Player Matchup

Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
 
Neith
Diamond V
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
BrtAleX1792
Agni
Platinum II
Level 163
God Stats
11W - 7L
1,698 SR
Queue Stats
106W - 109L
1,852 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Champside
Xing Tian
Platinum V
Level 158
God Stats
15W - 4L
1,834 SR
Queue Stats
387W - 401L
1,824 MMR
Solo
Nike
Nike
Platinum III
datpresto
Nike
Platinum III
Level 151
God Stats
12W - 17L
1,558 SR
Queue Stats
258W - 250L
1,829 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,618 SR
1,701 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,489 SR
1,769 MMR
Susano
Susano
Gold I
 
Susano
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
DANTENAVA999
Scylla
Diamond V
Level 158
God Stats
23W - 15L
1,704 SR
Queue Stats
338W - 322L
1,847 MMR
Solo
Xbalanque
Xbalanque
Platinum V
ImBanshii
Xbalanque
Platinum V
Level 122
God Stats
0W - 1L
1,325 SR
Queue Stats
40W - 38L
1,825 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
JonTheInevitable
Kuzenbo
Platinum I
Level 119
God Stats
0W - 2L
1,356 SR
Queue Stats
524W - 505L
1,813 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
TheAlomg
Gilgamesh
Platinum IV
Level 144
God Stats
9W - 11L
1,560 SR
Queue Stats
459W - 457L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
8 / 0 / 1
9,289
664
7,645
8,926
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
16
5 / 1 / 4
8,805
629
9,637
7,616
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
1 / 2 / 3
7,712
551
3,007
5,321
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Champside
Xing Tian
13
0 / 0 / 4
7,302
522
3,242
8,865
5,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
12
2 / 1 / 3
7,927
566
9,288
12,409
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
FreyaChang'eThor

VS

Bans
BacchusArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 6 / 1
7,483
535
4,597
13,406
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
14
1 / 2 / 0
7,659
547
3,105
4,850
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ImBanshii
Xbalanque
13
0 / 3 / 1
6,890
492
3,854
8,083
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 0
6,517
466
6,506
13,686
12,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gilgamesh
TheAlomg
Gilgamesh
13
1 / 3 / 0
7,626
545
4,997
12,714
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
1
8.5
W
Neith
 
Neith
5
1
4
7
L
Susano
 
Susano
2
6
1
0.42
W
1
2
3
1.25
W
Xing Tian
Champside
Xing Tian
0
0
4
2
L
Scylla
1
2
0
0.5
L
Xbalanque
ImBanshii
Xbalanque
0
3
1
0.17
L
0
2
0
0
L
Gilgamesh
TheAlomg
Gilgamesh
1
3
0
0.33
W
Nike
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,819
Damage
23,059
43,137
Taken
52,739
21,862
Mitigated
30,405
17,995
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,645
1,121
0
7,048
8,926
3,121
5
844
8,012
0
88,296
W
Neith
 
Neith
9,637
3,193
0
2,226
7,616
3,029
0
3,423
4,193
0
70,672
L
Susano
 
Susano
4,597
1,060
0
3,875
13,406
4,269
0
1,480
11,926
0
59,448
W
3,007
404
0
442
5,321
1,620
0
1,616
3,655
54,529
1,195
W
Xing Tian
Champside
Xing Tian
3,242
174
2,541
3,135
8,865
5,067
0
2,375
6,394
24,789
0
L
Scylla
3,105
426
0
1,250
4,850
1,092
0
1,201
3,649
62,608
0
L
Xbalanque
ImBanshii
Xbalanque
3,854
1,920
0
2,323
8,083
2,590
68
526
7,557
0
49,740
L
6,506
2,323
0
2,982
13,686
12,514
7
3,042
10,574
22,328
3,348
L
Gilgamesh
TheAlomg
Gilgamesh
4,997
1,730
0
2,230
12,714
9,940
0
0
11,968
0
52,772
W
Nike
9,288
1,743
0
2,603
12,409
9,025
522
1,052
10,805
0
53,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
36,175
506
Minions Killed
476
0
Camps Cleared
0
1,486,714
Distance Traveled
1,389,032
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,289
664
142
10
0
359,893
3
W
Neith
8,805
629
130
9
0
264,738
0
L
Susano
7,483
535
106
8
0
311,021
0
W
Agni
7,712
551
124
9
0
295,402
7
W
Xing Tian
7,302
522
24
2
0
280,819
3
L
Scylla
7,659
547
130
9
0
290,720
2
L
Xbalanque
6,890
492
99
7
0
250,697
3
L
Kuzenbo
6,517
466
42
3
0
280,590
4
L
Gilgamesh
7,626
545
99
7
0
256,004
2
W
Nike
7,927
566
86
6
0
285,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role