Player Matchup

Mulan
Mulan
 
Mulan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Astro_Sailor_
Cthulhu
Level 106
God Stats
22W - 15L
1,564 SR
Queue Stats
231W - 216L
1,527 Elo+
Solo
Hera
Hera
GoddessAria
Hera
Level 99
God Stats
21W - 10L
1,709 SR
Queue Stats
285W - 238L
1,508 Elo+
Solo
Ishtar
Ishtar
KURDLEDKOOM
Ishtar
Level 128
God Stats
7W - 13L
1,427 SR
Queue Stats
86W - 88L
1,480 Elo+
Party 2
Thanatos
Thanatos
minime1031
Thanatos
Level 27
God Stats
6W - 7L
1,605 SR
Queue Stats
60W - 58L
1,475 Elo+
Party 2
Team Averages
Level 91
1,561 SR
1,498 Elo+

VS

Team Averages
Level 124
1,599 SR
1,525 Elo+
Scylla
Scylla
Crimson Xenos
Scylla
Level 54
God Stats
1W - 1L
1,396 SR
Queue Stats
13W - 10L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
Divine_dez
Danzaburou
Level 116
God Stats
3W - 2L
1,744 SR
Queue Stats
302W - 270L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Slapjack1776
Cthulhu
Level 114
God Stats
9W - 9L
1,660 SR
Queue Stats
199W - 200L
1,458 Elo+
Solo
Lancelot
Lancelot
Vehnymm
Lancelot
Level 188
God Stats
4W - 0L
1,693 SR
Queue Stats
101W - 58L
1,639 Elo+
Party 1
Ra
Ra
i LOVExxCAKE
Ra
Level 147
God Stats
10W - 13L
1,503 SR
Queue Stats
168W - 171L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 4 / 3
6,544
467
2,855
11,794
9,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
15
2 / 1 / 1
8,784
627
5,750
9,836
8,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 7 / 3
7,702
550
9,451
10,019
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
12
4 / 2 / 2
7,165
512
7,484
9,454
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
minime1031
Thanatos
13
2 / 4 / 6
7,144
510
5,016
13,597
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,920
566
2,858
5,519
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Divine_dez
Danzaburou
14
2 / 3 / 4
7,861
562
5,891
8,228
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Slapjack1776
Cthulhu
13
3 / 4 / 3
7,354
525
8,560
12,524
8,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
Vehnymm
Lancelot
16
11 / 4 / 5
9,282
663
13,663
13,457
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 4
8,498
607
4,820
8,106
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
18
18
Deaths
14
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
3
0.88
L
Cthulhu
2
1
1
2.5
W
1
1
4
3
W
Danzaburou
Divine_dez
Danzaburou
2
3
4
1.33
L
3
7
3
0.64
L
Ishtar
4
2
2
2.5
W
Cthulhu
Slapjack1776
Cthulhu
3
4
3
1.13
W
Lancelot
Vehnymm
Lancelot
11
4
5
3.38
W
1
2
4
1.5
L
Thanatos
minime1031
Thanatos
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,556
Damage
35,792
54,700
Taken
47,834
28,652
Mitigated
20,053
16,461
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,855
135
203
1,405
11,794
9,248
0
3,770
8,024
0
16,987
L
Cthulhu
5,750
369
0
2,006
9,836
8,521
0
3,115
6,721
56,803
2,991
W
2,858
178
0
1,142
5,519
1,264
0
3,383
2,136
36,789
1,632
W
Danzaburou
Divine_dez
Danzaburou
5,891
2,386
0
3,673
8,228
2,839
2,180
0
8,228
0
52,415
L
9,451
2,411
0
1,811
10,019
2,718
0
2,065
7,650
51,715
0
L
Ishtar
7,484
3,871
0
3,240
9,454
3,117
260
3,611
5,843
0
47,149
W
Cthulhu
Slapjack1776
Cthulhu
8,560
595
0
3,650
12,524
8,020
466
0
12,524
36,547
2,773
W
Lancelot
Vehnymm
Lancelot
13,663
2,773
0
2,426
13,457
5,145
0
6,744
6,649
0
66,032
W
4,820
359
723
4,193
8,106
2,785
0
4,569
3,175
61,647
0
L
Thanatos
minime1031
Thanatos
5,016
1,606
0
7,796
13,597
5,048
0
3,113
10,364
0
59,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
40,915
438
Minions Killed
437
0
Camps Cleared
0
1,319,040
Distance Traveled
1,380,111
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,544
467
23
2
0
217,547
6
L
Cthulhu
8,784
627
147
11
0
278,166
4
W
Scylla
7,920
566
83
6
0
258,170
0
W
Danzaburou
7,861
562
92
7
0
237,473
0
L
Hera
7,702
550
89
6
0
264,794
4
L
Ishtar
7,165
512
90
6
0
255,518
1
W
Cthulhu
7,354
525
60
4
0
266,446
0
W
Lancelot
9,282
663
83
6
0
355,215
0
W
Ra
8,498
607
119
9
0
262,807
2
L
Thanatos
7,144
510
89
6
0
303,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role