Player Matchup

Mercury
Mercury
 
Mercury
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bats-3-
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,285 Elo+
Party 1
Skadi
Skadi
DeBuke
Skadi
Level 236
God Stats
7W - 12L
1,370 SR
Queue Stats
749W - 802L
1,449 Elo+
Solo
Hel
Hel
oz_Awkward
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,285 Elo+
Party 1
Osiris
Osiris
spoo-ookie
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,299 Elo+
Party 1
Team Averages
Level 95
1,474 SR
1,364 Elo+

VS

Team Averages
Level 116
1,526 SR
1,408 Elo+
Bacchus
Bacchus
DadBodThor19
Bacchus
Level 108
God Stats
3W - 0L
1,828 SR
Queue Stats
44W - 52L
1,442 Elo+
Solo
Serqet
Serqet
LordsEvEnthGoD
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 186L
1,430 Elo+
Solo
Hades
Hades
dreamweaver437
Hades
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 62L
1,384 Elo+
Solo
Ymir
Ymir
pigtickles
Ymir
Level 122
God Stats
1W - 1L
1,302 SR
Queue Stats
26W - 34L
1,352 Elo+
Party 2
Yemoja
Yemoja
stuntbutt4hire
Yemoja
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 92L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 4 / 3
7,914
791
6,877
7,591
3,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Bats-3-
King Arthur
11
1 / 4 / 5
6,659
666
3,087
8,590
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
DeBuke
Skadi
13
1 / 6 / 5
7,170
717
8,713
9,138
3,758
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 5
7,317
732
9,681
9,459
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
spoo-ookie
Osiris
13
1 / 4 / 6
7,299
730
8,138
11,872
12,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DadBodThor19
Bacchus
16
4 / 1 / 16
8,853
885
12,348
13,417
15,544
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 5 / 10
9,415
942
7,496
10,265
10,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
9 / 3 / 13
9,871
987
12,890
10,261
7,047
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 13
8,957
896
6,696
13,840
16,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
1 / 0 / 18
9,070
907
3,063
6,598
6,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
8
Kills
23
23
Deaths
10
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
4
3
1.38
L
King Arthur
Bats-3-
King Arthur
1
4
5
0.88
W
Bacchus
DadBodThor19
Bacchus
4
1
16
12
L
Skadi
DeBuke
Skadi
1
6
5
0.58
W
6
5
10
2.2
W
9
3
13
5.17
L
1
5
5
0.7
W
3
1
13
9.5
L
Osiris
spoo-ookie
Osiris
1
4
6
1
W
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,496
Damage
42,493
46,650
Taken
54,381
30,562
Mitigated
54,704
10,479
Healing
23,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,877
1,819
238
383
7,591
3,184
0
4,943
2,648
0
14,951
L
King Arthur
Bats-3-
King Arthur
3,087
879
0
250
8,590
6,687
0
6,531
1,693
0
5,700
W
Bacchus
DadBodThor19
Bacchus
12,348
1,351
967
1,719
13,417
15,544
166
3,239
9,790
19,312
1,237
L
Skadi
DeBuke
Skadi
8,713
6,440
0
0
9,138
3,758
0
6,296
2,712
0
19,249
W
7,496
2,801
293
904
10,265
10,029
343
1,687
8,536
0
14,569
W
12,890
859
976
3,375
10,261
7,047
1,793
485
9,518
25,476
1,564
L
9,681
610
4,296
3,080
9,459
4,450
0
7,855
1,604
18,504
0
W
6,696
904
360
1,293
13,840
16,024
168
2,250
11,554
12,652
853
L
Osiris
spoo-ookie
Osiris
8,138
2,232
237
1,995
11,872
12,483
0
7,551
3,755
0
12,559
W
3,063
1,079
10,766
3,034
6,598
6,060
1,605
2,020
4,387
8,882
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
46,166
77
Minions Killed
89
0
Camps Cleared
0
857,632
Distance Traveled
881,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,914
791
14
1
0
195,481
0
L
King Arthur
6,659
666
7
1
0
169,387
0
W
Bacchus
8,853
885
10
1
0
200,320
0
L
Skadi
7,170
717
25
3
0
126,685
0
W
Serqet
9,415
942
18
2
0
174,070
0
W
Hades
9,871
987
34
3
0
174,406
0
L
Hel
7,317
732
23
2
0
171,545
0
W
Ymir
8,957
896
12
1
0
168,230
0
L
Osiris
7,299
730
8
1
0
194,534
0
W
Yemoja
9,070
907
15
2
0
164,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role