Player Matchup

Raijin
Raijin
Echo_pr35
Raijin
Level 107
God Stats
5W - 5L
1,873 SR
Queue Stats
246W - 261L
1,426 Elo+
Solo
Xing Tian
Xing Tian
GEETCHii_00
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 136L
1,119 Elo+
Solo
Nu Wa
Nu Wa
IdoruTamashi
Nu Wa
Level 109
God Stats
23W - 18L
1,484 SR
Queue Stats
493W - 484L
1,457 Elo+
Solo
Ullr
Ullr
Ntvnato
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,306 Elo+
Solo
Agni
Agni
THAJUICE87
Agni
Level 89
God Stats
3W - 5L
1,468 SR
Queue Stats
247W - 246L
1,461 Elo+
Solo
Team Averages
Level 68
1,565 SR
1,354 Elo+

VS

Team Averages
Level 109
1,437 SR
1,432 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlackTzir
Anubis
Level 97
God Stats
2W - 3L
1,220 SR
Queue Stats
173W - 170L
1,466 Elo+
Solo
Atlas
Atlas
CosmiicOrthrus
Atlas
Level 141
God Stats
3W - 1L
1,574 SR
Queue Stats
78W - 127L
1,380 Elo+
Solo
Nut
Nut
iceshadow111
Nut
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,371 Elo+
Solo
Bacchus
Bacchus
unfairtiger1684
Bacchus
Level 108
God Stats
3W - 7L
1,393 SR
Queue Stats
245W - 263L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Echo_pr35
Raijin
13
1 / 6 / 4
7,400
740
4,352
8,055
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
GEETCHii_00
Xing Tian
11
2 / 10 / 3
7,470
747
4,799
13,050
5,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 4 / 3
9,412
941
12,468
7,156
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Ntvnato
Ullr
12
0 / 7 / 8
7,070
707
4,274
10,413
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 3
7,957
796
4,352
3,429
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
12 / 1 / 13
10,651
1,065
11,589
9,335
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
BlackTzir
Anubis
14
6 / 1 / 13
9,172
917
5,378
5,439
1,877
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 2 / 16
8,196
820
6,315
6,262
2,732
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 4 / 17
9,383
938
9,057
8,623
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 15
8,841
884
4,575
9,154
9,698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
10
Kills
28
28
Deaths
10
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
13
18.5
W
Anubis
BlackTzir
Anubis
6
1
13
12.5
W
2
2
16
5
L
Raijin
Echo_pr35
Raijin
1
6
4
0.5
L
Xing Tian
GEETCHii_00
Xing Tian
2
10
3
0.35
L
5
4
3
1.63
L
Ullr
Ntvnato
Ullr
0
7
8
0.57
L
2
1
3
3.5
W
6
4
17
3.63
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,245
Damage
36,914
42,103
Taken
38,813
14,540
Mitigated
20,423
4,764
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,589
2,441
1,248
4,242
9,335
3,425
2,158
5,700
3,635
0
35,113
W
Anubis
BlackTzir
Anubis
5,378
277
56
1,472
5,439
1,877
514
4,395
1,044
14,623
601
W
6,315
1,512
1,025
714
6,262
2,732
906
3,005
3,257
14,142
937
L
Raijin
Echo_pr35
Raijin
4,352
362
234
631
8,055
2,494
0
3,135
4,790
11,190
0
L
Xing Tian
GEETCHii_00
Xing Tian
4,799
692
65
41
13,050
5,962
10
4,226
8,612
7,396
87
L
12,468
4,614
410
883
7,156
1,902
0
2,548
4,504
26,417
653
L
Ullr
Ntvnato
Ullr
4,274
1,377
326
656
10,413
3,240
0
3,811
6,520
0
9,883
L
4,352
30
341
1,177
3,429
942
0
1,094
2,255
11,645
0
W
9,057
4,178
874
1,505
8,623
2,691
990
6,645
1,978
0
25,929
W
4,575
305
1,205
2,217
9,154
9,698
318
5,834
3,320
17,408
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
46,243
90
Minions Killed
158
0
Camps Cleared
0
787,825
Distance Traveled
882,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,651
1,065
50
5
0
209,797
0
W
Anubis
9,172
917
24
2
0
161,521
0
W
Atlas
8,196
820
17
2
0
124,064
0
L
Raijin
7,400
740
23
2
0
150,424
0
L
Xing Tian
7,470
747
4
0
0
148,012
0
L
Nu Wa
9,412
941
36
4
0
178,375
0
L
Ullr
7,070
707
10
1
0
162,625
0
L
Agni
7,957
796
17
2
0
148,389
0
W
Nut
9,383
938
44
4
0
179,454
0
W
Bacchus
8,841
884
23
2
0
207,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role