Player Matchup

Serqet
Serqet
IndushoskaTTV
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,927 Elo+
Solo
Hou Yi
Hou Yi
Kreiina
Hou Yi
Level 158
God Stats
1W - 3L
1,340 SR
Queue Stats
409W - 372L
1,449 Elo+
Solo
The Morrigan
The Morrigan
Moonrider98
The Morrigan
Level 67
God Stats
2W - 2L
1,844 SR
Queue Stats
116W - 107L
1,451 Elo+
Solo
Osiris
Osiris
rj__628
Osiris
Level 149
God Stats
5W - 2L
1,984 SR
Queue Stats
220W - 255L
1,474 Elo+
Solo
Nut
Nut
swiftjuannn
Nut
Level 80
God Stats
0W - 2L
1,313 SR
Queue Stats
81W - 66L
1,471 Elo+
Solo
Team Averages
Level 122
1,596 SR
1,555 Elo+

VS

Team Averages
Level 105
1,466 SR
1,478 Elo+
Sol
Sol
 
Sol
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Hoverboardgaming
Atlas
Level 42
God Stats
2W - 1L
1,474 SR
Queue Stats
71W - 84L
1,427 Elo+
Party 1
Neith
Neith
JasonPTodd
Neith
Level 51
God Stats
3W - 1L
1,638 SR
Queue Stats
15W - 13L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Ryan_ds89
Danzaburou
Level 128
God Stats
1W - 1L
1,215 SR
Queue Stats
90W - 103L
1,451 Elo+
Solo
Odin
Odin
TrxLycLamps 153
Odin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 145L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
8,095
810
4,876
8,906
8,141
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Kreiina
Hou Yi
13
1 / 3 / 4
7,180
718
6,492
5,995
2,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
Moonrider98
The Morrigan
15
1 / 4 / 4
7,498
750
4,702
8,401
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
rj__628
Osiris
13
3 / 7 / 3
8,155
816
3,974
11,531
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

14
2 / 6 / 6
7,394
739
10,432
10,426
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 13
8,688
869
10,501
7,490
2,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

17
5 / 2 / 15
9,391
939
8,049
9,400
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
3 / 1 / 15
9,056
906
7,789
6,531
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Ryan_ds89
Danzaburou
14
9 / 4 / 8
9,624
962
9,467
9,737
4,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 15
8,002
800
4,460
10,230
10,851
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
11
Kills
22
22
Deaths
11
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
13
9.5
W
5
2
15
6.25
L
4
2
5
3.25
W
Neith
3
1
15
10.5
L
Hou Yi
Kreiina
Hou Yi
1
3
4
1
L
The Morrigan
Moonrider98
The Morrigan
1
4
4
0.75
W
Danzaburou
Ryan_ds89
Danzaburou
9
4
8
3.25
W
2
3
15
3.17
L
Osiris
rj__628
Osiris
3
7
3
0.64
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,476
Damage
40,266
45,259
Taken
43,388
30,304
Mitigated
24,913
8,152
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,501
628
1,037
4,378
7,490
2,578
1,833
671
6,785
20,893
953
W
8,049
2,044
1,812
2,437
9,400
4,730
0
1,320
7,817
26,062
0
L
4,876
509
761
1,048
8,906
8,141
220
4,533
4,373
2,792
7,399
W
Neith
7,789
1,844
0
1,080
6,531
2,573
628
809
5,722
0
18,809
L
Hou Yi
Kreiina
Hou Yi
6,492
923
526
1,066
5,995
2,251
0
3,886
2,109
0
13,797
L
The Morrigan
Moonrider98
The Morrigan
4,702
491
672
2,350
8,401
3,220
0
3,943
4,458
11,144
5,671
W
Danzaburou
Ryan_ds89
Danzaburou
9,467
4,220
914
2,194
9,737
4,181
738
1,083
8,540
0
22,720
W
4,460
520
533
554
10,230
10,851
71
1,238
8,569
3,398
7,958
L
Osiris
rj__628
Osiris
3,974
946
378
467
11,531
12,682
105
3,131
8,400
0
9,465
L
10,432
2,314
204
680
10,426
4,010
415
4,320
6,106
0
19,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
44,761
84
Minions Killed
127
0
Camps Cleared
0
807,622
Distance Traveled
937,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,688
869
16
2
0
197,095
0
W
Atlas
9,391
939
34
3
0
201,379
0
L
Serqet
8,095
810
9
1
0
223,099
0
W
Neith
9,056
906
35
4
0
178,890
0
L
Hou Yi
7,180
718
20
2
0
108,119
0
L
The Morrigan
7,498
750
22
2
0
173,632
0
W
Danzaburou
9,624
962
31
3
0
158,970
0
W
Odin
8,002
800
11
1
0
200,675
0
L
Osiris
8,155
816
12
1
0
132,999
0
L
Nut
7,394
739
21
2
0
169,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role