Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Comxthzine
Freya
Level 127
God Stats
2W - 0L
1,587 SR
Queue Stats
194W - 175L
1,568 Elo+
Solo
Ratatoskr
Ratatoskr
JustinFruit
Ratatoskr
Level 96
God Stats
15W - 8L
1,685 SR
Queue Stats
76W - 76L
1,539 Elo+
Solo
Ares
Ares
TwentyGravy
Ares
Level 129
God Stats
7W - 4L
1,879 SR
Queue Stats
256W - 235L
1,558 Elo+
Solo
Surtr
Surtr
haloboy65
Surtr
Level 85
God Stats
6W - 10L
1,384 SR
Queue Stats
142W - 129L
1,518 Elo+
Solo
Team Averages
Level 111
1,607 SR
1,537 Elo+

VS

Team Averages
Level 86
1,516 SR
1,528 Elo+
Agni
Agni
KillasTTpistol
Agni
Level 78
God Stats
5W - 2L
1,658 SR
Queue Stats
95W - 70L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kingdebane
Tsukuyomi
Level 116
God Stats
0W - 4L
1,198 SR
Queue Stats
101W - 99L
1,555 Elo+
Solo
Izanami
Izanami
LockTerms
Izanami
Level 60
God Stats
6W - 5L
1,515 SR
Queue Stats
122W - 151L
1,406 Elo+
Solo
Jormungandr
Jormungandr
SmitesKindaSucks
Jormungandr
Level 32
God Stats
3W - 4L
1,557 SR
Queue Stats
67W - 40L
1,607 Elo+
Solo
Osiris
Osiris
wTomahawkw
Osiris
Level 144
God Stats
26W - 17L
1,652 SR
Queue Stats
126W - 122L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
6 / 1 / 2
8,509
655
9,300
5,404
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
12
1 / 4 / 6
7,380
568
5,265
8,203
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ratatoskr
JustinFruit
Ratatoskr
13
4 / 2 / 4
7,434
572
6,033
9,880
3,765
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 4
7,802
600
5,418
9,603
6,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
haloboy65
Surtr
14
3 / 0 / 3
8,288
638
10,837
14,490
9,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,339
488
4,405
6,313
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Kingdebane
Tsukuyomi
13
2 / 7 / 1
6,607
508
5,810
14,416
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
LockTerms
Izanami
12
2 / 4 / 3
6,872
529
4,807
8,206
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
SmitesKindaSucks
Jormungandr
12
3 / 1 / 1
7,927
610
5,888
13,636
10,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
wTomahawkw
Osiris
12
0 / 4 / 0
6,537
503
6,933
11,992
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
8
8
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
2
7
W
Freya
1
4
6
1
W
Ratatoskr
JustinFruit
Ratatoskr
4
2
4
3
L
1
3
1
0.5
L
Tsukuyomi
Kingdebane
Tsukuyomi
2
7
1
0.36
L
Izanami
LockTerms
Izanami
2
4
3
0.88
L
Jormungandr
SmitesKindaSucks
Jormungandr
3
1
1
3.5
W
5
1
4
7
W
Surtr
haloboy65
Surtr
3
0
3
4.5
L
Osiris
wTomahawkw
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,853
Damage
27,843
47,580
Taken
54,563
24,642
Mitigated
29,028
14,379
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,300
882
323
2,515
5,404
1,951
0
2,965
2,439
53,036
1,372
W
Freya
5,265
1,631
0
2,776
8,203
2,819
82
1,448
6,755
42,045
855
W
Ratatoskr
JustinFruit
Ratatoskr
6,033
1,515
0
568
9,880
3,765
422
3,134
6,746
0
57,790
L
4,405
163
0
375
6,313
1,771
0
3,089
2,948
36,628
0
L
Tsukuyomi
Kingdebane
Tsukuyomi
5,810
1,332
0
4,201
14,416
5,054
0
3,067
10,870
0
49,864
L
Izanami
LockTerms
Izanami
4,807
2,836
0
1,899
8,206
2,712
0
5,075
2,763
0
40,938
L
Jormungandr
SmitesKindaSucks
Jormungandr
5,888
1,931
0
1,832
13,636
10,907
0
7,017
5,830
39,142
3,087
W
5,418
338
0
2,128
9,603
6,478
45
1,968
7,635
16,738
0
W
Surtr
haloboy65
Surtr
10,837
3,896
0
6,069
14,490
9,629
280
428
14,062
2,570
53,696
L
Osiris
wTomahawkw
Osiris
6,933
2,439
0
3,670
11,992
8,584
0
961
10,171
190
52,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
34,282
394
Minions Killed
392
0
Camps Cleared
0
1,335,971
Distance Traveled
1,303,226
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,509
655
99
8
0
268,952
5
W
Freya
7,380
568
80
6
0
228,943
2
W
Ratatoskr
7,434
572
98
8
0
296,128
3
L
Agni
6,339
488
66
5
0
238,598
5
L
Tsukuyomi
6,607
508
84
6
0
268,145
0
L
Izanami
6,872
529
80
6
0
254,218
0
L
Jormungandr
7,927
610
55
4
0
270,788
0
W
Ares
7,802
600
12
1
0
289,273
3
W
Surtr
8,288
638
105
8
0
252,675
0
L
Osiris
6,537
503
107
8
0
271,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role