Player Matchup

Charon
Charon
Foxer21
Charon
Level 108
God Stats
24W - 19L
1,549 SR
Queue Stats
150W - 144L
1,470 Elo+
Party 1
Charybdis
Charybdis
Tesla_Stark
Charybdis
Level 127
God Stats
6W - 18L
1,262 SR
Queue Stats
322W - 358L
1,387 Elo+
Solo
Fenrir
Fenrir
Truepainx102
Fenrir
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,460 Elo+
Solo
Ra
Ra
Tulkasmighty1
Ra
Level 88
God Stats
35W - 42L
1,245 SR
Queue Stats
249W - 253L
1,476 Elo+
Party 1
Merlin
Merlin
kybrdmn88
Merlin
Level 128
God Stats
318W - 323L
1,502 SR
Queue Stats
345W - 362L
1,455 Elo+
Party 1
Team Averages
Level 112
1,412 SR
1,450 Elo+

VS

Team Averages
Level 121
1,543 SR
1,460 Elo+
Hou Yi
Hou Yi
BANSH33 J034525
Hou Yi
Level 158
God Stats
627W - 672L
1,516 SR
Queue Stats
634W - 683L
1,485 Elo+
Solo
Mulan
Mulan
Monkey-D-Luigii
Mulan
Level 105
God Stats
22W - 24L
1,583 SR
Queue Stats
136W - 161L
1,473 Elo+
Solo
Artemis
Artemis
Nobodys_Hero_Guy
Artemis
Level 83
God Stats
1W - 5L
1,569 SR
Queue Stats
57W - 77L
1,381 Elo+
Solo
Cerberus
Cerberus
ViaOsmosis
Cerberus
Level 135
God Stats
18W - 27L
1,430 SR
Queue Stats
449W - 521L
1,411 Elo+
Solo
Nu Wa
Nu Wa
recorrido
Nu Wa
Level 126
God Stats
52W - 38L
1,616 SR
Queue Stats
206W - 215L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Foxer21
Charon
11
1 / 1 / 5
6,380
1,276
1,927
2,565
1,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Tesla_Stark
Charybdis
10
1 / 1 / 2
5,978
1,196
6,147
4,810
1,399
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
10
1 / 0 / 3
5,828
1,166
1,819
4,675
1,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 1 / 3
6,125
1,225
4,432
4,597
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
kybrdmn88
Merlin
11
2 / 1 / 1
6,413
1,283
2,389
2,854
832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

376

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,244
1,249
4,359
5,056
1,428
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 1 / 2
5,630
1,126
3,057
4,092
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 3 / 1
6,302
1,260
4,461
5,405
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
ViaOsmosis
Cerberus
10
0 / 0 / 0
5,249
1,050
324
1,433
610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
recorrido
Nu Wa
11
1 / 1 / 3
6,053
1,211
5,080
3,354
853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
6
Kills
4
4
Deaths
6
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Charon
Foxer21
Charon
1
1
5
3.5
L
0
1
2
1
L
2
3
1
0.83
W
Charybdis
Tesla_Stark
Charybdis
1
1
2
2
W
Fenrir
1
0
3
2.5
W
1
1
3
2.5
L
Cerberus
ViaOsmosis
Cerberus
0
0
0
0
W
Merlin
kybrdmn88
Merlin
2
1
1
2.5
L
Nu Wa
recorrido
Nu Wa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,714
Damage
17,281
19,501
Taken
19,340
6,344
Mitigated
6,849
4,255
Healing
2,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,359
1,652
0
174
5,056
1,428
0
2,443
2,550
0
17,876
W
Charon
Foxer21
Charon
1,927
694
24
165
2,565
1,273
0
782
1,752
9,954
1,428
L
3,057
161
0
1,018
4,092
2,491
0
2,050
2,042
0
9,573
L
4,461
2,000
0
709
5,405
1,467
0
2,242
3,163
0
10,215
W
Charybdis
Tesla_Stark
Charybdis
6,147
3,196
0
9
4,810
1,399
0
1,945
2,831
0
16,022
W
Fenrir
1,819
195
0
35
4,675
1,442
0
1,511
3,057
0
4,004
W
4,432
624
1,624
2,139
4,597
1,398
0
595
3,892
16,657
0
L
Cerberus
ViaOsmosis
Cerberus
324
0
0
196
1,433
610
0
715
718
4,760
0
W
Merlin
kybrdmn88
Merlin
2,389
41
122
137
2,854
832
0
571
2,208
16,682
0
L
Nu Wa
recorrido
Nu Wa
5,080
1,742
0
0
3,354
853
0
1,127
2,227
12,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
29,478
117
Minions Killed
83
5
Camps Cleared
3
480,945
Distance Traveled
424,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,244
1,249
39
8
1
98,194
0
W
Charon
6,380
1,276
29
6
0
85,896
0
L
Mulan
5,630
1,126
15
3
1
97,231
0
L
Artemis
6,302
1,260
12
2
1
90,626
0
W
Charybdis
5,978
1,196
17
3
2
83,106
0
W
Fenrir
5,828
1,166
4
1
1
107,464
0
W
Ra
6,125
1,225
32
6
1
107,363
0
L
Cerberus
5,249
1,050
5
1
0
51,425
0
W
Merlin
6,413
1,283
35
7
1
97,116
0
L
Nu Wa
6,053
1,211
12
2
0
86,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role