Player Matchup

Neith
Neith
ChangeGameName
Neith
Level 136
God Stats
36W - 34L
1,568 SR
Queue Stats
46W - 46L
1,520 Elo+
Solo
Chang'e
Chang'e
Tuppakk
Chang'e
Level 82
God Stats
3W - 5L
1,359 SR
Queue Stats
128W - 130L
1,414 Elo+
Party 2
Geb
Geb
espkill
Geb
Level 43
God Stats
6W - 1L
1,717 SR
Queue Stats
16W - 8L
1,801 Elo+
Party 2
Scylla
Scylla
thealejx
Scylla
Level 146
God Stats
17W - 21L
1,553 SR
Queue Stats
48W - 52L
1,409 Elo+
Solo
Nemesis
Nemesis
Помста
Nemesis
Level 73
God Stats
3W - 1L
1,637 SR
Queue Stats
134W - 123L
1,495 Elo+
Solo
Team Averages
Level 96
1,567 SR
1,528 Elo+

VS

Team Averages
Level 84
1,578 SR
1,443 Elo+
Shiva
Shiva
Atatalian
Shiva
Level 68
God Stats
25W - 18L
1,647 SR
Queue Stats
191W - 190L
1,418 Elo+
Party 1
Nut
Nut
CalmForever
Nut
Level 106
God Stats
18W - 6L
1,759 SR
Queue Stats
172W - 168L
1,461 Elo+
Solo
Bacchus
Bacchus
Dreake
Bacchus
Level 126
God Stats
13W - 13L
1,548 SR
Queue Stats
187W - 173L
1,464 Elo+
Solo
Arachne
Arachne
LizzoK
Arachne
Level 55
God Stats
24W - 23L
1,552 SR
Queue Stats
75W - 82L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
pipuUA
Yu Huang
Level 67
God Stats
5W - 8L
1,382 SR
Queue Stats
225W - 208L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,444
430
5,594
7,614
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Tuppakk
Chang'e
14
1 / 2 / 2
8,031
535
3,101
7,221
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
12
2 / 1 / 1
7,024
468
5,466
11,368
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
thealejx
Scylla
15
8 / 1 / 1
9,047
603
11,856
6,743
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Помста
Nemesis
12
1 / 1 / 7
7,125
475
7,515
14,475
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Atatalian
Shiva
14
3 / 1 / 1
8,879
592
8,279
10,714
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 2
7,701
513
6,309
7,311
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Dreake
Bacchus
12
3 / 1 / 1
8,093
540
6,689
12,122
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LizzoK
Arachne
12
1 / 8 / 1
7,352
490
4,093
13,937
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
pipuUA
Yu Huang
12
0 / 2 / 0
7,551
503
2,779
8,146
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
8
8
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
Atatalian
Shiva
3
1
1
3.5
L
1
0
2
2
W
0
3
1
0.17
L
Bacchus
Dreake
Bacchus
3
1
1
3.5
L
Arachne
LizzoK
Arachne
1
8
1
0.19
W
Chang'e
Tuppakk
Chang'e
1
2
2
1
W
Geb
2
1
1
2.5
L
Yu Huang
pipuUA
Yu Huang
0
2
0
0
W
Scylla
thealejx
Scylla
8
1
1
8.5
W
Nemesis
Помста
Nemesis
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
28,149
47,421
Taken
52,230
23,448
Mitigated
27,502
17,752
Healing
16,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Atatalian
Shiva
8,279
712
0
3,160
10,714
6,139
0
3,580
7,134
0
57,930
L
6,309
3,062
0
3,706
7,311
2,703
0
2,206
5,105
0
57,818
W
5,594
3,000
0
2,951
7,614
2,443
0
2,189
5,380
0
49,662
L
Bacchus
Dreake
Bacchus
6,689
349
0
3,861
12,122
12,380
0
3,215
8,907
28,554
3,548
L
Arachne
LizzoK
Arachne
4,093
2,964
0
3,830
13,937
4,185
0
5,442
8,495
0
42,790
W
Chang'e
Tuppakk
Chang'e
3,101
185
80
3,730
7,221
1,755
342
0
6,760
49,850
1,095
W
Geb
5,466
706
0
1,379
11,368
7,966
0
2,871
8,451
20,023
0
L
Yu Huang
pipuUA
Yu Huang
2,779
150
0
1,706
8,146
2,095
0
5,887
2,259
42,021
4,002
W
Scylla
thealejx
Scylla
11,856
886
0
2,170
6,743
2,072
718
1,700
4,997
73,495
0
W
Nemesis
Помста
Nemesis
7,515
3,236
0
7,442
14,475
9,212
162
2,201
12,130
0
46,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
39,576
425
Minions Killed
391
0
Camps Cleared
0
1,507,926
Distance Traveled
1,439,658
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,879
592
108
7
0
291,142
0
L
Nut
7,701
513
101
7
0
272,230
3
W
Neith
6,444
430
89
6
0
268,137
0
L
Bacchus
8,093
540
30
2
0
314,608
3
L
Arachne
7,352
490
63
4
0
287,114
0
W
Chang'e
8,031
535
98
7
0
283,711
0
W
Geb
7,024
468
17
1
0
337,104
2
L
Yu Huang
7,551
503
89
6
0
274,564
0
W
Scylla
9,047
603
144
10
0
289,508
6
W
Nemesis
7,125
475
77
5
0
329,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role