Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
AyanamiPls
Susano
Bronze III
Level 45
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 3L
1,465 MMR
Solo
Medusa
Medusa
Gold I
Hawk Pride319
Medusa
Gold I
Level 204
God Stats
29W - 27L
1,533 SR
Queue Stats
623W - 644L
1,455 MMR
Solo
Chronos
Chronos
Gold II
HighLordFragBag
Chronos
Gold II
Level 156
God Stats
5W - 2L
1,584 SR
Queue Stats
391W - 394L
1,453 MMR
Solo
Shiva
Shiva
Gold III
XChampagnePapiX
Shiva
Gold III
Level 242
God Stats
55W - 58L
1,537 SR
Queue Stats
357W - 375L
1,466 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 161
1,571 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,653 SR
1,481 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
DARKLLNK
Horus
Gold V
Level 89
God Stats
3W - 2L
1,858 SR
Queue Stats
61W - 59L
1,295 MMR
Party 1
Hun Batz
Hun Batz
Gold V
Krathos7802
Hun Batz
Gold V
Level 69
God Stats
0W - 3L
1,501 SR
Queue Stats
96W - 100L
1,463 MMR
Solo
Freya
Freya
Platinum V
TheWhiteShofu
Freya
Platinum V
Level 82
God Stats
5W - 1L
1,906 SR
Queue Stats
76W - 72L
1,650 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 2 / 1
5,974
597
5,058
8,061
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
AyanamiPls
Susano
11
3 / 0 / 3
6,077
608
4,279
6,971
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 4
5,989
599
4,066
4,048
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 0
6,906
691
3,948
5,720
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
5 / 0 / 2
6,297
630
5,289
6,755
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
KuzenboCu ChulainnKing ArthurErlang Shen

VS

Bans
ThanatosSerqetBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 6 / 1
5,636
564
2,345
6,588
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
 
Achilles
10
2 / 2 / 0
5,493
549
5,558
10,121
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
DARKLLNK
Horus
8
1 / 1 / 0
4,668
467
3,718
7,386
4,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Krathos7802
Hun Batz
12
2 / 1 / 1
6,015
602
3,661
5,636
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 5 / 1
4,291
429
2,175
6,528
1,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
5
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
2
1
0.25
L
Poseidon
 
Poseidon
0
6
1
0.08
L
Achilles
 
Achilles
2
2
0
1
W
Susano
AyanamiPls
Susano
3
0
3
4.5
L
Horus
DARKLLNK
Horus
1
1
0
1
W
1
1
4
3
W
5
2
0
2.5
L
Hun Batz
Krathos7802
Hun Batz
2
1
1
2.5
L
0
5
1
0.1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,640
Damage
17,457
31,555
Taken
36,259
13,292
Mitigated
13,167
12,377
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,058
1,101
0
4,306
8,061
4,970
0
0
7,993
0
37,280
L
Poseidon
 
Poseidon
2,345
502
0
884
6,588
1,447
0
2,038
4,338
36,619
655
L
Achilles
 
Achilles
5,558
1,630
0
4,671
10,121
4,688
0
0
9,540
0
32,414
W
Susano
AyanamiPls
Susano
4,279
1,002
0
3,605
6,971
2,103
0
1,053
5,890
0
37,548
L
Horus
DARKLLNK
Horus
3,718
1,823
280
3,529
7,386
4,020
0
198
7,108
0
15,012
W
4,066
1,182
0
916
4,048
1,050
455
1,401
2,531
0
39,118
W
3,948
826
0
1,510
5,720
1,723
1,065
1,068
4,652
43,182
125
L
Hun Batz
Krathos7802
Hun Batz
3,661
1,049
0
2,994
5,636
1,536
0
852
4,704
0
43,455
L
2,175
988
0
1,613
6,528
1,476
0
483
6,005
16,649
1,234
W
5,289
881
0
2,040
6,755
3,446
219
965
5,579
0
25,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
26,103
342
Minions Killed
287
0
Camps Cleared
0
1,007,438
Distance Traveled
959,403
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,974
597
69
7
0
182,173
0
L
Poseidon
5,636
564
81
8
0
194,866
0
L
Achilles
5,493
549
62
6
0
186,804
2
W
Susano
6,077
608
60
6
0
221,852
0
L
Horus
4,668
467
19
2
0
212,460
1
W
Medusa
5,989
599
66
7
0
195,896
0
W
Chronos
6,906
691
96
10
0
195,555
2
L
Hun Batz
6,015
602
91
9
0
219,070
0
L
Freya
4,291
429
34
3
0
146,203
0
W
Shiva
6,297
630
51
5
0
211,962
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role