / 2
3,858
772
2,657
3,086
687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
 
Medusa
6
1 / 0 / 0
3,645
729
589
3,370
791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
0 / 0 / 2
3,825
765
1,105
3,987
2,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
kmenard0419
Zhong Kui
8
1 / 0 / 0
4,429
886
2,043
3,228
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
1
2.5
W
Apollo
 
Apollo
1
1
2
2
W
Medusa
 
Medusa
1
0
0
1
L
1
2
0
0.5
L
Thanatos
HerasRose
Thanatos
0
0
0
0
W
0
0
2
1
L
Zhong Kui
Kingsburg
Zhong Kui
0
1
0
0
L
Anubis
Meilana
Anubis
0
1
0
0
L
Gilgamesh
Snowflurry12345
Gilgamesh
0
1
0
0
W
Zhong Kui
kmenard0419
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,123
Damage
8,564
14,053
Taken
15,588
5,378
Mitigated
6,592
4,932
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,170
676
0
1,187
1,917
355
140
0
1,917
22,656
1,977
W
Apollo
 
Apollo
2,657
1,936
0
812
3,086
687
0
0
3,086
0
19,762
W
Medusa
 
Medusa
589
230
0
370
3,370
791
0
0
3,370
0
22,160
L
2,279
1,444
0
607
2,651
669
0
1,169
1,482
0
16,117
L
Thanatos
HerasRose
Thanatos
751
208
0
1,059
2,438
737
0
1,042
1,396
0
14,033
W
1,105
98
0
1,486
3,987
2,492
0
0
3,987
9,160
206
L
Zhong Kui
Kingsburg
Zhong Kui
2,234
792
0
1,800
3,421
1,928
0
1,795
1,626
16,338
4,669
L
Anubis
Meilana
Anubis
0
0
0
41
510
80
0
0
510
3,143
0
L
Gilgamesh
Snowflurry12345
Gilgamesh
1,859
488
0
1,425
5,033
1,964
0
985
4,048
0
12,298
W
Zhong Kui
kmenard0419
Zhong Kui
2,043
855
0
1,685
3,228
2,267
0
1,963
1,265
20,272
6,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,692
Gold Earned
20,006
129
Minions Killed
198
0
Camps Cleared
0
445,938
Distance Traveled
529,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,249
850
57
11
0
110,607
0
W
Apollo
3,858
772
37
7
0
108,159
0
W
Medusa
3,645
729
45
9
0
109,500
0
L
Nut
3,402
680
29
6
0
104,112
0
L
Thanatos
3,269
654
27
5
0
87,235
0
W
Ares
3,825
765
5
1
0
108,179
0
L
Zhong Kui
3,775
755
48
10
0
90,528
0
L
Anubis
2,805
561
9
2
0
35,410
0
L
Gilgamesh
3,441
688
16
3
0
128,653
0
W
Zhong Kui
4,429
886
54
11
0
92,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role