Player Matchup

Martichoras
Martichoras
FirionTordring
Martichoras
Level 150
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 57L
1,475 Elo+
Solo
Chang'e
Chang'e
Josh64
Chang'e
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 199L
1,516 Elo+
Party 2
Medusa
Medusa
LowWater
Medusa
Level 108
God Stats
13W - 9L
1,682 SR
Queue Stats
98W - 88L
1,569 Elo+
Solo
Mercury
Mercury
TVUL_Seraph
Mercury
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,479 Elo+
Solo
Horus
Horus
VladTapir
Horus
Level 109
God Stats
5W - 4L
1,742 SR
Queue Stats
116W - 104L
1,531 Elo+
Party 2
Team Averages
Level 121
1,585 SR
1,514 Elo+

VS

Team Averages
Level 111
1,591 SR
1,474 Elo+
Nu Wa
Nu Wa
HOOD-4x
Nu Wa
Level 105
God Stats
23W - 18L
1,567 SR
Queue Stats
331W - 315L
1,452 Elo+
Solo
Medusa
Medusa
IfiniteSunset
Medusa
Level 135
God Stats
1W - 1L
1,816 SR
Queue Stats
3W - 5L
1,210 Elo+
Solo
Bacchus
Bacchus
SkunKBoScH_
Bacchus
Level 94
God Stats
1W - 0L
1,169 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ZeSwindler
Atlas
Level 159
God Stats
8W - 11L
1,528 SR
Queue Stats
402W - 381L
1,564 Elo+
Party 1
Loki
Loki
cokecancaulk
Loki
Level 61
God Stats
6W - 1L
1,872 SR
Queue Stats
29W - 20L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FirionTordring
Martichoras
9
0 / 5 / 1
5,078
508
3,226
8,684
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
Josh64
Chang'e
10
3 / 2 / 2
5,991
599
3,996
7,074
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LowWater
Medusa
9
2 / 5 / 0
5,680
568
5,213
8,177
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
TVUL_Seraph
Mercury
9
1 / 4 / 1
5,100
510
1,266
8,465
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
VladTapir
Horus
9
1 / 1 / 1
5,731
573
1,862
8,468
4,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HOOD-4x
Nu Wa
12
1 / 1 / 5
6,470
647
7,045
3,804
1,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 1 / 2
6,081
608
6,217
6,217
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
SkunKBoScH_
Bacchus
10
2 / 0 / 3
5,576
558
2,730
6,289
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
11
3 / 2 / 5
6,625
663
6,037
9,313
6,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
8 / 3 / 2
6,731
673
7,114
7,474
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
17
17
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Martichoras
FirionTordring
Martichoras
0
5
1
0.1
W
Nu Wa
HOOD-4x
Nu Wa
1
1
5
3.5
W
3
1
2
4
L
Chang'e
Josh64
Chang'e
3
2
2
2
L
Medusa
LowWater
Medusa
2
5
0
0.4
W
Bacchus
SkunKBoScH_
Bacchus
2
0
3
3.5
L
Mercury
TVUL_Seraph
Mercury
1
4
1
0.38
L
Horus
VladTapir
Horus
1
1
1
1.5
W
Atlas
3
2
5
2.75
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,563
Damage
29,143
40,868
Taken
33,097
14,566
Mitigated
16,158
9,613
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
FirionTordring
Martichoras
3,226
897
0
602
8,684
2,779
0
1,415
7,175
0
35,913
W
Nu Wa
HOOD-4x
Nu Wa
7,045
2,540
0
1,412
3,804
1,418
772
1,445
2,139
43,617
0
W
6,217
1,718
0
390
6,217
1,884
511
409
5,768
0
47,663
L
Chang'e
Josh64
Chang'e
3,996
415
448
2,615
7,074
1,862
0
2,523
4,511
31,956
1,022
L
Medusa
LowWater
Medusa
5,213
1,948
0
998
8,177
2,078
0
4,782
2,749
0
33,009
W
Bacchus
SkunKBoScH_
Bacchus
2,730
108
244
1,524
6,289
4,422
203
357
5,878
11,732
0
L
Mercury
TVUL_Seraph
Mercury
1,266
463
0
476
8,465
2,987
0
1,870
6,480
0
31,598
L
Horus
VladTapir
Horus
1,862
1,034
820
3,654
8,468
4,860
0
4,133
4,151
0
16,088
W
Atlas
6,037
1,780
0
1,190
9,313
6,384
0
119
9,194
30,434
1,478
W
7,114
2,323
0
2,199
7,474
2,050
0
1,226
6,170
0
39,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
31,483
277
Minions Killed
311
0
Camps Cleared
0
1,072,765
Distance Traveled
1,082,676
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,078
508
63
6
0
204,576
0
W
Nu Wa
6,470
647
72
7
0
191,222
0
W
Medusa
6,081
608
80
8
0
201,532
0
L
Chang'e
5,991
599
71
7
0
202,323
3
L
Medusa
5,680
568
56
6
0
201,944
0
W
Bacchus
5,576
558
25
3
0
231,765
3
L
Mercury
5,100
510
58
6
0
241,994
0
L
Horus
5,731
573
29
3
0
221,928
1
W
Atlas
6,625
663
66
7
0
199,841
2
W
Loki
6,731
673
68
7
0
258,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role