Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LAKERSERNA
Guan Yu
Level 145
God Stats
2W - 0L
1,398 SR
Queue Stats
38W - 26L
1,471 Elo+
Solo
Sol
Sol
Mannybigdaddymm7
Sol
Level 125
God Stats
10W - 5L
1,732 SR
Queue Stats
347W - 327L
1,441 Elo+
Solo
Cthulhu
Cthulhu
TDE_Renkai
Cthulhu
Level 64
God Stats
12W - 5L
1,391 SR
Queue Stats
153W - 169L
1,364 Elo+
Solo
Ravana
Ravana
monkelife1
Ravana
Level 65
God Stats
8W - 1L
1,758 SR
Queue Stats
285W - 298L
1,426 Elo+
Solo
Team Averages
Level 117
1,556 SR
1,440 Elo+

VS

Team Averages
Level 90
1,478 SR
1,433 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GonFreecss141
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,295 Elo+
Party 1
Da Ji
Da Ji
HOOD-4x
Da Ji
Level 105
God Stats
30W - 34L
1,503 SR
Queue Stats
330W - 315L
1,465 Elo+
Solo
Poseidon
Poseidon
Sebait02
Poseidon
Level 97
God Stats
3W - 2L
1,523 SR
Queue Stats
104W - 121L
1,424 Elo+
Solo
Jormungandr
Jormungandr
WendigoEL
Jormungandr
Level 128
God Stats
2W - 4L
1,364 SR
Queue Stats
94W - 101L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 1
6,024
548
4,338
3,464
780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
LAKERSERNA
Guan Yu
10
1 / 3 / 2
5,871
534
3,919
7,631
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

10
2 / 2 / 0
5,927
539
4,820
4,707
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
TDE_Renkai
Cthulhu
9
1 / 1 / 2
5,439
494
3,413
5,552
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
monkelife1
Ravana
9
3 / 4 / 1
5,892
536
3,320
5,144
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 0 / 1
5,762
524
2,946
7,087
3,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
4,076
371
753
3,817
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
HOOD-4x
Da Ji
10
7 / 1 / 1
6,458
587
5,122
7,946
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Sebait02
Poseidon
10
0 / 3 / 2
6,333
576
1,942
5,462
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
WendigoEL
Jormungandr
11
1 / 1 / 4
6,266
570
3,571
7,366
4,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
11
11
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Cthulhu
 
Cthulhu
3
0
1
3.5
L
0
2
0
0
L
Da Ji
HOOD-4x
Da Ji
7
1
1
7.5
W
Guan Yu
LAKERSERNA
Guan Yu
1
3
2
0.67
W
2
2
0
1
L
Poseidon
Sebait02
Poseidon
0
3
2
0.33
W
Cthulhu
TDE_Renkai
Cthulhu
1
1
2
2
L
Jormungandr
WendigoEL
Jormungandr
1
1
4
3
W
Ravana
monkelife1
Ravana
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,810
Damage
14,334
26,498
Taken
31,678
12,904
Mitigated
12,417
7,284
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,338
844
0
638
3,464
780
0
1,463
2,001
40,590
1,104
L
Cthulhu
 
Cthulhu
2,946
179
1,002
2,701
7,087
3,088
0
3,980
2,608
23,263
0
L
753
37
0
708
3,817
1,143
0
2,031
1,404
13,201
346
L
Da Ji
HOOD-4x
Da Ji
5,122
968
0
3,250
7,946
2,115
0
2,023
5,653
0
28,052
W
Guan Yu
LAKERSERNA
Guan Yu
3,919
393
60
1,646
7,631
5,102
0
2,816
4,815
0
30,269
W
4,820
1,683
0
1,893
4,707
1,372
699
2,078
2,629
40,238
0
L
Poseidon
Sebait02
Poseidon
1,942
275
0
1,151
5,462
1,283
0
2,950
2,314
48,745
1,148
W
Cthulhu
TDE_Renkai
Cthulhu
3,413
196
0
2,043
5,552
3,066
162
1,256
4,296
25,250
0
L
Jormungandr
WendigoEL
Jormungandr
3,571
1,262
0
1,458
7,366
4,788
0
401
6,889
34,090
2,321
W
Ravana
monkelife1
Ravana
3,320
853
0
1,004
5,144
2,584
0
1,311
3,833
0
27,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
28,895
288
Minions Killed
278
0
Camps Cleared
0
1,014,036
Distance Traveled
970,487
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,024
548
86
8
0
187,162
0
L
Cthulhu
5,762
524
40
4
0
233,774
5
L
Tiamat
4,076
371
20
2
0
129,634
1
L
Da Ji
6,458
587
47
4
0
238,673
0
W
Guan Yu
5,871
534
61
6
0
185,287
3
W
Sol
5,927
539
61
6
0
181,810
0
L
Poseidon
6,333
576
101
9
0
202,797
1
W
Cthulhu
5,439
494
35
3
0
250,189
0
L
Jormungandr
6,266
570
70
6
0
165,609
2
W
Ravana
5,892
536
45
4
0
209,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role