Player Matchup

Kali
Kali
JacksonOff
Kali
Level 159
God Stats
1W - 1L
1,744 SR
Queue Stats
72W - 72L
1,612 Elo+
Party 3
Artio
Artio
Pink Hues
Artio
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,467 Elo+
Party 2
Freya
Freya
Quixrhyno
Freya
Level 136
God Stats
3W - 5L
1,497 SR
Queue Stats
198W - 173L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
TheeSheldonFox
Gilgamesh
Level 159
God Stats
1W - 1L
1,611 SR
Queue Stats
128W - 109L
1,608 Elo+
Party 3
Discordia
Discordia
TooAmazingg4u
Discordia
Level 157
God Stats
0W - 1L
1,612 SR
Queue Stats
14W - 11L
1,429 Elo+
Party 2
Team Averages
Level 138
1,593 SR
1,540 Elo+

VS

Team Averages
Level 170
1,579 SR
1,556 Elo+
Bacchus
Bacchus
 
Bacchus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
KingIords
Mulan
Level 155
God Stats
2W - 2L
1,622 SR
Queue Stats
93W - 81L
1,547 Elo+
Solo
Skadi
Skadi
Sunshine8797
Skadi
Level 100
God Stats
9W - 9L
1,651 SR
Queue Stats
176W - 151L
1,589 Elo+
Party 4
Osiris
Osiris
Sweetdreamsbb
Osiris
Level 249
God Stats
8W - 5L
1,669 SR
Queue Stats
284W - 261L
1,582 Elo+
Party 1
Poseidon
Poseidon
VersisBro
Poseidon
Level 184
God Stats
2W - 2L
1,454 SR
Queue Stats
126W - 112L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,206
521
2,482
7,755
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Pink Hues
Artio
8
0 / 2 / 0
4,849
485
2,594
9,592
4,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Quixrhyno
Freya
9
0 / 3 / 0
4,919
492
1,019
6,350
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
TheeSheldonFox
Gilgamesh
10
1 / 3 / 0
5,691
569
5,181
13,354
8,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
TooAmazingg4u
Discordia
10
0 / 2 / 0
5,135
514
461
3,237
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 7
5,695
570
5,204
5,139
3,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
KingIords
Mulan
12
3 / 1 / 2
6,728
673
9,913
10,586
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 0
6,457
646
5,098
3,250
944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 1
5,846
585
2,527
5,397
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
VersisBro
Poseidon
13
1 / 0 / 2
7,145
715
1,824
2,714
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
7
3.5
L
0
1
0
0
W
Mulan
KingIords
Mulan
3
1
2
4
L
Artio
Pink Hues
Artio
0
2
0
0
L
Freya
Quixrhyno
Freya
0
3
0
0
W
4
0
0
4
W
3
0
1
3.5
L
Gilgamesh
TheeSheldonFox
Gilgamesh
1
3
0
0.33
L
Discordia
TooAmazingg4u
Discordia
0
2
0
0
W
Poseidon
VersisBro
Poseidon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,737
Damage
24,566
40,288
Taken
27,086
19,014
Mitigated
16,117
9,257
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,204
832
0
2,017
5,139
3,681
0
1,593
3,362
19,411
829
L
2,482
1,134
0
1,635
7,755
3,514
0
608
7,078
0
40,960
W
Mulan
KingIords
Mulan
9,913
1,709
0
4,583
10,586
8,177
0
46
10,540
0
50,326
L
Artio
Pink Hues
Artio
2,594
335
1,031
2,628
9,592
4,689
0
3,206
6,346
15,043
0
L
Freya
Quixrhyno
Freya
1,019
366
0
1,457
6,350
1,493
0
1,510
4,840
23,986
0
W
5,098
1,210
0
344
3,250
944
43
1,276
1,894
0
54,603
W
2,527
1,581
0
2,257
5,397
2,604
0
381
5,016
0
46,591
L
Gilgamesh
TheeSheldonFox
Gilgamesh
5,181
1,855
0
2,280
13,354
8,491
0
0
12,684
0
36,861
L
Discordia
TooAmazingg4u
Discordia
461
0
0
226
3,237
827
0
1,658
1,579
36,126
0
W
Poseidon
VersisBro
Poseidon
1,824
316
0
1,046
2,714
711
0
514
2,200
62,580
2,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
31,871
312
Minions Killed
409
0
Camps Cleared
0
1,027,246
Distance Traveled
1,134,600
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,695
570
21
2
0
246,155
3
L
Kali
5,206
521
77
8
0
249,094
0
W
Mulan
6,728
673
82
8
0
195,038
0
L
Artio
4,849
485
25
3
0
209,881
1
L
Freya
4,919
492
57
6
0
191,548
1
W
Skadi
6,457
646
99
10
0
204,158
2
W
Osiris
5,846
585
81
8
0
258,906
0
L
Gilgamesh
5,691
569
77
8
0
184,290
0
L
Discordia
5,135
514
76
8
0
192,433
3
W
Poseidon
7,145
715
126
13
0
230,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role