Player Matchup

Artio
Artio
GrimRiot
Artio
Level 102
God Stats
9W - 1L
1,698 SR
Queue Stats
377W - 350L
1,510 Elo+
Solo
Ganesha
Ganesha
JJazz_Ex
Ganesha
Level 154
God Stats
4W - 2L
1,693 SR
Queue Stats
181W - 195L
1,438 Elo+
Party 1
Medusa
Medusa
ReydelTajo
Medusa
Level 127
God Stats
223W - 206L
1,467 SR
Queue Stats
903W - 871L
1,426 Elo+
Party 1
Mercury
Mercury
enrique_quiroga
Mercury
Level 48
God Stats
4W - 4L
1,477 SR
Queue Stats
36W - 36L
1,408 Elo+
Solo
Poseidon
Poseidon
maadriigal_
Poseidon
Level 109
God Stats
4W - 2L
1,472 SR
Queue Stats
122W - 116L
1,505 Elo+
Party 1
Team Averages
Level 108
1,562 SR
1,458 Elo+

VS

Team Averages
Level 112
1,599 SR
1,471 Elo+
Nu Wa
Nu Wa
BossName2
Nu Wa
Level 129
God Stats
4W - 4L
1,607 SR
Queue Stats
162W - 152L
1,509 Elo+
Solo
Chronos
Chronos
DAVINICX
Chronos
Level 87
God Stats
127W - 101L
1,617 SR
Queue Stats
406W - 396L
1,514 Elo+
Solo
Anhur
Anhur
FortinoSamano
Anhur
Level 159
God Stats
4W - 4L
1,538 SR
Queue Stats
122W - 127L
1,475 Elo+
Solo
Ares
Ares
King-Helge2822
Ares
Level 98
God Stats
1W - 1L
1,720 SR
Queue Stats
284W - 280L
1,432 Elo+
Party 2
Freya
Freya
temp-4769282
Freya
Level 88
God Stats
10W - 12L
1,513 SR
Queue Stats
173W - 164L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GrimRiot
Artio
16
6 / 6 / 8
9,769
543
11,410
26,887
20,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ganesha
JJazz_Ex
Ganesha
15
0 / 0 / 17
9,435
524
6,577
16,532
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
ReydelTajo
Medusa
15
2 / 2 / 5
8,430
468
8,335
14,864
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
10 / 3 / 3
10,149
564
9,452
17,209
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
maadriigal_
Poseidon
17
5 / 5 / 6
10,164
565
12,983
11,247
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BossName2
Nu Wa
15
4 / 5 / 4
10,037
558
14,383
9,158
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
DAVINICX
Chronos
16
4 / 6 / 1
10,513
584
12,225
17,948
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
2 / 5 / 1
9,054
503
13,800
13,893
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 4
7,914
440
7,173
14,133
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 4 / 2
8,810
489
7,596
14,872
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
23
Kills
16
16
Deaths
23
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BossName2
Nu Wa
4
5
4
1.2
L
Chronos
DAVINICX
Chronos
4
6
1
0.75
L
2
5
1
0.5
W
Artio
GrimRiot
Artio
6
6
8
1.67
W
Ganesha
JJazz_Ex
Ganesha
0
0
17
8.5
L
0
3
4
0.67
W
Medusa
ReydelTajo
Medusa
2
2
5
2.25
W
10
3
3
3.83
W
Poseidon
maadriigal_
Poseidon
5
5
6
1.6
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,757
Damage
55,177
86,739
Taken
70,004
46,467
Mitigated
28,401
30,747
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BossName2
Nu Wa
14,383
1,735
0
552
9,158
2,681
36
6,814
2,344
65,301
0
L
Chronos
DAVINICX
Chronos
12,225
4,425
0
5,009
17,948
5,945
3,133
12,436
5,512
69,655
1,012
L
13,800
6,959
0
4,400
13,893
4,948
2,324
3,175
10,718
0
66,299
W
Artio
GrimRiot
Artio
11,410
1,182
1,999
11,536
26,887
20,972
0
14,260
12,627
45,968
0
W
Ganesha
JJazz_Ex
Ganesha
6,577
376
0
5,058
16,532
12,782
0
7,283
9,249
20,347
0
L
7,173
1,106
0
1,890
14,133
9,875
0
4,492
9,641
28,221
2,855
W
Medusa
ReydelTajo
Medusa
8,335
2,838
0
5,051
14,864
3,997
0
3,428
11,436
0
69,832
W
9,452
5,155
0
5,738
17,209
5,729
50
7,159
10,050
0
76,005
W
Poseidon
maadriigal_
Poseidon
12,983
2,256
0
1,365
11,247
2,987
0
8,234
3,013
91,430
2,331
L
7,596
2,706
0
4,337
14,872
4,952
0
3,888
10,984
38,526
8,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
46,328
425
Minions Killed
423
0
Camps Cleared
0
1,883,621
Distance Traveled
1,454,274
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,037
558
103
6
0
308,282
2
L
Chronos
10,513
584
125
7
0
289,753
0
L
Anhur
9,054
503
95
5
0
268,880
1
W
Artio
9,769
543
53
3
0
367,839
0
W
Ganesha
9,435
524
2
0
0
366,327
2
L
Ares
7,914
440
33
2
0
263,250
2
W
Medusa
8,430
468
119
7
0
362,416
0
W
Mercury
10,149
564
93
5
0
418,341
0
W
Poseidon
10,164
565
158
9
0
368,698
4
L
Freya
8,810
489
67
4
0
324,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role