Player Matchup

Loki
Loki
DeusGeb
Loki
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,628 Elo+
Solo
Hades
Hades
Itzfoursauce846
Hades
Level 103
God Stats
5W - 1L
1,792 SR
Queue Stats
196W - 181L
1,526 Elo+
Solo
Terra
Terra
JinkiSaladin
Terra
Level 146
God Stats
5W - 4L
1,337 SR
Queue Stats
99W - 68L
1,554 Elo+
Party 1
Apollo
Apollo
agostinhox2
Apollo
Level 159
God Stats
8W - 4L
1,556 SR
Queue Stats
150W - 104L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jiar__
Tsukuyomi
Level 152
God Stats
5W - 6L
1,494 SR
Queue Stats
441W - 426L
1,465 Elo+
Solo
Team Averages
Level 125
1,536 SR
1,545 Elo+

VS

Team Averages
Level 139
1,623 SR
1,526 Elo+
Hades
Hades
 
Hades
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AlissonBurtulli
Chiron
Level 105
God Stats
20W - 12L
1,699 SR
Queue Stats
290W - 262L
1,557 Elo+
Solo
Ravana
Ravana
Zana2000
Ravana
Level 115
God Stats
8W - 9L
1,916 SR
Queue Stats
149W - 159L
1,537 Elo+
Party 2
Cerberus
Cerberus
pibesibara
Cerberus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 227L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DeusGeb
Loki
13
6 / 1 / 1
6,837
622
3,587
8,766
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 5
5,897
536
4,772
7,477
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 12
7,095
645
3,805
9,837
7,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
14
9 / 0 / 4
8,116
738
11,344
9,622
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
jiar__
Tsukuyomi
11
1 / 3 / 1
5,823
529
5,514
9,072
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 5 / 1
5,665
515
4,697
9,380
5,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
 
Eset
10
0 / 4 / 1
5,526
502
4,840
6,221
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 5 / 0
5,408
492
4,425
8,207
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ravana
Zana2000
Ravana
11
1 / 3 / 0
5,737
522
5,301
6,803
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
pibesibara
Cerberus
11
3 / 2 / 0
6,550
595
6,937
12,136
8,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
5
5
Deaths
19
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
1
0.3
L
Eset
 
Eset
0
4
1
0.13
L
0
5
0
0
W
Loki
DeusGeb
Loki
6
1
1
6.5
W
1
1
5
3.5
W
2
0
12
8
L
Ravana
Zana2000
Ravana
1
3
0
0.33
W
Apollo
9
0
4
11
W
Tsukuyomi
jiar__
Tsukuyomi
1
3
1
0.5
L
Cerberus
pibesibara
Cerberus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,022
Damage
26,200
44,774
Taken
42,747
19,699
Mitigated
20,236
24,476
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,697
1,236
20
2,039
9,380
5,873
0
3,401
5,979
16,623
1,735
L
Eset
 
Eset
4,840
326
344
1,235
6,221
1,651
0
2,256
3,965
36,033
0
L
4,425
1,492
128
2,042
8,207
1,916
0
939
7,268
0
46,003
W
Loki
DeusGeb
Loki
3,587
1,100
0
3,544
8,766
2,585
0
1,182
7,584
0
45,476
W
4,772
675
558
3,398
7,477
2,730
0
4,009
3,468
33,357
762
W
3,805
1,097
3,590
4,064
9,837
7,442
115
3,071
6,766
21,710
0
L
Ravana
Zana2000
Ravana
5,301
1,230
0
1,480
6,803
2,792
0
1,629
5,174
0
37,617
W
Apollo
11,344
8,427
0
5,114
9,622
3,817
1,220
1,548
8,074
0
66,094
W
Tsukuyomi
jiar__
Tsukuyomi
5,514
964
0
4,208
9,072
3,125
0
6,363
2,709
0
33,617
L
Cerberus
pibesibara
Cerberus
6,937
418
0
6,618
12,136
8,004
0
283
11,091
44,198
1,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
28,886
349
Minions Killed
357
0
Camps Cleared
0
1,141,693
Distance Traveled
1,097,732
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,665
515
33
3
0
207,040
0
L
Eset
5,526
502
67
6
0
196,940
0
L
Chiron
5,408
492
71
6
0
214,667
2
W
Loki
6,837
622
80
7
0
253,121
0
W
Hades
5,897
536
77
7
0
221,653
1
W
Terra
7,095
645
33
3
0
229,922
0
L
Ravana
5,737
522
67
6
0
261,328
2
W
Apollo
8,116
738
105
10
0
206,486
1
W
Tsukuyomi
5,823
529
54
5
0
230,511
0
L
Cerberus
6,550
595
119
11
0
217,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role