Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Aktamor
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,480 Elo+
Party 1
Tyr
Tyr
KapöuT
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,479 Elo+
Party 1
Susano
Susano
Kevin_xtv7
Susano
Level 46
God Stats
3W - 10L
1,220 SR
Queue Stats
251W - 271L
1,457 Elo+
Solo
Janus
Janus
Shaone
Janus
Level 140
God Stats
3W - 7L
1,470 SR
Queue Stats
136W - 136L
1,484 Elo+
Party 1
Team Averages
Level 78
1,438 SR
1,480 Elo+

VS

Team Averages
Level 147
1,579 SR
1,570 Elo+
Persephone
Persephone
 
Persephone
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Palatinum
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Solo
Geb
Geb
Sary10
Geb
Level 155
God Stats
10W - 2L
1,746 SR
Queue Stats
1,163W - 206L
1,817 Elo+
Party 2
Xbalanque
Xbalanque
elbrins
Xbalanque
Level 159
God Stats
18W - 4L
1,649 SR
Queue Stats
1,445W - 361L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 1
5,508
918
3,461
5,016
2,254
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maui
Aktamor
Maui
10
0 / 3 / 3
5,365
894
984
6,201
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
9
0 / 2 / 2
5,154
859
2,122
4,998
4,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Kevin_xtv7
Susano
9
1 / 3 / 1
5,204
867
2,622
5,009
1,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Shaone
Janus
11
1 / 2 / 2
5,793
966
2,619
4,283
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 1 / 5
7,527
1,255
6,158
3,329
1,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
 
Raijin
12
4 / 1 / 6
7,184
1,197
6,462
4,435
1,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Palatinum
Sylvanus
12
0 / 1 / 8
7,097
1,183
1,798
5,925
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
Sary10
Geb
11
1 / 1 / 8
6,679
1,113
4,198
3,561
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
elbrins
Xbalanque
11
3 / 1 / 3
6,869
1,145
4,828
3,006
1,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
3
Kills
12
12
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
W
Persephone
 
Persephone
4
1
5
6.5
W
Raijin
 
Raijin
4
1
6
7
L
Maui
Aktamor
Maui
0
3
3
0.5
L
Tyr
0
2
2
0.5
L
Susano
Kevin_xtv7
Susano
1
3
1
0.5
W
Sylvanus
Palatinum
Sylvanus
0
1
8
4
W
Geb
Sary10
Geb
1
1
8
5
L
Janus
Shaone
Janus
1
2
2
1
W
Xbalanque
elbrins
Xbalanque
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,808
Damage
23,444
25,507
Taken
20,256
15,604
Mitigated
9,878
8,290
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,461
613
2,404
1,575
5,016
2,254
0
3,462
1,510
4,518
144
W
Persephone
 
Persephone
6,158
70
0
289
3,329
1,673
301
697
2,588
17,549
747
W
Raijin
 
Raijin
6,462
661
1,016
1,794
4,435
1,585
1,593
1,616
2,779
12,266
494
L
Maui
Aktamor
Maui
984
92
0
298
6,201
5,707
0
3,683
2,306
2,502
0
L
Tyr
2,122
0
0
978
4,998
4,647
0
2,705
2,037
0
2,630
L
Susano
Kevin_xtv7
Susano
2,622
88
311
1,005
5,009
1,612
0
3,914
1,015
0
4,983
W
Sylvanus
Palatinum
Sylvanus
1,798
446
2,458
1,748
5,925
4,030
1,036
1,494
4,281
3,880
0
W
Geb
Sary10
Geb
4,198
150
261
224
3,561
1,580
0
1,246
2,275
6,377
0
L
Janus
Shaone
Janus
2,619
99
666
1,053
4,283
1,384
0
3,755
404
14,704
0
W
Xbalanque
elbrins
Xbalanque
4,828
2,754
359
691
3,006
1,010
355
1,666
1,300
0
12,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
35,356
45
Minions Killed
79
0
Camps Cleared
0
529,248
Distance Traveled
576,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,508
918
3
1
0
101,253
0
W
Persephone
7,527
1,255
23
4
0
134,662
0
W
Raijin
7,184
1,197
14
2
0
112,664
0
L
Maui
5,365
894
6
1
0
111,829
0
L
Tyr
5,154
859
2
0
0
115,698
0
L
Susano
5,204
867
5
1
0
87,192
0
W
Sylvanus
7,097
1,183
9
2
0
105,290
0
W
Geb
6,679
1,113
9
2
0
106,453
0
L
Janus
5,793
966
29
5
0
113,276
0
W
Xbalanque
6,869
1,145
24
4
0
117,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role