Player Matchup

Ix Chel
Ix Chel
Babz1324
Ix Chel
Level 45
God Stats
8W - 2L
1,516 SR
Queue Stats
35W - 39L
1,437 Elo+
Solo
Xing Tian
Xing Tian
BeetleExe
Xing Tian
Level 25
God Stats
3W - 4L
1,216 SR
Queue Stats
95W - 81L
1,388 Elo+
Party 3
Achilles
Achilles
JoshuaJoestarSOI
Achilles
Level 48
God Stats
1W - 1L
1,309 SR
Queue Stats
152W - 163L
1,417 Elo+
Party 2
King Arthur
King Arthur
MrStealYoKnees
King Arthur
Level 123
God Stats
1W - 1L
1,245 SR
Queue Stats
248W - 218L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
SpartanCraft
Danzaburou
Level 29
God Stats
54W - 61L
1,533 SR
Queue Stats
73W - 107L
1,447 Elo+
Party 2
Team Averages
Level 54
1,364 SR
1,437 Elo+

VS

Team Averages
Level 130
1,583 SR
1,473 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HibachiSco
Nu Wa
Level 109
God Stats
2W - 3L
1,683 SR
Queue Stats
180W - 193L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
Supreme_Stride
Kuzenbo
Level 144
God Stats
7W - 5L
1,682 SR
Queue Stats
307W - 296L
1,535 Elo+
Solo
Freya
Freya
becoolant
Freya
Level 129
God Stats
3W - 6L
1,506 SR
Queue Stats
602W - 604L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
blackhrdZ1472
Cthulhu
Level 122
God Stats
16W - 14L
1,544 SR
Queue Stats
199W - 155L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Babz1324
Ix Chel
16
1 / 0 / 0
8,971
528
7,238
9,893
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
BeetleExe
Xing Tian
12
1 / 3 / 1
6,987
411
3,613
9,460
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 2
7,708
453
6,114
17,396
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MrStealYoKnees
King Arthur
15
0 / 2 / 2
8,337
490
8,716
19,173
14,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SpartanCraft
Danzaburou
16
3 / 1 / 0
9,945
585
6,532
9,636
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 3 / 2
7,853
462
3,877
6,590
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
15
2 / 1 / 5
8,299
488
10,023
7,717
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 3
8,413
495
5,587
8,277
7,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
becoolant
Freya
16
2 / 1 / 6
8,731
514
7,922
13,399
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
14
4 / 2 / 2
9,347
550
13,965
13,925
12,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
11
11
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
2
1
W
Ix Chel
Babz1324
Ix Chel
1
0
0
1
W
Xing Tian
BeetleExe
Xing Tian
1
3
1
0.5
L
Nu Wa
2
1
5
4.5
W
2
5
2
0.6
W
King Arthur
MrStealYoKnees
King Arthur
0
2
2
0.5
W
Danzaburou
SpartanCraft
Danzaburou
3
1
0
3
L
1
0
3
2.5
L
Freya
becoolant
Freya
2
1
6
5
L
Cthulhu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,213
Damage
41,374
65,558
Taken
49,908
31,303
Mitigated
29,026
16,561
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,877
1,090
0
1,408
6,590
2,100
407
646
5,820
0
51,937
W
Ix Chel
Babz1324
Ix Chel
7,238
224
527
3,746
9,893
3,635
236
5,496
4,397
78,654
4,244
W
Xing Tian
BeetleExe
Xing Tian
3,613
193
0
705
9,460
4,011
0
5,894
3,566
16,285
0
L
Nu Wa
10,023
1,683
0
2,612
7,717
2,286
636
2,294
5,095
62,465
0
W
6,114
2,042
0
4,172
17,396
6,350
0
10,349
7,047
0
54,650
W
King Arthur
MrStealYoKnees
King Arthur
8,716
815
0
2,707
19,173
14,533
28
11,802
7,371
0
60,479
W
Danzaburou
SpartanCraft
Danzaburou
6,532
2,565
0
4,704
9,636
2,774
1,647
2,991
6,645
0
70,459
L
5,587
2,535
0
2,486
8,277
7,541
75
3,170
4,633
24,968
1,830
L
Freya
becoolant
Freya
7,922
2,163
0
8,298
13,399
4,579
72
1,621
11,426
74,027
842
L
Cthulhu
13,965
1,180
0
2,420
13,925
12,520
0
1,589
12,285
59,787
2,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
42,643
492
Minions Killed
468
0
Camps Cleared
0
1,695,882
Distance Traveled
1,569,610
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,853
462
87
5
0
213,844
2
W
Ix Chel
8,971
528
163
10
0
336,816
0
W
Xing Tian
6,987
411
25
1
0
326,390
0
L
Nu Wa
8,299
488
95
6
0
320,833
1
W
Achilles
7,708
453
86
5
0
353,860
0
W
King Arthur
8,337
490
96
6
0
344,800
1
W
Danzaburou
9,945
585
122
7
0
334,016
1
L
Kuzenbo
8,413
495
40
2
0
353,709
5
L
Freya
8,731
514
124
7
0
378,363
0
L
Cthulhu
9,347
550
122
7
0
302,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role