Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Meatswamp
Cupid
Level 138
God Stats
5W - 4L
1,602 SR
Queue Stats
416W - 394L
1,587 Elo+
Solo
Fenrir
Fenrir
My Dude JJ
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,570 Elo+
Party 1
Ares
Ares
Myguydank
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Ravana
Ravana
QuoteCollector
Ravana
Level 89
God Stats
14W - 13L
1,862 SR
Queue Stats
357W - 313L
1,625 Elo+
Solo
Team Averages
Level 128
1,593 SR
1,556 Elo+

VS

Team Averages
Level 143
1,566 SR
1,533 Elo+
Chaac
Chaac
FatherTime1030
Chaac
Level 137
God Stats
6W - 4L
1,481 SR
Queue Stats
296W - 294L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Jesuspatra
Cthulhu
Level 140
God Stats
16W - 6L
1,704 SR
Queue Stats
404W - 366L
1,530 Elo+
Solo
Heimdallr
Heimdallr
MitchSelling
Heimdallr
Level 133
God Stats
1W - 0L
1,551 SR
Queue Stats
93W - 81L
1,520 Elo+
Solo
Nemesis
Nemesis
darookiecookie
Nemesis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 78L
1,538 Elo+
Party 2
Chang'e
Chang'e
neckolis
Chang'e
Level 148
God Stats
6W - 4L
1,596 SR
Queue Stats
75W - 65L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 2 / 1
5,880
535
1,429
4,562
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Meatswamp
Cupid
10
0 / 3 / 2
5,215
474
2,601
6,644
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
My Dude JJ
Fenrir
9
1 / 4 / 0
5,298
482
4,250
11,261
6,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
7
1 / 2 / 1
4,995
454
2,345
5,480
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 0
6,466
588
3,532
3,249
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,009
546
5,061
8,504
5,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Jesuspatra
Cthulhu
12
3 / 0 / 1
6,811
619
8,172
7,551
3,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
MitchSelling
Heimdallr
12
2 / 1 / 1
6,796
618
4,258
5,676
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 2 / 0
6,010
546
1,645
5,546
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
neckolis
Chang'e
11
0 / 1 / 2
6,241
567
2,219
4,690
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
11
11
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
5
2
1
2.75
W
Cthulhu
Jesuspatra
Cthulhu
3
0
1
3.5
L
Cupid
Meatswamp
Cupid
0
3
2
0.33
W
Heimdallr
MitchSelling
Heimdallr
2
1
1
2.5
L
Fenrir
My Dude JJ
Fenrir
1
4
0
0.25
L
Ares
1
2
1
0.75
L
4
0
0
4
W
1
2
0
0.5
W
Chang'e
neckolis
Chang'e
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,157
Damage
21,355
31,196
Taken
31,967
13,538
Mitigated
15,104
11,341
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,429
87
0
507
4,562
1,787
0
1,969
2,456
39,666
621
W
5,061
429
224
2,023
8,504
5,927
0
1,650
6,800
0
23,888
W
Cthulhu
Jesuspatra
Cthulhu
8,172
1,301
95
3,900
7,551
3,744
0
649
6,902
44,979
1,225
L
Cupid
Meatswamp
Cupid
2,601
1,838
112
2,363
6,644
1,617
0
0
6,644
0
29,197
W
Heimdallr
MitchSelling
Heimdallr
4,258
2,577
0
2,554
5,676
2,199
407
258
5,418
0
55,406
L
Fenrir
My Dude JJ
Fenrir
4,250
1,138
0
5,262
11,261
6,181
0
6,056
4,656
0
26,789
L
Ares
2,345
321
0
1,471
5,480
2,610
0
955
4,444
11,869
1,629
L
3,532
1,168
0
1,626
3,249
1,343
0
414
2,755
0
47,629
W
1,645
478
0
3,034
5,546
2,013
0
56
5,490
0
45,832
W
Chang'e
neckolis
Chang'e
2,219
402
80
2,237
4,690
1,221
0
777
3,783
39,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,854
Gold Earned
31,867
309
Minions Killed
398
0
Camps Cleared
0
1,064,705
Distance Traveled
1,110,805
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,880
535
85
8
0
196,649
6
W
Chaac
6,009
546
38
3
0
238,746
0
W
Cthulhu
6,811
619
83
8
0
213,862
2
L
Cupid
5,215
474
60
5
0
191,756
0
W
Heimdallr
6,796
618
92
8
0
191,615
1
L
Fenrir
5,298
482
54
5
0
200,981
0
L
Ares
4,995
454
18
2
0
227,873
0
L
Ravana
6,466
588
92
8
0
247,446
0
W
Nemesis
6,010
546
81
7
0
237,265
0
W
Chang'e
6,241
567
104
9
0
229,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role