Player Matchup

Achilles
Achilles
Chrischub9
Achilles
Level 128
God Stats
3W - 2L
1,731 SR
Queue Stats
96W - 98L
1,554 Elo+
Solo
Ishtar
Ishtar
KageBlac
Ishtar
Level 39
God Stats
2W - 3L
1,316 SR
Queue Stats
21W - 25L
1,336 Elo+
Solo
Geb
Geb
KrombopulosN
Geb
Level 137
God Stats
3W - 5L
1,503 SR
Queue Stats
224W - 216L
1,512 Elo+
Party 2
Awilix
Awilix
PotatoAimSven
Awilix
Level 134
God Stats
1W - 1L
1,858 SR
Queue Stats
107W - 123L
1,490 Elo+
Party 2
Ra
Ra
SunKitsune
Ra
Level 105
God Stats
251W - 191L
1,613 SR
Queue Stats
413W - 380L
1,513 Elo+
Solo
Team Averages
Level 109
1,604 SR
1,481 Elo+

VS

Team Averages
Level 123
1,497 SR
1,470 Elo+
Neith
Neith
GriimReaperr
Neith
Level 154
God Stats
14W - 11L
1,505 SR
Queue Stats
257W - 245L
1,476 Elo+
Solo
Athena
Athena
JustMonkey1
Athena
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 126L
1,547 Elo+
Party 1
Loki
Loki
MummRaaaaa
Loki
Level 83
God Stats
13W - 11L
1,455 SR
Queue Stats
238W - 244L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
SilverFang01
Nu Wa
Level 67
God Stats
11W - 8L
1,632 SR
Queue Stats
32W - 44L
1,409 Elo+
Solo
King Arthur
King Arthur
XxFrAnCo_SSJ
King Arthur
Level 153
God Stats
5W - 5L
1,395 SR
Queue Stats
122W - 114L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chrischub9
Achilles
1
0 / 0 / 0
3,327
370
0
388
93
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
KageBlac
Ishtar
9
0 / 4 / 1
4,771
530
832
6,127
1,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
4,515
502
3,634
7,894
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 0
5,723
636
3,117
7,379
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 3
6,068
674
5,850
6,784
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,877
764
3,344
4,749
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
2 / 1 / 6
5,987
665
3,667
6,232
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 4
5,080
564
1,741
6,479
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 3
5,839
649
5,253
4,885
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
XxFrAnCo_SSJ
King Arthur
11
3 / 0 / 2
6,414
713
3,950
5,972
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
11
11
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chrischub9
Achilles
0
0
0
0
W
3
2
3
2.25
W
Athena
2
1
6
5
L
Ishtar
KageBlac
Ishtar
0
4
1
0.13
L
0
3
1
0.17
W
0
1
4
2
L
3
1
0
3
W
3
2
3
2.25
L
2
3
3
1.17
W
King Arthur
XxFrAnCo_SSJ
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,433
Damage
17,955
28,572
Taken
28,317
11,641
Mitigated
13,160
9,288
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chrischub9
Achilles
0
0
0
0
388
93
0
388
0
0
0
W
3,344
1,137
0
1,137
4,749
1,441
0
447
4,302
0
48,546
W
Athena
3,667
1,436
0
1,078
6,232
5,098
12
2,167
3,840
13,973
0
L
Ishtar
KageBlac
Ishtar
832
482
0
1,157
6,127
1,789
0
1,464
4,663
0
22,603
L
3,634
251
0
1,904
7,894
4,805
0
1,860
6,034
22,232
301
W
1,741
126
0
4,210
6,479
1,725
0
714
5,665
0
35,080
L
3,117
1,337
0
3,588
7,379
2,455
0
1,900
5,479
0
42,689
W
5,253
1,018
0
1,697
4,885
1,299
0
2,718
1,781
34,476
0
L
5,850
367
300
2,339
6,784
2,499
0
3,308
3,476
46,309
1,831
W
King Arthur
XxFrAnCo_SSJ
King Arthur
3,950
233
0
1,280
5,972
3,597
0
2,434
3,494
0
37,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
30,197
275
Minions Killed
304
0
Camps Cleared
0
799,321
Distance Traveled
1,029,267
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,327
370
0
0
0
9,932
0
W
Neith
6,877
764
92
10
0
174,716
0
W
Athena
5,987
665
17
2
0
201,737
0
L
Ishtar
4,771
530
60
7
0
181,812
0
L
Geb
4,515
502
24
3
0
193,584
0
W
Loki
5,080
564
61
7
0
223,102
0
L
Awilix
5,723
636
89
10
0
228,724
0
W
Nu Wa
5,839
649
63
7
0
208,410
0
L
Ra
6,068
674
102
11
0
185,269
6
W
King Arthur
6,414
713
71
8
0
221,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role