Player Matchup

Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
GeneralKane
Hachiman
Gold V
Level 135
God Stats
37W - 22L
1,661 SR
Queue Stats
127W - 140L
1,484 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Notorious__virk
Ratatoskr
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,426 MMR
Solo
King Arthur
King Arthur
Silver II
do_bully
King Arthur
Silver II
Level 41
God Stats
5W - 8L
1,557 SR
Queue Stats
25W - 24L
1,464 MMR
Solo
Scylla
Scylla
Gold V
sebinchoO_o2398
Scylla
Gold V
Level 157
God Stats
15W - 18L
1,534 SR
Queue Stats
337W - 360L
1,390 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,550 SR
1,453 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,514 SR
1,390 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold III
IaMdaN1nJAking
Ah Puch
Gold III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 113L
1,468 MMR
Solo
Mercury
Mercury
Gold V
SwIhT
Mercury
Gold V
Level 185
God Stats
10W - 2L
1,752 SR
Queue Stats
309W - 326L
1,367 MMR
Party 1
Medusa
Medusa
Silver IV
jjk005
Medusa
Silver IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,308 MMR
Party 2
Nike
Nike
Bronze III
klennety28
Nike
Bronze III
Level 154
God Stats
1W - 1L
1,318 SR
Queue Stats
11W - 15L
1,308 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 3 / 0
5,212
521
2,832
7,585
6,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
GeneralKane
Hachiman
7
0 / 7 / 0
4,461
446
4,380
6,748
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ratatoskr
Notorious__virk
Ratatoskr
9
1 / 6 / 0
4,965
497
1,990
9,760
3,402
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
do_bully
King Arthur
11
1 / 1 / 0
6,094
609
4,833
10,348
6,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 0
5,597
560
2,989
3,636
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosAnhurAh Muzen CabBacchus

VS

Bans
KaliArtioAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 0 / 4
6,194
619
4,225
4,928
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 0
5,752
575
4,970
7,238
2,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
SwIhT
Mercury
13
7 / 0 / 3
6,778
678
4,283
5,861
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
jjk005
Medusa
10
8 / 0 / 3
6,375
638
8,428
5,091
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 10
6,479
648
3,391
6,657
3,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
19
19
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
0
0
W
Zhong Kui
 
Zhong Kui
1
0
4
3
L
Hachiman
GeneralKane
Hachiman
0
7
0
0
W
1
2
0
0.5
L
Ratatoskr
Notorious__virk
Ratatoskr
1
6
0
0.17
W
Mercury
SwIhT
Mercury
7
0
3
8.5
L
King Arthur
do_bully
King Arthur
1
1
0
1
W
Medusa
jjk005
Medusa
8
0
3
9.5
W
2
0
10
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,024
Damage
25,297
38,077
Taken
29,775
19,561
Mitigated
13,499
5,438
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,832
606
0
1,795
7,585
6,606
0
0
7,585
11,652
458
W
Zhong Kui
 
Zhong Kui
4,225
358
0
2,902
4,928
3,426
0
2,787
2,141
40,015
851
L
Hachiman
GeneralKane
Hachiman
4,380
2,382
0
0
6,748
1,641
0
0
6,748
0
27,805
W
4,970
613
0
4,635
7,238
2,372
0
0
7,238
37,444
0
L
Ratatoskr
Notorious__virk
Ratatoskr
1,990
488
0
1,128
9,760
3,402
0
2,145
7,615
0
28,268
W
Mercury
SwIhT
Mercury
4,283
1,910
0
1,200
5,861
2,223
0
261
5,600
0
48,963
L
King Arthur
do_bully
King Arthur
4,833
344
0
1,995
10,348
6,930
0
4,928
5,420
0
38,168
W
Medusa
jjk005
Medusa
8,428
3,006
0
1,515
5,091
1,538
104
1,406
3,685
0
41,892
W
3,391
172
0
2,127
6,657
3,940
40
1,367
5,290
0
14,106
L
2,989
280
0
520
3,636
982
0
2,080
1,556
39,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
31,578
269
Minions Killed
312
0
Camps Cleared
0
990,054
Distance Traveled
1,056,700
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,212
521
18
2
0
210,591
1
W
Zhong Kui
6,194
619
71
7
0
202,443
5
L
Hachiman
4,461
446
48
5
0
174,926
0
W
Ah Puch
5,752
575
67
7
0
177,407
0
L
Ratatoskr
4,965
497
42
4
0
227,913
0
W
Mercury
6,778
678
91
9
0
252,872
4
L
King Arthur
6,094
609
84
8
0
195,628
0
W
Medusa
6,375
638
62
6
0
198,451
0
W
Nike
6,479
648
21
2
0
225,527
2
L
Scylla
5,597
560
77
8
0
180,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role