Player Matchup

Susano
Susano
 
Susano
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
KaputConstant9
Jormungandr
Level 159
God Stats
41W - 31L
1,610 SR
Queue Stats
637W - 653L
1,479 Elo+
Solo
King Arthur
King Arthur
XxXdixzy
King Arthur
Level 108
God Stats
3W - 3L
1,448 SR
Queue Stats
88W - 70L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
awonedp
Kuzenbo
Level 44
God Stats
8W - 9L
1,738 SR
Queue Stats
30W - 25L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
noxkyuo
Morgan Le Fay
Level 27
God Stats
3W - 0L
1,675 SR
Queue Stats
37W - 28L
1,569 Elo+
Party 1
Team Averages
Level 81
1,594 SR
1,517 Elo+

VS

Team Averages
Level 95
1,497 SR
1,360 Elo+
Cerberus
Cerberus
DownZYNdrum
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 2
Ratatoskr
Ratatoskr
PilotTable11568
Ratatoskr
Level 83
God Stats
0W - 1L
1,307 SR
Queue Stats
69W - 70L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
SentientAimbot
Zhong Kui
Level 156
God Stats
87W - 60L
1,560 SR
Queue Stats
202W - 177L
1,438 Elo+
Solo
Kukulkan
Kukulkan
temp-216287
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,108 Elo+
Party 2
Shiva
Shiva
yzRoss
Shiva
Level 83
God Stats
3W - 3L
1,620 SR
Queue Stats
5W - 4L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
7 / 3 / 2
9,834
546
11,111
20,478
7,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
KaputConstant9
Jormungandr
15
1 / 2 / 6
8,672
482
6,557
13,138
11,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
XxXdixzy
King Arthur
16
5 / 2 / 3
10,784
599
13,341
21,524
19,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
awonedp
Kuzenbo
14
2 / 1 / 4
8,022
446
6,406
14,874
19,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
noxkyuo
Morgan Le Fay
14
1 / 3 / 2
9,028
502
5,711
11,244
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DownZYNdrum
Cerberus
11
0 / 6 / 3
7,398
411
3,907
13,732
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
PilotTable11568
Ratatoskr
1
0 / 0 / 0
3,684
205
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Zhong Kui
SentientAimbot
Zhong Kui
17
5 / 5 / 2
9,663
537
15,286
17,243
11,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
temp-216287
Kukulkan
17
2 / 1 / 4
9,519
529
13,509
7,303
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shiva
yzRoss
Shiva
15
3 / 4 / 4
8,849
492
10,644
17,679
17,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
16
Kills
10
11
Deaths
16
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
3
2
2.67
L
Cerberus
DownZYNdrum
Cerberus
0
6
3
0.25
W
Jormungandr
KaputConstant9
Jormungandr
1
2
6
2
L
Ratatoskr
PilotTable11568
Ratatoskr
0
0
0
0
L
Zhong Kui
SentientAimbot
Zhong Kui
5
5
2
1.2
W
King Arthur
XxXdixzy
King Arthur
5
2
3
3.25
W
Kuzenbo
awonedp
Kuzenbo
2
1
4
4
W
Morgan Le Fay
noxkyuo
Morgan Le Fay
1
3
2
0.67
L
Kukulkan
temp-216287
Kukulkan
2
1
4
4
L
Shiva
yzRoss
Shiva
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,126
Damage
43,346
81,258
Taken
55,957
61,845
Mitigated
43,957
16,646
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,111
2,545
0
8,263
20,478
7,982
0
7,584
12,868
0
81,824
L
Cerberus
DownZYNdrum
Cerberus
3,907
220
0
2,205
13,732
11,284
0
5,978
7,436
22,640
0
W
Jormungandr
KaputConstant9
Jormungandr
6,557
1,564
0
1,384
13,138
11,205
0
6,425
6,698
53,525
15,003
L
Ratatoskr
PilotTable11568
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
SentientAimbot
Zhong Kui
15,286
2,294
0
8,141
17,243
11,715
0
6,652
10,057
66,158
11,596
W
King Arthur
XxXdixzy
King Arthur
13,341
676
0
4,462
21,524
19,356
29
4,641
16,861
0
78,188
W
Kuzenbo
awonedp
Kuzenbo
6,406
1,902
0
2,208
14,874
19,336
594
8,682
6,138
30,178
0
W
Morgan Le Fay
noxkyuo
Morgan Le Fay
5,711
556
0
329
11,244
3,966
462
4,655
6,589
58,644
2,536
L
Kukulkan
temp-216287
Kukulkan
13,509
896
0
760
7,303
3,111
0
2,552
4,547
87,347
0
L
Shiva
yzRoss
Shiva
10,644
916
88
2,646
17,679
17,847
0
1,793
15,754
0
45,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
39,113
524
Minions Killed
392
0
Camps Cleared
0
1,668,112
Distance Traveled
1,421,969
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,834
546
119
7
0
407,555
0
L
Cerberus
7,398
411
39
2
0
347,320
0
W
Jormungandr
8,672
482
115
6
0
294,860
0
L
Ratatoskr
3,684
205
0
0
0
0
0
L
Zhong Kui
9,663
537
126
7
0
337,345
0
W
King Arthur
10,784
599
116
6
0
321,798
0
W
Kuzenbo
8,022
446
43
2
0
315,735
1
W
Morgan Le Fay
9,028
502
131
7
0
328,164
0
L
Kukulkan
9,519
529
169
9
0
357,094
7
L
Shiva
8,849
492
58
3
0
380,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role