Player Matchup

Medusa
Medusa
Bohesh
Medusa
Level 88
God Stats
1W - 2L
1,330 SR
Queue Stats
5W - 9L
1,294 Elo+
Solo
Da Ji
Da Ji
ChrisedChris
Da Ji
Level 154
God Stats
4W - 1L
1,735 SR
Queue Stats
204W - 209L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
Guizma
Baron Samedi
Level 187
God Stats
30W - 22L
1,552 SR
Queue Stats
420W - 427L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Razadoum
Cthulhu
Level 146
God Stats
7W - 3L
1,927 SR
Queue Stats
139W - 147L
1,460 Elo+
Party 2
Yu Huang
Yu Huang
Vilkatha
Yu Huang
Level 149
God Stats
3W - 2L
1,295 SR
Queue Stats
164W - 165L
1,467 Elo+
Party 2
Team Averages
Level 145
1,568 SR
1,423 Elo+

VS

Team Averages
Level 95
1,553 SR
1,458 Elo+
Mulan
Mulan
A_N_75
Mulan
Level 68
God Stats
11W - 12L
1,436 SR
Queue Stats
26W - 36L
1,409 Elo+
Solo
Set
Set
GospodB0G
Set
Level 128
God Stats
4W - 6L
1,484 SR
Queue Stats
489W - 483L
1,454 Elo+
Solo
Loki
Loki
RvG_Zimtronee
Loki
Level 95
God Stats
2W - 1L
1,839 SR
Queue Stats
208W - 216L
1,497 Elo+
Solo
Janus
Janus
bluebandedhawk
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,443 Elo+
Party 1
Hercules
Hercules
james3434343
Hercules
Level 128
God Stats
1W - 6L
1,505 SR
Queue Stats
104W - 89L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bohesh
Medusa
12
1 / 2 / 3
6,701
479
3,620
4,498
1,313
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
13 / 3 / 7
9,293
664
12,688
11,801
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
Guizma
Baron Samedi
12
3 / 1 / 4
7,407
529
6,149
10,999
3,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Razadoum
Cthulhu
12
7 / 3 / 6
8,232
588
6,323
10,370
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Yu Huang
Vilkatha
Yu Huang
14
10 / 0 / 5
9,021
644
10,979
7,128
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
A_N_75
Mulan
13
2 / 4 / 0
8,122
580
7,405
12,345
7,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 7 / 2
7,447
532
5,589
13,361
4,706
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 8 / 2
5,755
411
4,964
9,913
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 10 / 2
6,497
464
3,570
10,260
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
james3434343
Hercules
11
1 / 6 / 2
6,940
496
4,901
13,418
11,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
34
Kills
9
9
Deaths
35
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
A_N_75
Mulan
2
4
0
0.5
W
Medusa
Bohesh
Medusa
1
2
3
1.25
W
13
3
7
5.5
L
5
7
2
0.86
W
Baron Samedi
Guizma
Baron Samedi
3
1
4
5
W
Cthulhu
Razadoum
Cthulhu
7
3
6
3.33
L
0
8
2
0.13
W
Yu Huang
Vilkatha
Yu Huang
10
0
5
12.5
L
1
10
2
0.2
L
Hercules
james3434343
Hercules
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
26,429
44,796
Taken
59,297
20,396
Mitigated
28,816
18,419
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
A_N_75
Mulan
7,405
812
0
4,427
12,345
7,144
0
5,692
6,653
0
48,434
W
Medusa
Bohesh
Medusa
3,620
1,358
0
1,114
4,498
1,313
882
0
4,498
0
39,378
W
12,688
3,859
0
5,089
11,801
4,498
72
734
10,993
0
55,926
L
5,589
2,270
0
4,083
13,361
4,706
0
5,493
7,868
0
47,032
W
Baron Samedi
Guizma
Baron Samedi
6,149
582
718
6,293
10,999
3,953
332
0
10,999
40,819
1,406
W
Cthulhu
Razadoum
Cthulhu
6,323
759
0
2,435
10,370
8,409
51
371
9,975
32,102
0
L
4,964
1,375
0
2,291
9,913
2,564
0
2,569
7,344
0
29,094
W
Yu Huang
Vilkatha
Yu Huang
10,979
1,004
0
2,770
7,128
2,223
809
2,061
4,761
48,817
947
L
3,570
649
0
360
10,260
2,516
0
6,353
3,907
29,382
0
L
Hercules
james3434343
Hercules
4,901
1,281
0
2,326
13,418
11,886
0
3,265
10,153
0
34,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,654
Gold Earned
34,761
337
Minions Killed
329
0
Camps Cleared
0
1,331,912
Distance Traveled
1,185,422
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,122
580
93
7
0
247,580
8
W
Medusa
6,701
479
71
5
0
278,826
0
W
Da Ji
9,293
664
77
6
0
285,322
0
L
Set
7,447
532
70
5
0
240,018
0
W
Baron Samedi
7,407
529
67
5
0
235,128
0
W
Cthulhu
8,232
588
34
2
0
283,029
0
L
Loki
5,755
411
41
3
0
207,995
0
W
Yu Huang
9,021
644
88
6
0
249,607
0
L
Janus
6,497
464
61
4
0
212,136
0
L
Hercules
6,940
496
64
5
0
277,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role