Player Matchup

Ne Zha
Ne Zha
Kirbinator6
Ne Zha
Level 108
God Stats
4W - 7L
1,566 SR
Queue Stats
108W - 101L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Najilam
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,863 SR
Queue Stats
78W - 73L
1,534 Elo+
Party 1
Sol
Sol
cihl
Sol
Level 127
God Stats
1W - 3L
1,742 SR
Queue Stats
124W - 99L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
iClozter
Nu Wa
Level 156
God Stats
4W - 4L
1,558 SR
Queue Stats
433W - 388L
1,541 Elo+
Solo
Izanami
Izanami
vKZilla
Izanami
Level 161
God Stats
6W - 6L
1,678 SR
Queue Stats
486W - 502L
1,522 Elo+
Solo
Team Averages
Level 136
1,681 SR
1,546 Elo+

VS

Team Averages
Level 130
1,514 SR
1,513 Elo+
Lancelot
Lancelot
FluffyTheGuy
Lancelot
Level 125
God Stats
3W - 1L
1,665 SR
Queue Stats
240W - 228L
1,506 Elo+
Party 2
Hera
Hera
Shukirima
Hera
Level 149
God Stats
1W - 1L
1,317 SR
Queue Stats
7W - 9L
1,539 Elo+
Solo
Maui
Maui
WillyBoy06
Maui
Level 127
God Stats
5W - 2L
1,549 SR
Queue Stats
154W - 144L
1,510 Elo+
Solo
Pele
Pele
balla932
Pele
Level 155
God Stats
3W - 3L
1,514 SR
Queue Stats
128W - 133L
1,548 Elo+
Party 2
Persephone
Persephone
crustyrob
Persephone
Level 96
God Stats
2W - 1L
1,526 SR
Queue Stats
178W - 189L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
2 / 4 / 6
10,654
666
13,243
13,217
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
Najilam
Ah Muzen Cab
17
3 / 4 / 5
10,682
668
11,326
12,966
4,772
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
cihl
Sol
18
3 / 2 / 5
11,274
705
8,323
10,225
3,566
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
iClozter
Nu Wa
15
0 / 5 / 5
9,672
605
17,895
10,580
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vKZilla
Izanami
19
3 / 5 / 5
11,790
737
13,470
12,891
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FluffyTheGuy
Lancelot
17
3 / 1 / 14
10,802
675
9,705
10,586
9,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
19
3 / 3 / 10
11,414
713
13,487
10,307
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 10
10,834
677
3,731
24,625
22,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
20
7 / 3 / 9
12,024
752
10,342
16,304
11,447
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
crustyrob
Persephone
19
3 / 2 / 14
11,839
740
18,706
14,047
5,538
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
11
Kills
20
20
Deaths
11
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Lancelot
FluffyTheGuy
Lancelot
3
1
14
10
L
Ne Zha
2
4
6
1.25
L
Ah Muzen Cab
Najilam
Ah Muzen Cab
3
4
5
1.38
W
Hera
3
3
10
2.67
W
4
2
10
4.5
W
Pele
7
3
9
3.83
L
Sol
cihl
Sol
3
2
5
2.75
W
Persephone
crustyrob
Persephone
3
2
14
5
L
Nu Wa
iClozter
Nu Wa
0
5
5
0.5
L
Izanami
vKZilla
Izanami
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,257
Damage
55,971
59,879
Taken
75,869
21,695
Mitigated
53,284
18,230
Healing
35,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
FluffyTheGuy
Lancelot
9,705
658
2,184
898
10,586
9,366
1,531
4,958
5,628
0
20,735
L
Ne Zha
13,243
1,310
640
2,644
13,217
5,503
648
7,809
5,288
0
30,678
L
Ah Muzen Cab
Najilam
Ah Muzen Cab
11,326
1,399
710
1,346
12,966
4,772
669
6,331
6,571
0
22,039
W
Hera
13,487
1,950
2,232
2,979
10,307
3,995
2,141
3,737
6,570
50,459
0
W
3,731
122
2,008
10,759
24,625
22,938
658
8,389
16,236
9,531
2,038
W
Pele
10,342
632
2,538
5,079
16,304
11,447
1,721
3,138
13,166
0
32,113
L
Sol
cihl
Sol
8,323
424
1,815
4,646
10,225
3,566
2,869
6,209
4,016
29,041
510
W
Persephone
crustyrob
Persephone
18,706
539
787
5,543
14,047
5,538
1,769
5,551
8,488
65,278
0
L
Nu Wa
iClozter
Nu Wa
17,895
5,900
835
2,389
10,580
3,270
722
6,504
4,076
30,093
793
L
Izanami
vKZilla
Izanami
13,470
6,780
383
2,822
12,891
4,584
2,261
8,790
4,000
0
39,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,072
Gold Earned
56,913
198
Minions Killed
262
0
Camps Cleared
0
1,330,009
Distance Traveled
1,578,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,802
675
16
1
0
401,485
0
L
Ne Zha
10,654
666
23
1
0
280,508
0
L
Ah Muzen Cab
10,682
668
25
2
0
261,946
0
W
Hera
11,414
713
97
6
0
284,744
0
W
Maui
10,834
677
20
1
0
309,373
0
W
Pele
12,024
752
46
3
0
310,543
0
L
Sol
11,274
705
46
3
0
271,994
0
W
Persephone
11,839
740
83
5
0
272,083
0
L
Nu Wa
9,672
605
33
2
0
241,753
0
L
Izanami
11,790
737
71
4
0
273,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role