Player Matchup

Kukulkan
Kukulkan
Claus5745
Kukulkan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,518 Elo+
Solo
Loki
Loki
Dorisek_Akatsuki
Loki
Level 65
God Stats
32W - 29L
1,541 SR
Queue Stats
103W - 120L
1,439 Elo+
Party 1
Artemis
Artemis
Katarzyn2644
Artemis
Level 78
God Stats
6W - 6L
1,529 SR
Queue Stats
146W - 140L
1,453 Elo+
Party 1
Atlas
Atlas
KinseA
Atlas
Level 89
God Stats
3W - 2L
1,262 SR
Queue Stats
55W - 37L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Mateusz200129
Cthulhu
Level 121
God Stats
13W - 10L
1,634 SR
Queue Stats
331W - 323L
1,449 Elo+
Party 1
Team Averages
Level 77
1,493 SR
1,468 Elo+

VS

Team Averages
Level 97
1,597 SR
1,472 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
CxrsedAnimal
Odin
Level 107
God Stats
1W - 2L
1,751 SR
Queue Stats
301W - 305L
1,441 Elo+
Solo
Ra
Ra
DeathSpoke-_-
Ra
Level 109
God Stats
1W - 2L
1,530 SR
Queue Stats
217W - 197L
1,475 Elo+
Solo
Awilix
Awilix
Lalaullah22
Awilix
Level 83
God Stats
44W - 57L
1,504 SR
Queue Stats
184W - 171L
1,510 Elo+
Party 2
Ymir
Ymir
RobWobBob
Ymir
Level 85
God Stats
11W - 6L
1,699 SR
Queue Stats
203W - 202L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Claus5745
Kukulkan
10
3 / 0 / 0
6,066
674
2,543
4,089
1,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 8
5,629
625
4,964
6,245
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Katarzyn2644
Artemis
9
4 / 1 / 5
5,709
634
6,078
4,565
1,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
KinseA
Atlas
8
4 / 0 / 4
5,933
659
2,454
4,454
2,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
10
3 / 0 / 0
6,089
677
4,212
6,301
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 5 / 1
4,199
467
2,578
5,784
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 0
4,486
498
3,623
6,956
2,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
0 / 3 / 1
5,525
614
3,208
4,547
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
9
2 / 2 / 0
4,915
546
3,388
6,955
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
7
0 / 2 / 0
4,433
493
1,876
6,910
3,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
2
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
1
0.1
W
Kukulkan
Claus5745
Kukulkan
3
0
0
3
L
0
3
0
0
L
0
3
1
0.17
W
1
1
8
5
W
Artemis
Katarzyn2644
Artemis
4
1
5
6.5
W
Atlas
KinseA
Atlas
4
0
4
6
L
Awilix
2
2
0
1
W
Cthulhu
3
0
0
3
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
14,673
25,654
Taken
31,152
10,688
Mitigated
10,924
9,346
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,578
726
0
1,196
5,784
1,420
0
564
5,220
0
24,388
W
Kukulkan
Claus5745
Kukulkan
2,543
550
78
1,596
4,089
1,401
26
2,316
1,517
23,651
2,600
L
3,623
816
0
2,086
6,956
2,547
0
2,731
3,853
0
22,923
L
3,208
215
225
1,211
4,547
1,434
0
1,710
2,837
39,577
532
W
4,964
1,407
0
2,196
6,245
1,615
0
1,028
5,113
0
29,746
W
Artemis
Katarzyn2644
Artemis
6,078
3,332
0
1,542
4,565
1,298
0
1,123
3,442
0
26,218
W
Atlas
KinseA
Atlas
2,454
992
0
1,491
4,454
2,188
0
255
4,161
14,120
1,414
L
Awilix
3,388
1,132
0
1,051
6,955
2,304
0
2,297
4,580
0
27,621
W
Cthulhu
4,212
601
67
2,376
6,301
4,186
392
0
5,866
37,055
1,917
L
Ymir
1,876
402
0
1,933
6,910
3,219
0
1,046
5,864
12,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
23,558
260
Minions Killed
225
0
Camps Cleared
0
859,203
Distance Traveled
901,636
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,199
467
39
4
0
175,444
0
W
Kukulkan
6,066
674
61
7
0
157,010
0
L
Odin
4,486
498
41
5
0
134,341
0
L
Ra
5,525
614
80
9
0
195,842
2
W
Loki
5,629
625
58
6
0
195,748
4
W
Artemis
5,709
634
39
4
0
160,626
0
W
Atlas
5,933
659
30
3
0
176,767
5
L
Awilix
4,915
546
51
6
0
223,922
0
W
Cthulhu
6,089
677
72
8
0
169,052
0
L
Ymir
4,433
493
14
2
0
172,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role