Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Aboot15Pandas
King Arthur
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,716 Elo+
Party 2
Neith
Neith
IssaB0T
Neith
Level 69
God Stats
4W - 6L
1,575 SR
Queue Stats
92W - 98L
1,455 Elo+
Party 2
Da Ji
Da Ji
KushAndCoffee
Da Ji
Level 59
God Stats
42W - 39L
1,552 SR
Queue Stats
59W - 62L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
TheST4RCHILD
Sylvanus
Level 163
God Stats
16W - 10L
1,492 SR
Queue Stats
154W - 160L
1,450 Elo+
Solo
Team Averages
Level 118
1,524 SR
1,514 Elo+

VS

Team Averages
Level 106
1,563 SR
1,495 Elo+
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChopperCase
Cthulhu
Level 103
God Stats
12W - 12L
1,588 SR
Queue Stats
139W - 118L
1,497 Elo+
Party 1
Ymir
Ymir
ThisIsTaruu
Ymir
Level 26
God Stats
3W - 2L
1,815 SR
Queue Stats
80W - 72L
1,499 Elo+
Party 1
Neith
Neith
doomdine
Neith
Level 127
God Stats
38W - 31L
1,430 SR
Queue Stats
219W - 206L
1,477 Elo+
Party 1
Ra
Ra
kaseykas
Ra
Level 128
God Stats
4W - 6L
1,482 SR
Queue Stats
170W - 134L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 3
6,005
601
1,835
3,421
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Aboot15Pandas
King Arthur
11
1 / 0 / 0
6,418
642
1,149
4,513
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Neith
IssaB0T
Neith
10
1 / 1 / 5
5,621
562
6,116
5,208
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
6 / 1 / 1
6,536
654
4,107
6,558
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TheST4RCHILD
Sylvanus
9
1 / 0 / 3
5,258
526
3,821
7,711
6,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 1 / 0
4,491
449
1,298
2,749
1,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
ChopperCase
Cthulhu
8
0 / 2 / 0
4,426
443
3,383
6,817
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
1 / 1 / 1
4,873
487
1,978
5,917
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
doomdine
Neith
9
1 / 2 / 0
4,935
494
3,810
6,506
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 4 / 1
5,420
542
2,856
4,266
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
3
2.5
L
Thor
 
Thor
0
1
0
0
W
King Arthur
Aboot15Pandas
King Arthur
1
0
0
1
L
Cthulhu
ChopperCase
Cthulhu
0
2
0
0
W
Neith
IssaB0T
Neith
1
1
5
3.5
W
6
1
1
6.5
W
Sylvanus
TheST4RCHILD
Sylvanus
1
0
3
2.5
L
1
1
1
1.5
L
Neith
doomdine
Neith
1
2
0
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,028
Damage
13,325
27,411
Taken
26,255
12,937
Mitigated
11,116
9,850
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,835
85
240
1,062
3,421
991
0
1,527
1,894
43,749
0
L
Thor
 
Thor
1,298
359
0
1,060
2,749
1,037
0
0
2,749
0
17,323
W
King Arthur
Aboot15Pandas
King Arthur
1,149
266
0
1,363
4,513
1,709
0
0
4,267
0
37,176
L
Cthulhu
ChopperCase
Cthulhu
3,383
422
70
1,867
6,817
4,610
0
2,098
4,719
19,569
491
W
Neith
IssaB0T
Neith
6,116
2,543
0
1,241
5,208
1,864
964
1,225
3,862
0
36,389
W
4,107
828
0
0
6,558
2,193
0
1,798
4,760
0
42,856
W
Sylvanus
TheST4RCHILD
Sylvanus
3,821
705
1,305
4,639
7,711
6,180
0
3,202
4,165
16,840
2,722
L
1,978
307
0
2,386
5,917
2,256
0
836
5,081
23,853
0
L
Neith
doomdine
Neith
3,810
769
0
1,162
6,506
1,956
0
1,476
5,030
0
29,306
L
2,856
309
120
333
4,266
1,257
0
1,140
3,126
33,378
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
24,145
325
Minions Killed
229
0
Camps Cleared
0
984,152
Distance Traveled
955,564
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,005
601
78
8
0
214,859
0
L
Thor
4,491
449
26
3
0
146,568
0
W
King Arthur
6,418
642
78
8
0
177,403
2
L
Cthulhu
4,426
443
34
3
0
203,092
0
W
Neith
5,621
562
53
5
0
179,610
0
W
Da Ji
6,536
654
77
8
0
232,688
0
W
Sylvanus
5,258
526
39
4
0
179,592
4
L
Ymir
4,873
487
49
5
0
212,896
1
L
Neith
4,935
494
64
6
0
192,651
0
L
Ra
5,420
542
56
6
0
200,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role