Player Matchup

Danzaburou
Danzaburou
ItzchecheTv
Danzaburou
Level 59
God Stats
3W - 2L
1,300 SR
Queue Stats
62W - 77L
1,475 Elo+
Party 2
Fenrir
Fenrir
PercVergon
Fenrir
Level 3
God Stats
1W - 3L
1,694 SR
Queue Stats
4W - 8L
1,279 Elo+
Party 2
Sun Wukong
Sun Wukong
PrincessPancakes
Sun Wukong
Level 45
God Stats
60W - 83L
1,535 SR
Queue Stats
83W - 130L
1,467 Elo+
Solo
Thoth
Thoth
skittlezFyM
Thoth
Level 91
God Stats
12W - 32L
1,266 SR
Queue Stats
438W - 429L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
twinklover1106
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,279 Elo+
Party 2
Team Averages
Level 40
1,459 SR
1,400 Elo+

VS

Team Averages
Level 94
1,547 SR
1,381 Elo+
Mercury
Mercury
ClasslessGem35
Mercury
Level 127
God Stats
1W - 3L
1,584 SR
Queue Stats
161W - 142L
1,502 Elo+
Solo
Medusa
Medusa
Feacrii
Medusa
Level 106
God Stats
1W - 1L
1,913 SR
Queue Stats
33W - 37L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
Reasecup
Baron Samedi
Level 57
God Stats
4W - 5L
1,239 SR
Queue Stats
19W - 17L
1,096 Elo+
Party 1
Anubis
Anubis
Zerkcius
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,223 Elo+
Party 1
Bacchus
Bacchus
ethanf65
Bacchus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
511W - 493L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItzchecheTv
Danzaburou
12
2 / 3 / 7
7,428
571
7,059
7,402
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
PercVergon
Fenrir
14
5 / 1 / 2
8,626
664
5,909
9,511
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
PrincessPancakes
Sun Wukong
12
3 / 1 / 4
7,141
549
5,608
10,120
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
9 / 1 / 4
9,362
720
8,801
7,506
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
14
7 / 1 / 8
8,376
644
7,771
10,883
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
7,527
579
4,585
10,390
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Feacrii
Medusa
11
1 / 3 / 2
6,870
528
6,058
7,471
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Reasecup
Baron Samedi
11
0 / 7 / 1
6,733
518
5,663
9,675
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Zerkcius
Anubis
12
1 / 7 / 1
7,131
549
4,135
9,514
3,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
ethanf65
Bacchus
9
2 / 3 / 1
6,343
488
4,321
13,947
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
26
Kills
7
7
Deaths
26
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Medusa
Feacrii
Medusa
1
3
2
0.67
W
Danzaburou
ItzchecheTv
Danzaburou
2
3
7
1.83
W
Fenrir
PercVergon
Fenrir
5
1
2
6
W
Sun Wukong
PrincessPancakes
Sun Wukong
3
1
4
5
L
Baron Samedi
Reasecup
Baron Samedi
0
7
1
0.07
L
Anubis
Zerkcius
Anubis
1
7
1
0.21
L
Bacchus
ethanf65
Bacchus
2
3
1
0.83
W
9
1
4
11
W
Ao Kuang
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,148
Damage
24,762
45,422
Taken
50,997
21,575
Mitigated
24,878
15,329
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
2,192
0
826
10,390
3,563
0
3,021
7,205
0
52,112
L
Medusa
Feacrii
Medusa
6,058
2,206
0
1,705
7,471
2,419
340
1,595
5,876
0
51,467
W
Danzaburou
ItzchecheTv
Danzaburou
7,059
3,131
0
2,779
7,402
2,416
232
1,588
5,814
0
45,972
W
Fenrir
PercVergon
Fenrir
5,909
649
0
968
9,511
5,482
0
3,675
5,836
0
48,667
W
Sun Wukong
PrincessPancakes
Sun Wukong
5,608
992
0
3,501
10,120
8,296
76
3,088
7,032
0
26,873
L
Baron Samedi
Reasecup
Baron Samedi
5,663
283
184
1,745
9,675
4,366
0
1,976
7,641
36,796
0
L
Anubis
Zerkcius
Anubis
4,135
0
0
2,670
9,514
3,047
0
6,104
2,994
47,970
1,120
L
Bacchus
ethanf65
Bacchus
4,321
322
0
4,083
13,947
11,483
0
2,797
10,991
19,242
776
W
8,801
386
0
1,863
7,506
2,146
0
3,229
4,277
61,389
2,785
W
Ao Kuang
7,771
1,893
0
6,218
10,883
3,235
779
2,359
8,524
43,420
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
34,604
385
Minions Killed
369
0
Camps Cleared
0
1,379,173
Distance Traveled
1,320,584
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,527
579
96
7
0
319,045
0
L
Medusa
6,870
528
89
7
0
254,454
2
W
Danzaburou
7,428
571
81
6
0
245,069
0
W
Fenrir
8,626
664
82
6
0
259,300
0
W
Sun Wukong
7,141
549
30
2
0
277,630
4
L
Baron Samedi
6,733
518
63
5
0
242,715
0
L
Anubis
7,131
549
93
7
0
231,725
0
L
Bacchus
6,343
488
28
2
0
272,645
0
W
Thoth
9,362
720
124
10
0
300,070
0
W
Ao Kuang
8,376
644
68
5
0
297,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role