Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ignorance3405
Da Ji
Level 137
God Stats
247W - 248L
1,525 SR
Queue Stats
587W - 627L
1,445 Elo+
Party 2
Ganesha
Ganesha
The flegal
Ganesha
Level 179
God Stats
8W - 10L
1,565 SR
Queue Stats
299W - 330L
1,452 Elo+
Party 2
Team Averages
Level 155
1,530 SR
1,466 Elo+

VS

Team Averages
Level 44
1,500 SR
1,342 Elo+
Ah Puch
Ah Puch
ArchiGalos
Ah Puch
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bigpotato0554
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,201 Elo+
Party 1
Jormungandr
Jormungandr
VC-Gods1Replay
Jormungandr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 9 / 0
5,355
669
1,249
10,711
8,358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 1 / 0
6,237
780
918
1,626
573
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
The flegal
Ganesha
9
0 / 0 / 1
5,855
732
340
680
356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArchiGalos
Ah Puch
12
4 / 1 / 5
7,571
946
4,187
2,697
932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
12
2 / 1 / 4
7,206
901
2,319
5,920
3,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
VC-Gods1Replay
Jormungandr
12
3 / 0 / 5
7,459
932
3,074
4,202
3,035
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
10
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
9
0
0
W
Ah Puch
ArchiGalos
Ah Puch
4
1
5
6.5
W
Cthulhu
2
1
4
4
L
1
1
0
1
L
Ganesha
The flegal
Ganesha
0
0
1
0.5
W
Jormungandr
VC-Gods1Replay
Jormungandr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,507
Damage
9,580
13,017
Taken
12,819
9,287
Mitigated
7,742
260
Healing
708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,249
817
0
0
10,711
8,358
12
7,577
3,082
3,901
125
W
Ah Puch
ArchiGalos
Ah Puch
4,187
963
0
208
2,697
932
1,435
180
2,483
19,055
874
W
Cthulhu
2,319
858
0
250
5,920
3,775
815
784
5,136
10,741
114
L
918
243
0
0
1,626
573
0
1,130
496
0
3,395
L
Ganesha
The flegal
Ganesha
340
0
0
260
680
356
0
420
260
1,627
0
W
Jormungandr
VC-Gods1Replay
Jormungandr
3,074
584
0
250
4,202
3,035
755
529
3,644
22,010
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,447
Gold Earned
22,236
14
Minions Killed
82
0
Camps Cleared
0
173,290
Distance Traveled
429,279
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,355
669
7
1
0
93,501
0
W
Ah Puch
7,571
946
41
5
0
122,143
0
W
Cthulhu
7,206
901
10
1
0
161,630
0
L
Da Ji
6,237
780
6
1
0
45,054
1
L
Ganesha
5,855
732
1
0
0
34,735
0
W
Jormungandr
7,459
932
31
4
0
145,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role