Player Matchup

Kali
Kali
Gold IV
Chris_Jcc
Kali
Gold IV
Level 129
God Stats
4W - 2L
1,698 SR
Queue Stats
282W - 289L
1,318 MMR
Solo
Vulcan
Vulcan
Gold IV
Kzum31
Vulcan
Gold IV
Level 157
God Stats
9W - 6L
1,620 SR
Queue Stats
366W - 365L
1,291 MMR
Solo
Sylvanus
Sylvanus
Silver V
bodzlo
Sylvanus
Silver V
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,269 MMR
Solo
Chernobog
Chernobog
Gold V
komod101
Chernobog
Gold V
Level 121
God Stats
48W - 36L
1,553 SR
Queue Stats
82W - 74L
1,306 MMR
Solo
Chaac
Chaac
Silver II
xWASHEDx4129
Chaac
Silver II
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 67L
1,259 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,574 SR
1,288 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 139
1,521 SR
1,216 MMR
Ne Zha
Ne Zha
Bronze V
DikkZilla
Ne Zha
Bronze V
Level 105
God Stats
0W - 1L
1,678 SR
Queue Stats
3W - 15L
1,108 MMR
Party 2
Medusa
Medusa
Silver I
GaRePXdrO
Medusa
Silver I
Level 126
God Stats
10W - 9L
1,686 SR
Queue Stats
424W - 432L
1,258 MMR
Solo
Surtr
Surtr
Silver I
Jjeckson
Surtr
Silver I
Level 174
God Stats
2W - 3L
1,175 SR
Queue Stats
112W - 115L
1,409 MMR
Party 1
Aphrodite
Aphrodite
Silver III
TommyHalffinger
Aphrodite
Silver III
Level 187
God Stats
1W - 7L
1,371 SR
Queue Stats
267W - 302L
1,133 MMR
Party 1
Ix Chel
Ix Chel
Bronze IV
ettiketty
Ix Chel
Bronze IV
Level 102
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 10L
1,176 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 4 / 3
7,622
476
5,422
15,092
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vulcan
Kzum31
Vulcan
15
2 / 0 / 3
9,123
570
5,942
5,902
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
bodzlo
Sylvanus
12
1 / 0 / 3
7,678
480
4,769
11,592
8,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
komod101
Chernobog
17
5 / 0 / 3
9,927
620
12,381
9,762
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 2 / 2
9,053
566
15,726
19,269
22,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
FenrirThorAgniNutAwilix

VS

Bans
RatatoskrChang'eZhong KuiKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DikkZilla
Ne Zha
12
0 / 4 / 3
6,899
431
4,908
13,836
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
GaRePXdrO
Medusa
13
0 / 4 / 0
7,438
465
4,300
12,429
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Jjeckson
Surtr
14
2 / 5 / 1
8,237
515
13,937
20,295
13,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
TommyHalffinger
Aphrodite
11
2 / 2 / 1
6,545
409
6,096
10,342
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
ettiketty
Ix Chel
13
2 / 0 / 1
7,762
485
8,262
6,383
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
6
6
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
2
4
3
0.88
L
Ne Zha
DikkZilla
Ne Zha
0
4
3
0.38
L
Medusa
GaRePXdrO
Medusa
0
4
0
0
L
Surtr
Jjeckson
Surtr
2
5
1
0.5
W
Vulcan
Kzum31
Vulcan
2
0
3
3.5
L
Aphrodite
TommyHalffinger
Aphrodite
2
2
1
1.25
W
Sylvanus
bodzlo
Sylvanus
1
0
3
2.5
L
Ix Chel
ettiketty
Ix Chel
2
0
1
2.5
W
Chernobog
komod101
Chernobog
5
0
3
6.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,240
Damage
37,503
61,617
Taken
63,285
42,162
Mitigated
32,131
22,810
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
5,422
2,772
0
2,777
15,092
6,364
0
2,939
11,904
0
60,911
L
Ne Zha
DikkZilla
Ne Zha
4,908
1,665
0
1,112
13,836
5,998
0
2,578
11,258
0
51,237
L
Medusa
GaRePXdrO
Medusa
4,300
1,371
0
2,518
12,429
3,378
0
1,033
11,396
0
63,939
L
Surtr
Jjeckson
Surtr
13,937
5,425
0
4,030
20,295
13,605
8
3,043
17,252
1,766
66,006
W
Vulcan
Kzum31
Vulcan
5,942
188
0
956
5,902
1,914
0
2,911
2,991
64,396
808
L
Aphrodite
TommyHalffinger
Aphrodite
6,096
178
4,008
5,158
10,342
7,166
156
3,257
7,085
22,899
0
W
Sylvanus
bodzlo
Sylvanus
4,769
1,113
3,391
5,375
11,592
8,190
0
3,005
8,301
21,188
1,595
L
Ix Chel
ettiketty
Ix Chel
8,262
137
578
1,790
6,383
1,984
148
2,974
3,409
57,614
0
W
Chernobog
komod101
Chernobog
12,381
7,445
0
5,726
9,762
3,594
2,685
1,569
7,879
0
99,358
W
15,726
2,674
0
4,585
19,269
22,100
0
3,895
15,146
5,515
76,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,403
Gold Earned
36,881
546
Minions Killed
474
0
Camps Cleared
0
1,591,745
Distance Traveled
1,523,934
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,622
476
83
5
0
332,569
1
L
Ne Zha
6,899
431
77
5
0
353,230
8
L
Medusa
7,438
465
103
6
0
258,852
0
L
Surtr
8,237
515
117
7
0
266,172
7
W
Vulcan
9,123
570
130
8
0
341,159
6
L
Aphrodite
6,545
409
50
3
0
314,410
3
W
Sylvanus
7,678
480
29
2
0
296,621
4
L
Ix Chel
7,762
485
127
8
0
331,270
0
W
Chernobog
9,927
620
159
10
0
321,744
3
W
Chaac
9,053
566
145
9
0
299,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role