Player Matchup

Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SnR Savag3
Sun Wukong
Level 146
God Stats
4W - 10L
1,500 SR
Queue Stats
705W - 746L
1,496 Elo+
Solo
Anubis
Anubis
lapromesa02
Anubis
Level 88
God Stats
7W - 10L
1,467 SR
Queue Stats
372W - 396L
1,424 Elo+
Solo
Team Averages
Level 118
1,489 SR
1,473 Elo+

VS

Team Averages
Level 90
1,587 SR
1,466 Elo+
Aphrodite
Aphrodite
Crimson Ninja66
Aphrodite
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Tyr
Tyr
Seddhlesse
Tyr
Level 62
God Stats
0W - 1L
1,752 SR
Queue Stats
120W - 124L
1,430 Elo+
Solo
Atlas
Atlas
TTvWoopPoop
Atlas
Level 86
God Stats
2W - 10L
1,508 SR
Queue Stats
387W - 370L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 2 / 2
9,919
902
4,735
8,286
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
SnR Savag3
Sun Wukong
16
3 / 0 / 4
9,695
881
8,828
9,113
9,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
16
1 / 3 / 5
9,386
853
7,279
7,257
3,372
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Crimson Ninja66
Aphrodite
14
0 / 5 / 3
7,926
721
2,469
7,602
3,127
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 3 / 1
8,702
791
6,969
9,155
6,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 1 / 2
8,691
790
6,712
10,978
10,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
5
5
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
2
3
L
Aphrodite
Crimson Ninja66
Aphrodite
0
5
3
0.3
L
3
3
1
1.17
W
Sun Wukong
SnR Savag3
Sun Wukong
3
0
4
5
L
2
1
2
3
W
Anubis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,842
Damage
16,150
24,656
Taken
27,735
15,995
Mitigated
20,079
9,490
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,735
2,562
0
3,672
8,286
3,228
0
2,686
5,480
0
25,323
L
Aphrodite
Crimson Ninja66
Aphrodite
2,469
435
2,249
1,948
7,602
3,127
114
1,627
5,711
15,770
0
L
6,969
952
0
1,720
9,155
6,653
0
2,619
6,237
0
21,129
W
Sun Wukong
SnR Savag3
Sun Wukong
8,828
1,204
0
3,620
9,113
9,395
608
3,650
5,166
4,989
33,511
L
6,712
2,056
0
480
10,978
10,299
36
4,081
6,393
31,405
664
W
Anubis
7,279
324
0
2,198
7,257
3,372
470
2,519
4,590
34,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
25,319
156
Minions Killed
121
0
Camps Cleared
0
636,015
Distance Traveled
589,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,919
902
30
3
0
225,446
0
L
Aphrodite
7,926
721
26
2
0
174,692
0
L
Tyr
8,702
791
53
5
0
210,243
0
W
Sun Wukong
9,695
881
62
6
0
220,622
0
L
Atlas
8,691
790
42
4
0
204,462
0
W
Anubis
9,386
853
64
6
0
189,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role