Player Matchup

Morgan Le Fay
Morgan Le Fay
ATXXI
Morgan Le Fay
Level 63
God Stats
20W - 17L
1,530 SR
Queue Stats
321W - 338L
1,455 Elo+
Party 3
Hachiman
Hachiman
Cynx-_-24
Hachiman
Level 55
God Stats
3W - 0L
1,754 SR
Queue Stats
153W - 174L
1,413 Elo+
Party 2
Khepri
Khepri
HENNYxJIMMY
Khepri
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 250L
1,440 Elo+
Party 3
Thor
Thor
Tanking4you
Thor
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 9L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
lorddrums
Zhong Kui
Level 157
God Stats
21W - 20L
1,537 SR
Queue Stats
156W - 153L
1,426 Elo+
Solo
Team Averages
Level 71
1,564 SR
1,435 Elo+

VS

Team Averages
Level 69
1,508 SR
1,362 Elo+
Izanami
Izanami
BANDS_4DAYS
Izanami
Level 17
God Stats
1W - 4L
1,281 SR
Queue Stats
30W - 42L
1,187 Elo+
Party 1
Baba Yaga
Baba Yaga
IdIeDeathGambIe
Baba Yaga
Level 40
God Stats
0W - 5L
1,500 SR
Queue Stats
123W - 136L
1,328 Elo+
Party 1
Bacchus
Bacchus
KaleKenny
Bacchus
Level 57
God Stats
9W - 10L
1,510 SR
Queue Stats
18W - 22L
1,375 Elo+
Solo
Chang'e
Chang'e
Sinneth
Chang'e
Level 89
God Stats
17W - 14L
1,517 SR
Queue Stats
405W - 397L
1,461 Elo+
Solo
Loki
Loki
hatecrime3199
Loki
Level 143
God Stats
2W - 1L
1,734 SR
Queue Stats
91W - 85L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ATXXI
Morgan Le Fay
12
2 / 2 / 3
6,917
629
6,542
7,120
2,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Cynx-_-24
Hachiman
10
2 / 2 / 3
5,663
515
6,329
5,906
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
10
0 / 1 / 9
5,717
520
2,671
6,256
3,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
11 / 0 / 3
7,550
686
6,826
8,030
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
lorddrums
Zhong Kui
14
5 / 0 / 2
8,534
776
3,702
3,551
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BANDS_4DAYS
Izanami
7
1 / 5 / 1
5,032
457
4,461
7,634
2,356
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
IdIeDeathGambIe
Baba Yaga
10
2 / 6 / 0
5,650
514
4,342
9,100
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
KaleKenny
Bacchus
8
1 / 4 / 1
5,495
500
4,036
10,705
7,590
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Sinneth
Chang'e
3
0 / 2 / 0
3,862
351
681
2,314
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 2
5,457
496
2,775
7,672
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
5
5
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ATXXI
Morgan Le Fay
2
2
3
1.75
L
Izanami
BANDS_4DAYS
Izanami
1
5
1
0.3
W
Hachiman
Cynx-_-24
Hachiman
2
2
3
1.75
W
Khepri
0
1
9
4.5
L
Baba Yaga
IdIeDeathGambIe
Baba Yaga
2
6
0
0.33
L
Bacchus
KaleKenny
Bacchus
1
4
1
0.38
L
Chang'e
Sinneth
Chang'e
0
2
0
0
W
11
0
3
12.5
L
1
4
2
0.5
W
Zhong Kui
lorddrums
Zhong Kui
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
16,295
30,863
Taken
37,425
12,791
Mitigated
15,685
11,206
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ATXXI
Morgan Le Fay
6,542
792
0
3,072
7,120
2,048
228
2,683
4,111
45,166
3,015
L
Izanami
BANDS_4DAYS
Izanami
4,461
2,672
0
1,664
7,634
2,356
0
685
6,949
0
23,351
W
Hachiman
Cynx-_-24
Hachiman
6,329
4,287
0
1,666
5,906
1,733
0
1,691
4,215
0
32,928
W
Khepri
2,671
418
0
1,599
6,256
3,593
135
1,765
4,491
18,860
0
L
Baba Yaga
IdIeDeathGambIe
Baba Yaga
4,342
381
0
2,147
9,100
3,072
0
6,619
2,481
29,879
0
L
Bacchus
KaleKenny
Bacchus
4,036
360
0
2,901
10,705
7,590
0
1,800
8,905
18,719
667
L
Chang'e
Sinneth
Chang'e
681
202
0
900
2,314
460
0
755
1,559
5,478
286
W
6,826
2,418
0
2,498
8,030
2,791
493
1,433
6,465
0
38,371
L
2,775
672
0
2,570
7,672
2,207
0
2,758
4,914
0
27,765
W
Zhong Kui
lorddrums
Zhong Kui
3,702
1,218
0
2,371
3,551
2,626
598
815
2,704
51,301
14,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,381
Gold Earned
25,496
326
Minions Killed
170
0
Camps Cleared
0
1,064,581
Distance Traveled
895,475
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,917
629
66
6
0
209,896
0
L
Izanami
5,032
457
24
2
0
186,052
0
W
Hachiman
5,663
515
34
3
0
197,975
0
W
Khepri
5,717
520
37
3
0
225,794
1
L
Baba Yaga
5,650
514
58
5
0
216,322
0
L
Bacchus
5,495
500
32
3
0
209,331
1
L
Chang'e
3,862
351
11
1
0
47,624
0
W
Thor
7,550
686
53
5
0
244,872
0
L
Loki
5,457
496
45
4
0
236,146
1
W
Zhong Kui
8,534
776
136
12
0
186,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role