Player Matchup

Surtr
Surtr
Andreaita08
Surtr
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,394 Elo+
Party 2
Hera
Hera
XenoverX4895
Hera
Level 65
God Stats
3W - 2L
1,455 SR
Queue Stats
73W - 74L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
XxAzelexX
Kukulkan
Level 59
God Stats
5W - 3L
1,662 SR
Queue Stats
11W - 13L
1,321 Elo+
Party 2
Team Averages
Level 55
1,539 SR
1,377 Elo+

VS

Team Averages
Level 75
1,524 SR
1,429 Elo+
Sobek
Sobek
AngXa
Sobek
Level 69
God Stats
2W - 3L
1,672 SR
Queue Stats
106W - 114L
1,439 Elo+
Solo
Freya
Freya
Criiinex
Freya
Level 49
God Stats
18W - 26L
1,408 SR
Queue Stats
202W - 204L
1,417 Elo+
Party 1
Skadi
Skadi
xDani_415
Skadi
Level 107
God Stats
63W - 41L
1,492 SR
Queue Stats
747W - 745L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
7,898
527
0
0
0
16
1 / 3 / 0
11,090
739
12,166
9,986
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
XxAzelexX
Kukulkan
17
1 / 3 / 0
11,349
757
10,543
9,107
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AngXa
Sobek
17
0 / 1 / 6
10,815
721
2,860
11,593
12,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Criiinex
Freya
17
1 / 1 / 3
11,368
758
5,995
13,116
5,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
xDani_415
Skadi
19
5 / 0 / 1
12,879
859
8,132
8,701
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
6
6
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Sobek
AngXa
Sobek
0
1
6
3
W
Freya
Criiinex
Freya
1
1
3
2.5
L
1
3
0
0.33
L
Kukulkan
XxAzelexX
Kukulkan
1
3
0
0.33
W
Skadi
xDani_415
Skadi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,709
Damage
16,987
19,093
Taken
33,410
6,592
Mitigated
21,464
4,121
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
AngXa
Sobek
2,860
325
0
1,368
11,593
12,342
316
6,433
5,139
9,457
2,850
W
Freya
Criiinex
Freya
5,995
1,210
0
3,188
13,116
5,431
500
10,226
2,876
42,216
0
L
12,166
2,534
114
2,211
9,986
3,069
0
2,905
7,019
44,086
0
L
Kukulkan
XxAzelexX
Kukulkan
10,543
313
0
1,796
9,107
3,523
0
5,409
3,640
43,691
0
W
Skadi
xDani_415
Skadi
8,132
2,816
0
1,754
8,701
3,691
3,331
6,258
2,443
0
73,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
35,062
143
Minions Killed
187
0
Camps Cleared
0
479,755
Distance Traveled
843,779
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,898
527
0
0
0
0
0
W
Sobek
10,815
721
16
1
0
282,864
0
W
Freya
11,368
758
55
4
0
295,013
2
L
Hera
11,090
739
69
5
0
243,575
4
L
Kukulkan
11,349
757
74
5
0
236,180
0
W
Skadi
12,879
859
116
8
0
265,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role