Player Matchup

Hercules
Hercules
Creak_Shothead
Hercules
Level 108
God Stats
1W - 0L
1,230 SR
Queue Stats
18W - 20L
1,498 Elo+
Party 3
Cernunnos
Cernunnos
ModzØ
Cernunnos
Level 141
God Stats
2W - 1L
1,487 SR
Queue Stats
19W - 15L
1,511 Elo+
Solo
Scylla
Scylla
YouScareKurumi--
Scylla
Level 160
God Stats
1W - 0L
1,444 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 3
Awilix
Awilix
iLoveAphroMains
Awilix
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,442 Elo+
Party 3
Artio
Artio
xMightyOwlx
Artio
Level 158
God Stats
2W - 5L
1,424 SR
Queue Stats
49W - 63L
1,412 Elo+
Party 3
Team Averages
Level 129
1,417 SR
1,424 Elo+

VS

Team Averages
Level 150
1,623 SR
1,509 Elo+
Loki
Loki
ABOOD_aljuffri3
Loki
Level 148
God Stats
4W - 12L
1,242 SR
Queue Stats
258W - 375L
1,454 Elo+
Party 2
King Arthur
King Arthur
Aruanthien
King Arthur
Level 156
God Stats
13W - 17L
1,496 SR
Queue Stats
171W - 186L
1,521 Elo+
Party 1
Poseidon
Poseidon
D3KOSAAH
Poseidon
Level 147
God Stats
2W - 2L
1,896 SR
Queue Stats
411W - 413L
1,508 Elo+
Party 2
Neith
Neith
RtoisX
Neith
Level 145
God Stats
4W - 2L
1,893 SR
Queue Stats
140W - 138L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Boy1982
Gilgamesh
Level 152
God Stats
14W - 22L
1,588 SR
Queue Stats
233W - 221L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 1 / 7
9,280
580
5,550
12,544
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cernunnos
ModzØ
Cernunnos
14
5 / 6 / 4
8,867
554
12,177
12,798
4,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 1
9,692
606
6,696
7,533
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
9 / 3 / 6
9,398
587
13,399
14,780
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
2 / 2 / 4
9,440
590
12,012
18,150
18,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
6,944
434
5,809
10,942
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Aruanthien
King Arthur
13
0 / 4 / 2
7,593
475
10,255
20,395
12,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
D3KOSAAH
Poseidon
12
2 / 8 / 3
7,285
455
9,770
9,382
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
RtoisX
Neith
15
5 / 4 / 1
9,098
569
8,059
10,153
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
The_Boy1982
Gilgamesh
12
3 / 3 / 4
7,919
495
7,846
15,399
12,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
23
Kills
12
12
Deaths
23
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
King Arthur
Aruanthien
King Arthur
0
4
2
0.25
W
Hercules
3
1
7
6.5
L
Poseidon
D3KOSAAH
Poseidon
2
8
3
0.44
W
Cernunnos
ModzØ
Cernunnos
5
6
4
1.17
L
Neith
RtoisX
Neith
5
4
1
1.38
L
Gilgamesh
The_Boy1982
Gilgamesh
3
3
4
1.67
W
4
0
1
4.5
W
9
3
6
4
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,834
Damage
41,739
65,805
Taken
66,271
44,800
Mitigated
31,648
25,914
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,809
1,585
0
2,370
10,942
2,659
0
1,655
9,287
0
38,877
L
King Arthur
Aruanthien
King Arthur
10,255
1,602
0
3,965
20,395
12,628
0
10,108
10,287
0
58,942
W
Hercules
5,550
1,805
0
5,256
12,544
13,214
87
3,040
9,026
0
26,853
L
Poseidon
D3KOSAAH
Poseidon
9,770
1,493
0
607
9,382
1,467
0
572
8,810
44,556
188
W
Cernunnos
ModzØ
Cernunnos
12,177
6,975
0
4,388
12,798
4,982
537
3,583
8,825
0
75,358
L
Neith
RtoisX
Neith
8,059
2,311
0
2,733
10,153
2,674
0
4,339
5,814
0
63,765
L
Gilgamesh
The_Boy1982
Gilgamesh
7,846
2,362
183
3,513
15,399
12,220
0
947
14,452
0
28,171
W
6,696
799
0
2,304
7,533
2,536
462
811
6,624
88,454
0
W
13,399
5,496
0
5,485
14,780
5,489
0
1,452
13,156
0
58,364
W
12,012
1,903
480
8,001
18,150
18,579
0
0
18,150
61,140
4,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
38,839
492
Minions Killed
403
0
Camps Cleared
0
1,608,940
Distance Traveled
1,568,989
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,944
434
55
3
0
341,359
1
L
King Arthur
7,593
475
94
6
0
281,718
0
W
Hercules
9,280
580
46
3
0
355,733
1
L
Poseidon
7,285
455
97
6
0
326,334
2
W
Cernunnos
8,867
554
102
6
0
293,442
0
L
Neith
9,098
569
122
8
0
305,131
1
L
Gilgamesh
7,919
495
35
2
0
314,447
1
W
Scylla
9,692
606
161
10
0
308,058
0
W
Awilix
9,398
587
77
5
0
366,814
0
W
Artio
9,440
590
106
7
0
284,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role