Player Matchup

Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum IV
InnateRiftX
Fafnir
Platinum IV
Level 47
God Stats
1W - 1L
1,480 SR
Queue Stats
43W - 34L
1,855 MMR
Party 2
Xbalanque
Xbalanque
Platinum I
ShortyStudent10
Xbalanque
Platinum I
Level 146
God Stats
25W - 13L
1,910 SR
Queue Stats
772W - 615L
2,012 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,630 SR
1,789 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,563 SR
1,776 MMR
Charon
Charon
Gold III
BeGrundy69
Charon
Gold III
Level 116
God Stats
1W - 2L
1,459 SR
Queue Stats
38W - 25L
1,808 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
GAMB1N0_96
Erlang Shen
Gold III
Level 109
God Stats
5W - 2L
1,858 SR
Queue Stats
41W - 38L
1,765 MMR
Party 1
Chang'e
Chang'e
Gold IV
SimpleSuppertime
Chang'e
Gold IV
Level 150
God Stats
1W - 5L
1,371 SR
Queue Stats
30W - 30L
1,756 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 1 / 4
9,012
819
8,371
9,108
6,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fafnir
14
0 / 1 / 6
8,726
793
7,029
8,768
8,848
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
ShortyStudent10
Xbalanque
16
4 / 1 / 2
9,961
906
12,650
7,929
2,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KuzenboCthulhuNe ZhaAchillesSerqet

VS

Bans
King ArthurAgniSurtrThothVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BeGrundy69
Charon
14
1 / 2 / 2
8,333
758
6,367
9,652
5,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
GAMB1N0_96
Erlang Shen
14
1 / 2 / 2
8,012
728
5,250
12,568
9,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 2 / 2
8,124
739
5,000
9,670
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
4
4
L
Charon
BeGrundy69
Charon
1
2
2
1
L
Erlang Shen
GAMB1N0_96
Erlang Shen
1
2
2
1
W
Fafnir
0
1
6
3
W
Xbalanque
ShortyStudent10
Xbalanque
4
1
2
5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
16,617
25,805
Taken
31,890
18,475
Mitigated
17,890
6,774
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,371
222
0
2,570
9,108
6,905
647
3,949
4,357
21,130
1,817
L
Charon
BeGrundy69
Charon
6,367
488
0
577
9,652
5,623
0
4,288
5,157
24,596
0
L
Erlang Shen
GAMB1N0_96
Erlang Shen
5,250
1,744
0
2,667
12,568
9,352
0
4,780
7,523
0
23,946
W
Fafnir
7,029
1,727
0
2,128
8,768
8,848
628
2,886
5,205
23,432
2,664
W
Xbalanque
ShortyStudent10
Xbalanque
12,650
5,258
0
2,076
7,929
2,722
2,793
2,713
4,824
0
52,011
L
5,000
366
3,947
4,632
9,670
2,915
0
4,780
4,799
31,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
24,469
160
Minions Killed
144
0
Camps Cleared
0
580,434
Distance Traveled
608,806
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,012
819
44
4
0
197,425
0
L
Charon
8,333
758
38
3
0
189,086
0
L
Erlang Shen
8,012
728
36
3
0
214,940
7
W
Fafnir
8,726
793
32
3
0
196,867
0
W
Xbalanque
9,961
906
84
8
0
186,142
0
L
Chang'e
8,124
739
70
6
0
204,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role