Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Kreide96
Charon
Level 159
God Stats
9W - 11L
1,468 SR
Queue Stats
287W - 350L
1,491 Elo+
Party 1
Poseidon
Poseidon
Susе
Poseidon
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,524 Elo+
Party 1
Ullr
Ullr
ThePandaMonium
Ullr
Level 202
God Stats
1W - 0L
1,434 SR
Queue Stats
3W - 4L
1,592 Elo+
Party 1
Team Averages
Level 124
1,480 SR
1,521 Elo+

VS

Team Averages
Level 135
1,649 SR
1,506 Elo+
Fenrir
Fenrir
DarraghTC
Fenrir
Level 103
God Stats
5W - 3L
1,941 SR
Queue Stats
206W - 186L
1,541 Elo+
Party 2
Shiva
Shiva
Overgrog33
Shiva
Level 147
God Stats
10W - 9L
1,644 SR
Queue Stats
365W - 341L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SwapOrTroll
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,723 SR
Queue Stats
86W - 80L
1,520 Elo+
Party 2
Izanami
Izanami
ddeathangel
Izanami
Level 139
God Stats
7W - 9L
1,485 SR
Queue Stats
186W - 189L
1,518 Elo+
Solo
Ra
Ra
АнальнаяКара
Ra
Level 156
God Stats
7W - 17L
1,453 SR
Queue Stats
166W - 209L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 1
7,187
719
7,644
8,093
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Geb
 
Geb
11
4 / 2 / 4
6,021
602
7,449
8,860
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Kreide96
Charon
10
2 / 1 / 3
6,112
611
5,124
7,409
3,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
Susе
Poseidon
12
2 / 1 / 2
6,570
657
2,461
3,510
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 2
5,271
527
3,899
7,246
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarraghTC
Fenrir
11
3 / 3 / 1
5,873
587
5,758
9,081
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shiva
10
3 / 2 / 1
5,927
593
7,164
11,211
5,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
SwapOrTroll
Morgan Le Fay
7
0 / 2 / 1
5,023
502
1,628
6,229
1,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
ddeathangel
Izanami
10
0 / 3 / 0
5,221
522
2,740
7,884
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
6,207
621
2,740
4,297
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
7
7
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
1
3.5
W
Geb
 
Geb
4
2
4
3
L
Fenrir
DarraghTC
Fenrir
3
3
1
1.17
W
Charon
Kreide96
Charon
2
1
3
3.5
L
Shiva
3
2
1
1.75
W
Poseidon
Susе
Poseidon
2
1
2
3
L
Morgan Le Fay
SwapOrTroll
Morgan Le Fay
0
2
1
0.25
W
0
2
2
0.5
L
Izanami
ddeathangel
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
20,030
35,118
Taken
38,702
12,081
Mitigated
13,640
11,175
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,644
2,734
0
3,468
8,093
3,572
456
1,628
6,465
0
48,976
W
Geb
 
Geb
7,449
2,014
0
2,989
8,860
2,774
0
1,916
6,944
31,734
2,165
L
Fenrir
DarraghTC
Fenrir
5,758
1,233
0
734
9,081
3,685
0
2,808
6,164
0
41,541
W
Charon
Kreide96
Charon
5,124
1,243
0
2,251
7,409
3,143
0
220
7,189
16,603
1,892
L
Shiva
7,164
2,347
468
3,457
11,211
5,089
0
4,965
6,246
0
25,947
W
Poseidon
Susе
Poseidon
2,461
208
0
853
3,510
699
0
604
2,906
41,479
144
L
Morgan Le Fay
SwapOrTroll
Morgan Le Fay
1,628
155
0
1,847
6,229
1,345
0
0
5,784
22,891
0
W
3,899
938
0
1,614
7,246
1,893
0
0
7,246
0
35,714
L
Izanami
ddeathangel
Izanami
2,740
1,716
0
2,134
7,884
2,128
755
4,071
3,768
0
37,145
L
2,740
116
468
1,361
4,297
1,393
0
2,684
1,613
49,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
28,251
315
Minions Killed
310
0
Camps Cleared
0
1,181,856
Distance Traveled
990,372
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,187
719
83
8
0
231,632
2
W
Geb
6,021
602
68
7
0
278,753
0
L
Fenrir
5,873
587
64
6
0
231,469
0
W
Charon
6,112
611
21
2
0
225,628
0
L
Shiva
5,927
593
32
3
0
226,382
2
W
Poseidon
6,570
657
81
8
0
237,752
0
L
Morgan Le Fay
5,023
502
44
4
0
112,616
0
W
Ullr
5,271
527
62
6
0
208,091
0
L
Izanami
5,221
522
78
8
0
188,538
0
L
Ra
6,207
621
92
9
0
231,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role