Player Matchup

He Bo
He Bo
AJGutz
He Bo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,564 Elo+
Party 1
Chang'e
Chang'e
LatexVelma
Chang'e
Level 107
God Stats
2W - 2L
1,632 SR
Queue Stats
104W - 67L
1,602 Elo+
Solo
Bastet
Bastet
P for Pendetta
Bastet
Level 121
God Stats
0W - 1L
2,053 SR
Queue Stats
3W - 5L
1,398 Elo+
Party 1
Ganesha
Ganesha
chepothefrog
Ganesha
Level 128
God Stats
1W - 1L
1,627 SR
Queue Stats
110W - 117L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
shadowkiller8404
Hou Yi
Level 151
God Stats
1W - 2L
1,519 SR
Queue Stats
104W - 100L
1,492 Elo+
Solo
Team Averages
Level 123
1,666 SR
1,524 Elo+

VS

Team Averages
Level 125
1,494 SR
1,513 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Fat Damon7186
Scylla
Level 105
God Stats
6W - 6L
1,358 SR
Queue Stats
310W - 313L
1,537 Elo+
Party 2
Serqet
Serqet
Nuggetnachitas
Serqet
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 102L
1,517 Elo+
Solo
Athena
Athena
Skimpy J
Athena
Level 151
God Stats
4W - 1L
1,614 SR
Queue Stats
182W - 196L
1,541 Elo+
Party 2
Horus
Horus
Taywono
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AJGutz
He Bo
13
2 / 6 / 4
8,179
682
8,089
11,551
4,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
LatexVelma
Chang'e
15
2 / 2 / 5
8,417
701
16,642
14,123
5,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 4
9,161
763
11,297
15,646
6,056
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
chepothefrog
Ganesha
16
0 / 3 / 7
8,996
750
7,334
16,773
15,005
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 6
8,637
720
13,068
12,402
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 2 / 12
9,300
775
23,951
10,360
5,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 1 / 8
10,053
838
17,759
8,913
4,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 11
9,198
767
8,830
10,479
6,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Athena
Skimpy J
Athena
16
2 / 1 / 13
9,669
806
7,856
15,487
16,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Taywono
Horus
14
0 / 3 / 15
9,190
766
5,438
18,604
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
8
Kills
16
18
Deaths
8
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
12
5
L
He Bo
AJGutz
He Bo
2
6
4
0.67
W
6
1
8
10
L
Chang'e
LatexVelma
Chang'e
2
2
5
2.25
W
4
1
11
9.5
L
4
5
4
1.2
W
Athena
Skimpy J
Athena
2
1
13
8.5
W
Horus
Taywono
Horus
0
3
15
2.5
L
Ganesha
chepothefrog
Ganesha
0
3
7
1.17
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,430
Damage
63,834
70,495
Taken
63,843
35,977
Mitigated
51,528
33,838
Healing
37,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,951
1,002
2,120
2,573
10,360
5,775
794
4,970
5,390
38,797
0
L
He Bo
AJGutz
He Bo
8,089
1,410
51
41
11,551
4,010
181
8,811
2,740
12,642
0
W
17,759
1,442
1,221
955
8,913
4,073
67
4,175
4,738
45,666
0
L
Chang'e
LatexVelma
Chang'e
16,642
714
14,126
8,747
14,123
5,796
0
10,222
3,836
32,545
0
W
8,830
956
1,319
1,019
10,479
6,041
164
6,834
3,645
0
12,197
L
11,297
2,925
2,093
3,398
15,646
6,056
0
11,917
3,581
0
15,536
W
Athena
Skimpy J
Athena
7,856
757
4,445
4,085
15,487
16,380
0
7,369
8,118
8,994
2,598
W
Horus
Taywono
Horus
5,438
2,080
11,029
8,866
18,604
19,259
281
8,257
10,347
2,235
9,571
L
Ganesha
chepothefrog
Ganesha
7,334
127
0
1,600
16,773
15,005
0
9,943
6,140
18,310
949
L
13,068
2,979
1,061
2,721
12,402
5,110
224
9,124
3,014
0
36,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
47,410
142
Minions Killed
141
0
Camps Cleared
0
1,155,398
Distance Traveled
1,235,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,300
775
25
2
0
257,255
0
L
He Bo
8,179
682
21
2
0
207,520
0
W
Scylla
10,053
838
78
7
0
235,494
0
L
Chang'e
8,417
701
38
3
0
252,379
0
W
Serqet
9,198
767
11
1
0
242,710
0
L
Bastet
9,161
763
15
1
0
235,188
0
W
Athena
9,669
806
16
1
0
249,493
0
W
Horus
9,190
766
11
1
0
250,397
0
L
Ganesha
8,996
750
1
0
0
229,257
0
L
Hou Yi
8,637
720
67
6
0
231,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role