Player Matchup

Set
Set
Gold II
TheSixthCircle
Set
Gold II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,571 MMR
Solo
Hercules
Hercules
Gold III
WetBurgers
Hercules
Gold III
Level 126
God Stats
28W - 25L
1,542 SR
Queue Stats
398W - 398L
1,573 MMR
Solo
Nu Wa
Nu Wa
Gold III
aikeido
Nu Wa
Gold III
Level 178
God Stats
164W - 205L
1,508 SR
Queue Stats
801W - 827L
1,581 MMR
Solo
Merlin
Merlin
Gold V
hurta10
Merlin
Gold V
Level 123
God Stats
2W - 2L
1,850 SR
Queue Stats
21W - 29L
1,587 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
j0s35
Sun Wukong
Gold III
Level 137
God Stats
14W - 7L
1,625 SR
Queue Stats
42W - 33L
1,582 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,605 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,628 SR
1,579 MMR
Skadi
Skadi
Gold I
Bsnowie
Skadi
Gold I
Level 69
God Stats
55W - 38L
1,623 SR
Queue Stats
259W - 255L
1,586 MMR
Solo
Mulan
Mulan
Gold V
LoneCSG
Mulan
Gold V
Level 118
God Stats
1W - 1L
1,873 SR
Queue Stats
22W - 20L
1,539 MMR
Party 1
Poseidon
Poseidon
Platinum V
TheCaImBefore
Poseidon
Platinum V
Level 161
God Stats
2W - 0L
1,863 SR
Queue Stats
98W - 92L
1,585 MMR
Solo
Ganesha
Ganesha
Gold IV
generalcrusher9
Ganesha
Gold IV
Level 94
God Stats
1W - 1L
1,281 SR
Queue Stats
52W - 61L
1,568 MMR
Solo
Artemis
Artemis
Gold III
Рurрle
Artemis
Gold III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,946
496
4,369
9,831
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
WetBurgers
Hercules
8
1 / 4 / 1
5,758
480
3,832
9,554
6,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
aikeido
Nu Wa
11
0 / 1 / 3
5,930
494
4,868
3,506
836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
hurta10
Merlin
13
2 / 3 / 0
6,739
562
3,416
4,971
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
j0s35
Sun Wukong
12
3 / 3 / 1
7,195
600
7,250
12,013
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Erlang ShenNe ZhaFreya

VS

Bans
BacchusAwilixKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bsnowie
Skadi
13
1 / 0 / 2
7,321
610
3,061
4,629
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
LoneCSG
Mulan
13
3 / 4 / 2
7,883
657
9,308
13,850
9,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
TheCaImBefore
Poseidon
13
6 / 2 / 2
7,799
650
5,006
7,184
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 5
6,272
523
2,474
9,467
5,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Рurрle
Artemis
14
5 / 0 / 3
8,274
690
7,796
4,372
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
15
15
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bsnowie
Skadi
1
0
2
2
W
Mulan
LoneCSG
Mulan
3
4
2
1
W
Poseidon
TheCaImBefore
Poseidon
6
2
2
3.5
L
2
4
1
0.63
L
Hercules
WetBurgers
Hercules
1
4
1
0.38
L
Nu Wa
aikeido
Nu Wa
0
1
3
1.5
W
0
2
5
1.25
L
Merlin
hurta10
Merlin
2
3
0
0.67
L
Sun Wukong
j0s35
Sun Wukong
3
3
1
1.17
W
Artemis
Рurрle
Artemis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,735
Damage
27,645
39,875
Taken
39,502
20,744
Mitigated
20,409
11,556
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bsnowie
Skadi
3,061
986
0
940
4,629
1,306
0
1,301
3,288
0
65,334
W
Mulan
LoneCSG
Mulan
9,308
1,863
0
3,711
13,850
9,372
0
646
13,162
0
51,251
W
Poseidon
TheCaImBefore
Poseidon
5,006
1,092
0
590
7,184
2,216
0
1,998
5,000
59,826
1,588
L
4,369
1,795
0
3,735
9,831
3,755
0
1,000
8,831
0
34,392
L
Hercules
WetBurgers
Hercules
3,832
925
0
2,632
9,554
6,692
0
3,105
6,449
0
13,205
L
Nu Wa
aikeido
Nu Wa
4,868
1,098
0
1,699
3,506
836
0
1,205
2,301
36,240
1,027
W
2,474
373
0
3,898
9,467
5,924
0
3,213
6,118
16,562
0
L
Merlin
hurta10
Merlin
3,416
37
0
392
4,971
1,361
0
1,307
3,664
44,055
0
L
Sun Wukong
j0s35
Sun Wukong
7,250
1,663
0
3,098
12,013
8,100
0
679
11,334
0
53,397
W
Artemis
Рurрle
Artemis
7,796
3,670
0
434
4,372
1,591
535
1,212
3,072
0
62,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
37,549
328
Minions Killed
438
0
Camps Cleared
0
1,195,154
Distance Traveled
1,250,349
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,321
610
127
11
0
250,222
1
W
Mulan
7,883
657
94
8
0
224,660
4
W
Poseidon
7,799
650
100
8
0
292,831
3
L
Set
5,946
496
68
6
0
219,569
1
L
Hercules
5,758
480
14
1
0
247,694
0
L
Nu Wa
5,930
494
53
4
0
240,508
0
W
Ganesha
6,272
523
2
0
0
237,971
6
L
Merlin
6,739
562
99
8
0
257,301
4
L
Sun Wukong
7,195
600
94
8
0
230,082
0
W
Artemis
8,274
690
115
10
0
244,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role