Player Matchup

Medusa
Medusa
FelicityFortune
Medusa
Level 124
God Stats
11W - 7L
1,659 SR
Queue Stats
87W - 85L
1,477 Elo+
Solo
Serqet
Serqet
HollaBG
Serqet
Level 109
God Stats
13W - 6L
1,675 SR
Queue Stats
139W - 132L
1,529 Elo+
Party 1
Vamana
Vamana
ThisGameSucks001
Vamana
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 135L
1,484 Elo+
Solo
Horus
Horus
Truee AspecT
Horus
Level 102
God Stats
2W - 0L
1,758 SR
Queue Stats
216W - 176L
1,549 Elo+
Party 1
Anubis
Anubis
drkcstle
Anubis
Level 115
God Stats
8W - 9L
1,611 SR
Queue Stats
117W - 132L
1,497 Elo+
Solo
Team Averages
Level 113
1,640 SR
1,507 Elo+

VS

Team Averages
Level 133
1,589 SR
1,488 Elo+
Cerberus
Cerberus
 
Cerberus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
EternaI Fox
Chernobog
Level 145
God Stats
6W - 5L
1,652 SR
Queue Stats
186W - 185L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
MrPapaBurgundy
Sun Wukong
Level 155
God Stats
1W - 2L
1,504 SR
Queue Stats
140W - 150L
1,541 Elo+
Solo
Chang'e
Chang'e
ThatGudJamaican
Chang'e
Level 159
God Stats
3W - 3L
1,846 SR
Queue Stats
150W - 132L
1,484 Elo+
Solo
Thanatos
Thanatos
Yggdrasil233
Thanatos
Level 147
God Stats
0W - 2L
1,442 SR
Queue Stats
244W - 231L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,764
753
2,046
1,326
277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
HollaBG
Serqet
7
0 / 0 / 0
3,335
667
0
2,448
748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
3,842
768
1,229
4,221
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 2
3,754
751
1,527
4,529
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
drkcstle
Anubis
8
2 / 0 / 0
4,234
847
2,289
2,853
1,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 0 / 1
3,622
724
1,306
3,183
1,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
EternaI Fox
Chernobog
3
0 / 0 / 0
2,807
561
633
486
97
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
MrPapaBurgundy
Sun Wukong
8
1 / 0 / 0
4,504
901
2,034
3,112
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 0
3,314
663
2,059
2,467
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Yggdrasil233
Thanatos
6
0 / 2 / 0
3,298
660
896
4,164
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
1
0.5
L
Chernobog
EternaI Fox
Chernobog
0
0
0
0
W
2
0
0
2
W
Serqet
HollaBG
Serqet
0
0
0
0
L
Sun Wukong
MrPapaBurgundy
Sun Wukong
1
0
0
1
L
1
2
0
0.5
W
0
1
0
0
W
0
1
2
1
L
Thanatos
Yggdrasil233
Thanatos
0
2
0
0
W
Anubis
drkcstle
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,091
Damage
6,928
15,377
Taken
13,412
6,750
Mitigated
4,183
5,830
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,306
31
0
1,591
3,183
1,874
0
0
3,183
9,102
0
L
Chernobog
EternaI Fox
Chernobog
633
469
0
254
486
97
0
0
486
0
6,623
W
2,046
643
0
543
1,326
277
0
687
579
0
22,365
W
Serqet
HollaBG
Serqet
0
0
0
480
2,448
748
0
0
2,448
0
17,524
L
Sun Wukong
MrPapaBurgundy
Sun Wukong
2,034
149
0
1,000
3,112
974
0
192
2,736
0
23,392
L
2,059
200
144
528
2,467
341
0
1,603
864
9,545
0
W
1,229
265
0
1,630
4,221
2,576
0
0
4,221
0
20,538
W
1,527
600
168
2,061
4,529
2,073
0
1,261
3,186
0
8,681
L
Thanatos
Yggdrasil233
Thanatos
896
114
0
2,699
4,164
897
0
452
3,712
0
10,866
W
Anubis
drkcstle
Anubis
2,289
115
0
948
2,853
1,076
0
1,101
1,578
26,202
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,929
Gold Earned
17,545
198
Minions Killed
117
0
Camps Cleared
0
602,768
Distance Traveled
481,333
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,622
724
14
3
0
106,507
3
L
Chernobog
2,807
561
16
3
0
34,928
0
W
Medusa
3,764
753
39
8
0
113,431
0
W
Serqet
3,335
667
41
8
0
146,834
0
L
Sun Wukong
4,504
901
44
9
0
102,956
0
L
Chang'e
3,314
663
15
3
0
107,716
2
W
Vamana
3,842
768
52
10
0
115,505
0
W
Horus
3,754
751
16
3
0
115,500
3
L
Thanatos
3,298
660
28
6
0
129,226
0
W
Anubis
4,234
847
50
10
0
111,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role