Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond III
 
Arachne
Diamond III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond I
Jinxed Q
Fafnir
Diamond I
Level 303
God Stats
0W - 3L
1,924 SR
Queue Stats
465W - 438L
2,455 MMR
Solo
King Arthur
King Arthur
Diamond II
ThingsGoBoom27
King Arthur
Diamond II
Level 148
God Stats
1W - 2L
1,625 SR
Queue Stats
53W - 33L
2,334 MMR
Solo
The Morrigan
The Morrigan
Diamond I
WardsLoseGames
The Morrigan
Diamond I
Level 244
God Stats
4W - 4L
1,634 SR
Queue Stats
208W - 168L
2,468 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 219
1,636 SR
2,051 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 173
1,641 SR
2,380 MMR
Chernobog
Chernobog
Masters
BMBobby420
Chernobog
Masters
Level 252
God Stats
47W - 20L
1,764 SR
Queue Stats
263W - 181L
2,866 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Bamidelee
Kuzenbo
Masters
Level 148
God Stats
13W - 13L
1,528 SR
Queue Stats
123W - 120L
2,236 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
Ignís
Erlang Shen
Diamond III
Level 159
God Stats
3W - 3L
1,532 SR
Queue Stats
168W - 138L
2,239 MMR
Solo
Cthulhu
Cthulhu
Diamond I
TinosLand
Cthulhu
Diamond I
Level 157
God Stats
26W - 13L
1,798 SR
Queue Stats
509W - 472L
2,462 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond III
ahsoka334
Morgan Le Fay
Diamond III
Level 151
God Stats
14W - 10L
1,581 SR
Queue Stats
319W - 283L
2,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 2 / 0
5,988
544
5,417
8,408
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
 
Arachne
10
1 / 3 / 2
5,393
490
2,989
10,633
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
Jinxed Q
Fafnir
9
0 / 2 / 4
5,863
533
3,498
8,927
8,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ThingsGoBoom27
King Arthur
10
0 / 3 / 2
5,801
527
7,396
10,845
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

The Morrigan
WardsLoseGames
The Morrigan
12
4 / 4 / 1
6,404
582
4,186
5,520
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SusanoCamazotzChang'eMedusa

VS

Bans
ZeusNu WaAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BMBobby420
Chernobog
13
4 / 2 / 5
6,729
612
8,253
6,729
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Bamidelee
Kuzenbo
11
3 / 0 / 2
6,073
552
4,513
7,810
6,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Erlang Shen
Ignís
Erlang Shen
12
5 / 1 / 3
6,536
594
4,352
8,200
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TinosLand
Cthulhu
11
1 / 2 / 4
6,378
580
8,120
11,810
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morgan Le Fay
ahsoka334
Morgan Le Fay
11
1 / 2 / 6
6,174
561
5,945
4,780
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
14
14
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
0
1
L
Arachne
 
Arachne
1
3
2
0.67
W
Chernobog
BMBobby420
Chernobog
4
2
5
3.25
W
Kuzenbo
Bamidelee
Kuzenbo
3
0
2
4
W
Erlang Shen
Ignís
Erlang Shen
5
1
3
6.5
L
Fafnir
Jinxed Q
Fafnir
0
2
4
1
L
King Arthur
ThingsGoBoom27
King Arthur
0
3
2
0.33
W
Cthulhu
TinosLand
Cthulhu
1
2
4
1.5
L
The Morrigan
WardsLoseGames
The Morrigan
4
4
1
1.13
W
Morgan Le Fay
ahsoka334
Morgan Le Fay
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
31,183
44,333
Taken
39,329
22,301
Mitigated
21,025
13,262
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,417
2,241
163
1,699
8,408
2,182
0
2,369
5,994
0
44,975
L
Arachne
 
Arachne
2,989
1,345
0
5,318
10,633
2,785
0
2,697
7,754
0
34,986
W
Chernobog
BMBobby420
Chernobog
8,253
4,822
0
3,110
6,729
2,168
0
1,138
5,551
0
57,821
W
Kuzenbo
Bamidelee
Kuzenbo
4,513
1,642
0
1,868
7,810
6,822
16
1,289
6,510
20,381
2,495
W
Erlang Shen
Ignís
Erlang Shen
4,352
2,692
0
3,020
8,200
3,732
0
861
7,305
0
39,733
L
Fafnir
Jinxed Q
Fafnir
3,498
962
0
2,565
8,927
8,364
1
3,460
5,103
12,656
0
L
King Arthur
ThingsGoBoom27
King Arthur
7,396
1,031
0
2,767
10,845
7,241
0
5,272
4,770
0
40,745
W
Cthulhu
TinosLand
Cthulhu
8,120
986
127
4,243
11,810
6,920
0
1,264
10,469
38,128
1,358
L
The Morrigan
WardsLoseGames
The Morrigan
4,186
653
0
750
5,520
1,729
0
2,227
2,898
46,799
1,062
W
Morgan Le Fay
ahsoka334
Morgan Le Fay
5,945
680
0
673
4,780
1,383
0
2,734
1,880
33,215
1,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
31,890
339
Minions Killed
383
0
Camps Cleared
0
1,086,017
Distance Traveled
1,176,585
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,988
544
90
8
0
192,907
1
L
Arachne
5,393
490
55
5
0
244,517
0
W
Chernobog
6,729
612
117
11
0
248,953
2
W
Kuzenbo
6,073
552
26
2
0
225,552
2
W
Erlang Shen
6,536
594
69
6
0
257,245
2
L
Fafnir
5,863
533
14
1
0
236,057
0
L
King Arthur
5,801
527
82
7
0
205,173
0
W
Cthulhu
6,378
580
89
8
0
211,160
0
L
The Morrigan
6,404
582
98
9
0
207,363
0
W
Morgan Le Fay
6,174
561
82
7
0
233,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role