Player Matchup

Bakasura
Bakasura
Corrupt_Outlier
Bakasura
Level 58
God Stats
5W - 8L
1,443 SR
Queue Stats
51W - 48L
1,385 Elo+
Party 2
Surtr
Surtr
Dire_Styx
Surtr
Level 68
God Stats
26W - 16L
1,469 SR
Queue Stats
84W - 71L
1,405 Elo+
Party 2
Xbalanque
Xbalanque
Essskedit_Uce
Xbalanque
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 211L
1,442 Elo+
Solo
Cthulhu
Cthulhu
JaretTBE
Cthulhu
Level 66
God Stats
1W - 0L
1,633 SR
Queue Stats
33W - 51L
1,358 Elo+
Solo
Hera
Hera
jennanaas
Hera
Level 68
God Stats
19W - 22L
1,542 SR
Queue Stats
93W - 103L
1,445 Elo+
Solo
Team Averages
Level 73
1,518 SR
1,407 Elo+

VS

Team Averages
Level 45
1,493 SR
1,386 Elo+
Raijin
Raijin
BD_CIubs
Raijin
Level 42
God Stats
22W - 13L
1,499 SR
Queue Stats
135W - 140L
1,482 Elo+
Party 3
Osiris
Osiris
Brady_Johnson34
Osiris
Level 49
God Stats
1W - 3L
1,505 SR
Queue Stats
52W - 72L
1,304 Elo+
Party 1
Izanami
Izanami
Jack_titus
Izanami
Level 34
God Stats
3W - 3L
1,424 SR
Queue Stats
12W - 23L
1,304 Elo+
Party 1
Sol
Sol
Suave_rican86
Sol
Level 35
God Stats
58W - 64L
1,402 SR
Queue Stats
82W - 86L
1,299 Elo+
Party 3
Vulcan
Vulcan
xStrikerrr
Vulcan
Level 66
God Stats
8W - 7L
1,634 SR
Queue Stats
8W - 7L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
6 / 0 / 3
8,807
587
5,020
11,190
4,694
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Dire_Styx
Surtr
14
5 / 0 / 1
9,001
600
10,503
13,461
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
Essskedit_Uce
Xbalanque
15
4 / 1 / 4
8,169
545
10,649
8,832
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
JaretTBE
Cthulhu
13
1 / 2 / 5
7,963
531
3,272
14,277
8,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
14
3 / 2 / 1
8,189
546
3,670
8,589
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BD_CIubs
Raijin
13
3 / 2 / 0
7,708
514
7,036
6,716
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
6,911
461
7,504
16,818
16,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Jack_titus
Izanami
12
1 / 4 / 1
6,687
446
4,400
8,779
2,336
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
5,770
385
3,614
9,193
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
xStrikerrr
Vulcan
12
0 / 3 / 2
6,730
449
4,689
8,250
2,892
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
4
5
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
BD_CIubs
Raijin
3
2
0
1.5
L
0
6
0
0
W
Bakasura
6
0
3
7.5
W
Surtr
Dire_Styx
Surtr
5
0
1
5.5
W
Xbalanque
Essskedit_Uce
Xbalanque
4
1
4
6
L
Izanami
Jack_titus
Izanami
1
4
1
0.38
W
Cthulhu
JaretTBE
Cthulhu
1
2
5
1.75
L
0
5
0
0
W
Hera
3
2
1
1.75
L
Vulcan
xStrikerrr
Vulcan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,114
Damage
27,243
56,349
Taken
49,756
28,751
Mitigated
26,597
18,373
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BD_CIubs
Raijin
7,036
472
0
500
6,716
2,255
646
2,645
4,071
47,845
0
L
7,504
3,610
0
4,965
16,818
16,673
105
471
15,136
831
48,465
W
Bakasura
5,020
4,535
0
3,546
11,190
4,694
191
2,809
8,322
0
47,706
W
Surtr
Dire_Styx
Surtr
10,503
5,045
0
4,031
13,461
10,385
132
100
13,361
1,454
47,076
W
Xbalanque
Essskedit_Uce
Xbalanque
10,649
3,187
0
2,881
8,832
2,841
2,023
2,667
6,073
0
66,065
L
Izanami
Jack_titus
Izanami
4,400
2,275
0
2,013
8,779
2,336
142
1,133
7,646
0
41,366
W
Cthulhu
JaretTBE
Cthulhu
3,272
0
2,094
3,617
14,277
8,814
173
3,716
10,381
31,946
1,203
L
3,614
549
0
2,364
9,193
2,441
244
2,002
7,121
23,929
2,359
W
Hera
3,670
638
0
2,204
8,589
2,017
338
5,006
3,098
47,508
1,679
L
Vulcan
xStrikerrr
Vulcan
4,689
743
0
534
8,250
2,892
0
937
7,093
54,495
2,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,129
Gold Earned
33,806
436
Minions Killed
371
0
Camps Cleared
0
1,473,028
Distance Traveled
1,406,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,708
514
82
5
0
313,263
0
L
Osiris
6,911
461
88
6
0
252,667
0
W
Bakasura
8,807
587
114
8
0
345,740
0
W
Surtr
9,001
600
83
6
0
290,829
0
W
Xbalanque
8,169
545
96
6
0
259,460
0
L
Izanami
6,687
446
66
4
0
272,072
0
W
Cthulhu
7,963
531
54
4
0
281,785
0
L
Sol
5,770
385
52
3
0
279,395
0
W
Hera
8,189
546
89
6
0
295,214
0
L
Vulcan
6,730
449
83
6
0
288,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role