Player Matchup

Bastet
Bastet
EscapedGriZZly
Bastet
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bellona
Bellona
JEDI GzUS
Bellona
Level 134
God Stats
2W - 2L
1,459 SR
Queue Stats
140W - 141L
1,491 Elo+
Solo
Yu Huang
Yu Huang
MrTiramisuCake
Yu Huang
Level 117
God Stats
5W - 0L
1,969 SR
Queue Stats
338W - 340L
1,526 Elo+
Solo
Medusa
Medusa
SnowStormSan
Medusa
Level 123
God Stats
2W - 3L
1,095 SR
Queue Stats
66W - 72L
1,469 Elo+
Solo
Nu Wa
Nu Wa
heartless1820
Nu Wa
Level 127
God Stats
3W - 3L
1,303 SR
Queue Stats
98W - 102L
1,415 Elo+
Solo
Team Averages
Level 127
1,465 SR
1,480 Elo+

VS

Team Averages
Level 67
1,536 SR
1,364 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
AntonioEkos
Surtr
Level 49
God Stats
0W - 1L
1,561 SR
Queue Stats
17W - 22L
1,110 Elo+
Party 1
Odin
Odin
Irwin9031
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,196 Elo+
Party 1
Hachiman
Hachiman
ninja420g
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
twwar42
Thanatos
Level 145
God Stats
13W - 10L
1,618 SR
Queue Stats
71W - 75L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,370
579
3,436
6,638
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
JEDI GzUS
Bellona
12
4 / 0 / 3
7,569
688
5,080
8,804
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
11
2 / 0 / 2
6,666
606
2,116
3,415
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
12 / 2 / 5
8,000
727
8,698
4,926
1,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 11
7,477
680
7,778
5,116
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 0
5,325
484
1,328
4,997
1,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 9 / 2
4,643
422
2,706
9,878
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
9
1 / 4 / 0
5,030
457
2,695
8,110
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ninja420g
Hachiman
7
0 / 6 / 1
4,604
419
741
7,236
1,430
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
twwar42
Thanatos
12
4 / 3 / 1
6,686
608
6,291
10,912
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
24
Kills
5
5
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
0
9
2
0.11
W
2
1
4
4
L
Odin
1
4
0
0.25
W
Bellona
JEDI GzUS
Bellona
4
0
3
5.5
W
Yu Huang
2
0
2
3
W
Medusa
12
2
5
7.25
W
4
2
11
4.75
L
Hachiman
ninja420g
Hachiman
0
6
1
0.08
L
Thanatos
twwar42
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,108
Damage
13,761
28,899
Taken
41,133
13,159
Mitigated
16,245
8,318
Healing
14,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,328
178
42
1,504
4,997
1,421
0
3,387
1,610
29,014
0
L
2,706
1,099
16
1,429
9,878
3,716
0
1,924
7,954
230
19,089
W
3,436
1,013
0
2,184
6,638
2,185
487
469
6,169
0
35,622
L
Odin
2,695
703
0
2,285
8,110
6,030
0
634
7,476
0
21,208
W
Bellona
JEDI GzUS
Bellona
5,080
1,339
0
3,218
8,804
7,383
190
548
7,861
0
39,729
W
Yu Huang
2,116
132
0
340
3,415
1,093
634
740
2,675
40,680
0
W
Medusa
8,698
3,259
0
909
4,926
1,327
1,252
161
4,608
0
33,377
W
7,778
2,325
126
1,541
5,116
1,171
1,867
0
5,040
33,287
0
L
Hachiman
ninja420g
Hachiman
741
330
0
0
7,236
1,430
0
2,373
4,863
0
14,911
L
Thanatos
twwar42
Thanatos
6,291
2,338
0
9,364
10,912
3,648
0
1,576
9,336
0
43,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
26,288
294
Minions Killed
219
0
Camps Cleared
0
1,077,894
Distance Traveled
1,019,324
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,325
484
45
4
0
201,648
0
L
Surtr
4,643
422
23
2
0
185,762
0
W
Bastet
6,370
579
65
6
0
252,515
0
L
Odin
5,030
457
32
3
0
217,262
4
W
Bellona
7,569
688
65
6
0
210,030
1
W
Yu Huang
6,666
606
72
7
0
231,761
2
W
Medusa
8,000
727
57
5
0
208,836
0
W
Nu Wa
7,477
680
35
3
0
174,752
1
L
Hachiman
4,604
419
32
3
0
191,898
0
L
Thanatos
6,686
608
87
8
0
222,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role